Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 22 23 [24] 25 26 ... 85

Author Topic: LIMBO:Testing more stuff  (Read 109979 times)

Radio Controlled

  • Bay Watcher
  • Morals? Ethics? Conscience? HA!
    • View Profile
Re: LIMBO
« Reply #345 on: October 09, 2014, 11:55:52 am »

Does this mean people are going to end up mutated now?
Not now, but I've been doing a thing. And when that thing is done, I was thinking of combining it with a sort of half formed system I have and playing a game with it.  It might be neat.

Ever seen "Blood: The last vampire"?
Or heard of Monster hunter?
Or heard of the Hindu cosmological concept of the world bearing turtles, elephants and serpents?

Obligatory "Turtles all the way down".
Logged


Einsteinian Roulette Wiki
Quote from: you know who you are
21:26   <XYZ>: I know nothing about this, but I have strong opinions about it.
Fucking hell, you guys are worse than the demons.

Toaster

  • Bay Watcher
  • Appliance
    • View Profile
Re: LIMBO
« Reply #346 on: October 09, 2014, 11:58:36 am »

Does this mean people are going to end up mutated now?
Not now, but I've been doing a thing. And when that thing is done, I was thinking of combining it with a sort of half formed system I have and playing a game with it.  It might be neat.

Ever seen "Blood: The last vampire"?
Or heard of Monster hunter?
Or heard of the Hindu cosmological concept of the world bearing turtles, elephants and serpents?

Obligatory "Turtles all the way down".

Beat me to it.
Logged
HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

Tavik Toth

  • Bay Watcher
  • Oh dear....
    • View Profile
Re: LIMBO
« Reply #347 on: October 09, 2014, 11:58:54 am »

Huh?
Logged

Beirus

  • Bay Watcher
    • View Profile
Re: LIMBO
« Reply #348 on: October 09, 2014, 12:30:16 pm »

If it's like Monster Hunter, that will be fun I hope. As long as we don't run into an Akantortoise or something.
Logged
Because everything is Megaman when you have an arm cannon.

piecewise

  • Bay Watcher
  • [TORTURE_FOR_FUN]
    • View Profile
    • Stuff
Re: LIMBO
« Reply #350 on: October 11, 2014, 10:49:30 am »

Hey, would you beta testers be willing to try a mechanical test? I want to try this thing I've been been working on. I'm still creating some of the mechanical stuff for it and the world, but the basics are there, so I wanna give it a try to see if it even functions.

Tavik Toth

  • Bay Watcher
  • Oh dear....
    • View Profile
Re: LIMBO
« Reply #351 on: October 11, 2014, 11:28:32 am »

Sounds like a plan.
Logged

swordsmith04

  • Bay Watcher
  • Communist Gnome
    • View Profile
Re: LIMBO
« Reply #352 on: October 11, 2014, 11:35:31 am »

Sure.

Beirus

  • Bay Watcher
    • View Profile
Re: LIMBO
« Reply #353 on: October 11, 2014, 11:59:09 am »

Sure, why not.
Logged
Because everything is Megaman when you have an arm cannon.

piecewise

  • Bay Watcher
  • [TORTURE_FOR_FUN]
    • View Profile
    • Stuff
Re: LIMBO
« Reply #354 on: October 11, 2014, 12:15:28 pm »

In that case, I need...lets go with 5 people.

First come first serve.

Tavik Toth

  • Bay Watcher
  • Oh dear....
    • View Profile
Re: LIMBO
« Reply #355 on: October 11, 2014, 12:15:53 pm »

In.
Logged

Hapah

  • Bay Watcher
  • The nice guy.
    • View Profile
Re: LIMBO: New testing! First come first serve!
« Reply #356 on: October 11, 2014, 12:18:57 pm »

Hiiiiiiii.
Logged
I can't be expected to remember the names of everyone I've tried to stab.

Bored? Go read the EVE Chronicles.

NAV

  • Bay Watcher
  • I have an idea!
    • View Profile
Re: LIMBO: New testing! First come first serve!
« Reply #357 on: October 11, 2014, 12:22:23 pm »

In
Logged
Highmax…dead, flesh torn from him, though his skill with the sword was unmatched…military…Nearly destroyed .. Rhunorah... dead... Mastahcheese returns...dead. Gaul...alive, still locked in combat. NAV...Alive, drinking booze....
The face on the toaster does not look like one of mercy.

Illgeo

  • Bay Watcher
    • View Profile
Re: LIMBO: New testing! First come first serve!
« Reply #358 on: October 11, 2014, 12:22:50 pm »

In.
Logged

piecewise

  • Bay Watcher
  • [TORTURE_FOR_FUN]
    • View Profile
    • Stuff
Re: LIMBO: New testing! First come first serve!
« Reply #359 on: October 11, 2014, 12:44:42 pm »

Alright, these are your stats

Muscle:
   How much strength a person has. Used for climbing ropes, carrying things, hitting stuff with melee weapons.
Sinew:
   How flexible, quick and Dexterous a person is. Used for free climbing, dodging, running around, and fighting with ranged weapons.
Bone:
   How tough and robust a person is. Used for dealing with injuries,sustaining actions and avoiding status effects
Brain:
   How smart, wise and knowledgeable a person is. Used to provide medical care, repair weapons, craft, and determine what things are worth scavenging.
Nerves:
   How mentally resilient and courageous a person is. Used for this such as overcoming fears, preventing panic, and other things that use the strength of a person's mind

I roll d6 to see your starting numbers in each and then you can put 5 points in as you want. You can ask for a reroll but each reroll costs one of these points (ie after reroll you can only put in 4 ponints)

There are skills but they're not really usable in combat, which is what we're testing. Lets see.

In.
Muscle:6
Sinew:4
Bone:6
Brain:5
Nerves:2
In
Muscle:3
Sinew:3
Bone:3
Brain:2
Nerves:3
Hiiiiiiii.
Muscle:4
Sinew:4
Bone:5
Brain:6
Nerves:1

In.
Muscle:1
Sinew:2
Bone:1
Brain:2
Nerves:2





Once you've selected your stats and rerolled if you want, Choose a type of Melee weapon you want. Doesn't matter to me. You're all going to get 5 Javelins as ranged.

Then, choose some tools. 3 each. No firearms but low tech explosives are ok. You're going to be hunting creatures of increasing size and danger so keep that in mind. Blind charging is probably a bad idea.  You will have an environment to work with, grid based. Sinew determines move speed on it.
Pages: 1 ... 22 23 [24] 25 26 ... 85