Keep guard.
Where would you like to keep him?~
More exoskeletons? Fantastic."
Go film the exoskeleton and alcove charging setup.
Berius:
Name: Alec Badel
Background: An employee for a digital security company, he learned how to twist electronics to his purposes. He might have made it far in the company, but he had a couple of problems. If he didn't succeed at something on the first try, he gave up on it and moved on, no matter how important the project. The even bigger problem was that being hurt often caused him to flip out and start trashing workstations, whether if was from slamming his finger in a door or accidentally putting a staple in his hand. The higher-ups did some final in with the lottery to have him win and "politely suggested" he go to the Crossroads. At gunpoint.
Boons
21:Berserker
14:Techie
Flaw
20:Defeatist
Credits
130
Pain:1
Sanity:1
Weight:4
Inventory: Talon Gauntlet, Data-pad with Adapter kit, Merc Suit, Filmed Evidence (Door unlock code)
[/quote]
The filming continues. Hopefully, after you die horribly, they'll find this video and turn it into a found footage blockbuster.
What kind of alcoves are we talking about, here? Are they built into the wall, or are they retrievable?
These exoskeletons are for "aliens", right. But this is Minos, which was a human colony. Does that mean I could use one of these things?
The door that didn't open when I approached it - is it a sliding door, like the other one? Does it have any visible way to open it? If it's another sliding door and doesn't have another socket, cut it off its "hinge" with my Cutting Torch.
"Found some more of those exoskeletons. These ones are intact. Charging alcoves for 'em, too."
Ben lived on a small colony, specialized in mining. Crime was rampant, so Ben took a few self-defense classes. Then he starting buffing up. Like, really buffing up. More than once, he was accused of steroid abuse. His muscles were put to good use in the mines, helping to pay for his family's apartment and food costs, until one day a family member won the Corporate lottery. Ben seemed like the most likely family member to survive whatever dangerous scenarios the Corporation would put him through, so he quit his job in the mines, claimed the "prize", and was soon on his way to the Crossroads.
50 Credits
Boons:
- Buff (+2 to rolls involving physical strength)
- CQC Basics (+1 to melee combat rolls)
Flaw:
- Distracted (-1 to rolls involving understanding or examining things)
Inventory:
Mercenary Suit
Backpack
- Rocket Launcher
- Box of Glowsticks [29]
- Synthetic Rope
- Grappling Hook
- Cutting Torch
- Bottle of Painkillers
- Bottle of Tranquilizers
- Radio Headset
- [Artifact: Floating Lantern]
Flashlight
Luminous Marking Pen
Stun Club
Pain: 1
Sanity: 1
Weight: 5/7
The alcoves are metal lined half circles embedded in the wall, with several cords running into the exoskeletons inside them.
They are humanoid in shape, but there's the problem of the spikes all along the inside. It was clearly designed to be used by something humanoid but with certain other modifications, no doubt; specific nerve ports maybe. You doubt it's for "aliens" it's probably designed for one of the engineered races which the Minotians created. They seemed to create new subspecies on a whim for even minor jobs.
You go over to the other sliding door, the one which won't open. It has no socket or visible method of entry, so you pull out your cutting torch and try to slice it straight out of the doorway. You can't manage it though, you just keep slashing the cutter across the door, making kungfu fighting noises with your mouth while you do.
Put black shards into the attracted end of the rod until something happens.
Inventory:Chrome Perforater
Extra Mags (2)
CS Space Suit
Flashlight
Tool Box
Cutting Torch
Knife
Luminous Marking Pen (2)
Datapad w/ Adapter set
Backpack
Cigs + Lighter
-----------
Jury-Rigged Beacon (in shuttle)
-----------
Silvery Capsule
Assorted Alien Armor Bits-----------
26:Rationalist
29:Death Rage
Flaw
25: Dangerous Honor
Credit:180
Pain:1
Sanity:2
Weight:6
You pull out one of the small fragments and bring it near the bottom of the rod. The fragment gets within a few inches of the rod and then leaps out of your fingers and onto the rod, where it seems to just melt straight into the surface. You feel the hair on the back of your arms stand on end and there is a definite feeling of static electricity hanging in the air. The empty space between the prongs of the double helix glows a ghostly green and little pinpricks of green light crawl from the base of the pole to the tip.