see if conrak has invented pouch on end of stick yet if not invent it myself call it net
this is good ever since i first scoped up those leaches i was planing to invent a net if conrak hadent already and it has the pleasant side affect of allowing me to possibly discover the sled so me and clangbunk can take our experiments with us
[5] Fortunately, you do not need the expertise of Conrak to obtain a pouch on the end of a stick, as you have a few sticks and more than a few pouches yourself. You pay a visit to Conrak anyway to show off your invention, only to find that he seems to have invented a much more impressive solution for carrying people's goods across the land - a sled of some kind.
Take out the chunk of obsidian that I obtained many moons ago,find a sturdy stick that is about 1 and a half feet long.
[4] You take out a very small chunk of black, hard stuff that you found near a mountain years ago - you did not trade it away, since you believed it to be an important artifact. You wonder if you could not make use of it now.
[1] The banks of the river, however, and a wide area around it as well seems devoid of sticks fitting your specifications - in fact, there are no trees for quite a distance in every direction. The land is not favored by the spirits of the wood, it seems.
"THANK-YOU, NUUTA. I WILL BRING BACK SOMETHING NICE FOR YOU."
GIVE NUUTA ONE OF PLOK'S PATENTED CHARMING SMILES
THEN HEAD OUT INTO HUNTING LANDS AFTER VUUKO AND HUNTERS, TRY AND PICK UP THEIR TRAIL
(ALSO: WHAT AM I WEARING? WHAT IS TRIBAL FASHION LIKE?)
[3] While your smile is not quite the most charming, it helps that Nuuta likes you despite this shortcoming, and smiles back. With that, you move out.
[5] Vukko's trail is easy for you to find, as he has not gone far - still wandering the nearby woods with his friend, examining the droppings of does and evidently trying to find meat in as legitimate a way as he can. You see him, and he has not seen you yet, which gives you quite the advantage.
Meshok Fish-Eyed saddened, but was not deterred. Why should he care that he would ultimately die, if he would enjoy the life he had? Realizing this, he would write a poem on a wall of a cave, proclaiming the sense of life is life itself, for future generations to ponder about.
[4] You cannot express yourself in any other way than drawings currently, but try your best to lay out this thought you have on the wall of the cave you live in. They flow reasonably well, and convey the idea nicely, or so you would say. You do not know if others will understand it as you do.
"Death for any reason is a tragedy, but not all tragedies have villains; do not blame Tuktu for his violence. Is it not natural to react with anger towards a man you just meet claiming power over you? This is not or way.
To comfort those who grow anxious by his words, his accusations were unfounded. He claimed only a single ruler could provide expertise, yet ask our brothers scouting the way. Their words were heeded by these elders. Those with wisdom of their own kinds are welcomed in this tribe, from great thinkers to scouts.
Now come, it is time to leave this place and tragedy behind us."
Perform a brief funeral ritual and then move east with the tribe.
[3] The funeral ritual confuses the tribesmen slightly, since they are unsure of whether a murder has really happened here or not - they trust your judgment, but they also find Tuktu's acts more than a little abominable, and still seem to be considering the stranger's words about having a chief of some kind.
At any rate, the tribe welcomes the opportunity to move away from all this, and you all head east, reaching the river slightly after nightfall - the forward party seem to have constructed a raft.
Meshok Fish-Eyed would step into the discussion saying an old saying of their people:
"The goal overrides the actions."
Whether or not I agreed with it, Tuktu tried to protect his tribe and should not be punished for fending off an outsider, especially now, in this nervous situation, when we are moving somewhere else.
[1] You would indeed step into such a discussion, had you not taken up the hermit's life and voluntarily exiled yourself from the tribe many years ago, hence your loneliness as of late.
Wander off to test my theory instructing Tuypogina to check on my plant graves every once in a while.
[1] After vaguely telling your apprentice to take care of your graves while you are gone, you wander off to the woods to lay traps without snares, but with food in them - you decide to go far into the woods, because it is the tallest trees that lightning strikes most. However, as it begins to get dark, you realize that you have forgotten to bring any food, though you believe you did at the time.
You are also becoming increasingly unsure of how exactly you got here, and while you begin to wander in search of a way out of the woods, night falls, and you can see little more. It is becoming cold, and you feel tired. You can sense movement of nightly beasts close by. They do not fear you anymore.
Conrak regards his work with satisfaction; this sledge will allow many families to carry more and travel easier, letting the tribe as a whole travel faster and with less fatigue. And just in time; it seems the Council has arrived at the decision Conrak knew they would, and the tribe is preparing to travel.
Conrak packs his things into the sledge and demonstrates its usefulness to other tribesmen. He crafts new sledges for those who ask, giving priority to those carrying supplies for women, children, and the elderly.
Your tribesmen admit that the sledge is a marvelously useful thing, and that each family would like on for its needs.
[5] The demand for sledges being obvious, you set about constructing a great deal of them, first for Kutuk, then for the rest of the tribe - the speed of the move is largely dictated by your work, as each family that gets a sledge promptly packs all of their belongings on it and leaves. The shaman and her family, naturally, get one right after Kutuk, followed by all others of importance who deem fit to move right away. Your day is filled with work, and only by the end of the day, when you have exhausted all materials, can you finally move out along with your own relatives.
Lead Kutuk to Gatorfang's body, if it no longer exists go to Kurgle and have him speak with Kutuk, if he or Tuktu is exiled, exclaim self exile, and Forbid Chantututu to follow
[1] The body, for some reason, appears to have gone missing, and so, after Kutuk has made adequate preparations, you attempt to catch up with Kurgle.
[4] Fortunately, the healer is as fast on his feet as you or the idiot, and you reach Kurgle eventually, by the river, where they seem to have constructed a raft. Tuktu is also present.
RESPAWN AS WITH SAME SPECIFICS AS BEFORE, TRY TO TAKE CONTROL OVER THE TRIBE
[5] You are the chief of the Fisher Tribe, the people of the western coast. The sea is your home, and your knowledge of boats and nets is unsurpassed amongst all the peoples of the west. You have begun to reign yesterday, after your father, the previous chief, had disappeared at sea over a year ago.
"Tuktu, I heard you killed that foul outsider? Good, it hopefully we will have no more problems with outsiders spreading their evil ways. Try to work together with some other travelers to bind together sticks with grass, and travel across on those.
[5] Realizing there are no trees nearby, you, Haphan and a few others walk over to the woods and locate some trees - with the help of your axes and some grass, you quickly make a raft, and move it over to the river. There you are met by Nth, the camp idiot and Kutuk, the latter of which seems less than pleased.
Assist Kurgle in building. Perhaps, we should make more for the tribe?
[1] This raft idea seems strange to you, and you have the feeling that these will not do for the crossing - thus, you do not suggest they make more. It must be carefully tested first, you declare, for if the design is of insufficient quality, you may find yourselves responsible for the deaths of many.