"Alright. Now this is interesting."
Casually set red hand to max power. Wait to see what it does.
Also; does it have a mouth or what?
As it uncoils you can clearly see it has a mouth. Or is that an Anus? It has an opening at either end, and they both look fairly similar. Alright.
It pulls itself up and seems to be looking around, wiggling two pairs of long thin antennae around. After a moment it lays back down and starts crawling in your direction. Not quickly or angrily, just a leisurely crawl.
"Pancaek we have an object approaching appears to be a planet. Help me identify it"
Begin identification of mysterious planet by looking at the planet and comparing to the other planets, once id determined use the information about its orbit so we can avoid approaching too close to possibly be captured by it's gravity ensure we have a decent 50% lead on it's normal escape velocity when we approach which will be adjusted as necessary to allow escape and not run into things. Once possible danger has passed keep on space truck'n
According to the data you have, it appears to be the uninhabited 3rd planet in the system, a relatively small, rocky planet that used to have a thick atmosphere. Now, however, it is nothing but a brownish gray marble of exposed rock. Something happened to the atmosphere; stripped away, torn off, eaten, who can say. There are what appear to be radio signals coming from it; they're steady but complete gibberish when you try to listen in. Encoded? Some natural phenomena? Hm.
Did I translate all texts in the room in center of the anomaly?
The one with the sick student?
"Pancaek we have an object approaching appears to be a planet. Help me identify it"
Begin identification of mysterious planet by looking at the planet and comparing to the other planets, once id determined use the information about its orbit so we can avoid approaching too close to possibly be captured by it's gravity ensure we have a decent 50% lead on it's normal escape velocity when we approach which will be adjusted as necessary to allow escape and not run into things. Once possible danger has passed keep on space truck'n
"Roger that, skipper"
Help Konrad by being a competent navigator and identifying the planet for him.
You make various whistling noises and yell at ship members that exist only in your childlike imagination. You tell them to hoist the sail, trim the mizzenmast and wipe the poop deck.