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Author Topic: Nerf Tantrum spirals maybe just abit.  (Read 1862 times)

Bastriastr

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Nerf Tantrum spirals maybe just abit.
« on: July 15, 2014, 02:01:01 pm »

So im on my third fort now where a small mistake causes about five deaths at once, (usually involving water).

And the responce of the rest of the population is prompt self destruction.

This happens abit too quick in my opinion, Id say a tantrum should be the result of months if not years, of constant tragedy and hardship, where a dwarf is driven mad from the sheer pointlessness of it all.

The responce to the death of a wife, lover or a couple of friends should be more melancholic, and less; civil war.

Youre allowed to disagree ofcourse, im benevolent like that.
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Bastriastr

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Re: Nerf Tantrum spirals maybe just abit.
« Reply #1 on: July 15, 2014, 02:03:32 pm »

And i realize this is an issue of the new version.
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Neonivek

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Re: Nerf Tantrum spirals maybe just abit.
« Reply #2 on: July 15, 2014, 02:05:17 pm »

If that happened it is likely you were on the cusp anyhow.

You need to get those bedrooms and GREAT dining halls set up. Then you want to churn out those great meals and make sure you got alcohol.

I can lose quite a few people before there is a tantrum spiral.
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Arcvasti

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Re: Nerf Tantrum spirals maybe just abit.
« Reply #3 on: July 15, 2014, 02:08:02 pm »

From what I remember, the new version is a bit more lenient then before. Dwarves will burst into tears and stuff before tantruming. Also, magma accidents > water accidents. That way, there isn't a body to rot and produce miasma.

EDIT: Ninja'd. Even a simple dining hall with stone tables and a dormitory ought to prevent this most of the time. Mist generaters help.
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Bastriastr

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Re: Nerf Tantrum spirals maybe just abit.
« Reply #4 on: July 15, 2014, 02:32:53 pm »

Yeah yeah, i suck at this game i know.

But still, The games mechanics is loosely based on physics as we know it, So id say that a dwarfs mental health should be loosely based on psychiatry as we know it.

You dont see massive bloody riots after every traffic accident, so i propose dwarves should be less prone to violence after experiencing a tragedy.
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Neonivek

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Re: Nerf Tantrum spirals maybe just abit.
« Reply #5 on: July 15, 2014, 05:18:26 pm »

Yeah yeah, i suck at this game i know.

But still, The games mechanics is loosely based on physics as we know it, So id say that a dwarfs mental health should be loosely based on psychiatry as we know it.

You dont see massive bloody riots after every traffic accident, so i propose dwarves should be less prone to violence after experiencing a tragedy.

You DO see bloody riots after traffic accidents though. Dwarves don't just go berserk
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FrankMcFuzz

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Re: Nerf Tantrum spirals maybe just abit.
« Reply #6 on: July 15, 2014, 05:29:27 pm »

But still, The games mechanics is loosely based on physics as we know it, So id say that a dwarfs mental health should be loosely based on psychiatry as we know it.

I get pretty sad and angry at everyone when my things get broken or die. I'd say Toady's current dwarven psychiatry is pretty accurate.

Traffic accidents cause a lasting sadness for families of the victims (like, for instance, melancholy or rage). Often negated by a wonderful bedroom or a waterfall in the dining room! (May not be 100% true)
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Bastriastr

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Re: Nerf Tantrum spirals maybe just abit.
« Reply #7 on: July 15, 2014, 06:08:34 pm »

But still, The games mechanics is loosely based on physics as we know it, So id say that a dwarfs mental health should be loosely based on psychiatry as we know it.

I get pretty sad and angry at everyone when my things get broken or die. I'd say Toady's current dwarven psychiatry is pretty accurate.

Traffic accidents cause a lasting sadness for families of the victims (like, for instance, melancholy or rage). Often negated by a wonderful bedroom or a waterfall in the dining room! (May not be 100% true)

Yes SADNESS not the collapse of society as we know it
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Arcvasti

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Re: Nerf Tantrum spirals maybe just abit.
« Reply #8 on: July 15, 2014, 06:12:58 pm »

But still, The games mechanics is loosely based on physics as we know it, So id say that a dwarfs mental health should be loosely based on psychiatry as we know it.

I get pretty sad and angry at everyone when my things get broken or die. I'd say Toady's current dwarven psychiatry is pretty accurate.

Traffic accidents cause a lasting sadness for families of the victims (like, for instance, melancholy or rage). Often negated by a wonderful bedroom or a waterfall in the dining room! (May not be 100% true)

Yes SADNESS not the collapse of society as we know it

Dwarves are weird. They're purposely skewed to deal with stress badly and stuff like that. I mean, people with NORMAL mental traits and stuff in DF react MUCH better to tantrums then dwarves do. There's even a race[Kobolds from Masterwork] who NEVER tantrum at all because their traits have been tweaked via modding.
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Bastriastr

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Re: Nerf Tantrum spirals maybe just abit.
« Reply #9 on: July 15, 2014, 06:21:36 pm »

I suppose, but i disagree that it should be in the game, in a purely gameplay sense.
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Antsan

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Re: Nerf Tantrum spirals maybe just abit.
« Reply #10 on: July 15, 2014, 06:28:41 pm »

Toady already stated somewhere (I believe it was in one of the talks) that he wants dwarves to be less.. extreme about their grief.
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Authority2

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Re: Nerf Tantrum spirals maybe just abit.
« Reply #11 on: July 15, 2014, 06:32:17 pm »

I've hardly ever had a fort get ended by tantrum spiral alone. The spiral essentially makes fun more fun, rather than directly causing it. 
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Bastriastr

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Re: Nerf Tantrum spirals maybe just abit.
« Reply #12 on: July 15, 2014, 06:37:41 pm »

A big problem i have with the tantrum spiral, is that it prevents you from clawing your way out of a bad situation, where you are down to maybe a couple dwarves who board themselves up in a corner of the fort, and you gradually take back your holdings one hammerstroke at a time,

Instead of that interesting story, everyone, friends, couples, mothers, fathers, killed each other in a unavoidable spree of self destructive violence.

Maybe that last story is more dwarvish, or fun, but still, my vote is on the other option.
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Adrian

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Re: Nerf Tantrum spirals maybe just abit.
« Reply #13 on: July 15, 2014, 06:44:25 pm »

I'm torn on the issue.

On the one hand i believe that dwarves overreact with their rampaging and grief and that the underlying issue needs to be fixed.
But on the other hand i consider tantrum spirals to be just punishment for sucking at the game.
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Scruiser

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Re: Nerf Tantrum spirals maybe just abit.
« Reply #14 on: July 15, 2014, 08:06:04 pm »

IRL, small isolated groups can have serious issues http://en.wikipedia.org/wiki/Biosphere_2#The_ethnosphere:_psychology_and_conflict
Mass hysteria is also a thing http://en.wikipedia.org/wiki/Mass_hysteria
The tantrum spiral is a natural consequence of individual dwarf breaking down and then causing other dwarfs to breakdown.  In the older versions dwarfs were fairly psychology equivalent so conditions that make one dwarf snap soon makes others snap.  I hope once the personality tweaking is done some dwarf are more resilient or even thrive under pressure.  I've heard in the new version that they can get annoyed with other dwarfs much easier and they get happy thoughts from annoying dwarfs dying.  A few more thoughts like that added to the game ("is happy to have fortress to themselves" "was happy relieve a corpse of it possessions" "inherited parents wealth") and the population as a whole will be more tantrum resistant.
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