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Author Topic: LIMBO:Testing more stuff  (Read 109372 times)

Beirus

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Re: LIMBO
« Reply #315 on: September 28, 2014, 08:33:37 pm »


Still filming.

Spoiler: Alec Badel (click to show/hide)
Still doing this.
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Because everything is Megaman when you have an arm cannon.

piecewise

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Re: LIMBO
« Reply #316 on: September 29, 2014, 11:15:42 am »

Can we get a Hap post up in here? Hello?

Hapah

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Re: LIMBO
« Reply #317 on: September 29, 2014, 11:26:53 am »

Sure, just figured you'd want to wait until everyone was off the ship.

Look for some way to get down off Mount Legbreak.


Spoiler: Hapah (click to show/hide)
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I can't be expected to remember the names of everyone I've tried to stab.

Bored? Go read the EVE Chronicles.

piecewise

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Re: LIMBO
« Reply #318 on: October 01, 2014, 12:13:27 pm »

((Could've sworn I had responded to this already. Oh well.))

Focus, Ben! Cut those welding implements out of the lab door, then cut through the closed door.

Spoiler: Ben Febinez (click to show/hide)
You get about 3/4ths of the way through cutting before you hear something shift heavily behind the door and the partially cut out section bends outward. You peak through the hole. It appears as though the entire room back there is crushed inwards, and it's contents, mostly empty shelves, are now being forcibly extruded through the hole you just cut in the door. Huh.


Still filming.

Spoiler: Alec Badel (click to show/hide)
Still doing this.
Still doing that.

Sure, just figured you'd want to wait until everyone was off the ship.

Look for some way to get down off Mount Legbreak.


Spoiler: Hapah (click to show/hide)

The best way you can think of would be to try and rig some sort of anchor to slow you down. Maybe something sharp to stab into this thing, or at least to add some friction to your decent.  You curse yourself doubly for not buying any rope.

swordsmith04

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Re: LIMBO
« Reply #319 on: October 03, 2014, 11:42:25 pm »

"OUT OF THE WAY!"
Dive to the ground or run for one of the intersection corners, depending on how immediate the threat of high-velocity metal is.

Spoiler: Ben Febinez (click to show/hide)

Tavik Toth

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Re: LIMBO
« Reply #320 on: October 04, 2014, 08:25:17 am »

Stand guard.
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piecewise

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Re: LIMBO
« Reply #321 on: October 04, 2014, 10:49:38 am »

"OUT OF THE WAY!"
Dive to the ground or run for one of the intersection corners, depending on how immediate the threat of high-velocity metal is.

Spoiler: Ben Febinez (click to show/hide)
The answer is that it isn't. The stuff is being slowly extruded like metallic play-doh and it seems to have settled into some sort of equilibrium now. You ain't getting through that door, but at least the door isn't coming after you.

Stand guard.
You almost shoot the door when Ben freaks out and dives away from it.

Beirus

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Re: LIMBO
« Reply #322 on: October 04, 2014, 12:18:03 pm »


Make sure I got that all recorded. Also, keep filming.

Spoiler: Alec Badel (click to show/hide)
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Because everything is Megaman when you have an arm cannon.

Hapah

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Re: LIMBO
« Reply #323 on: October 04, 2014, 01:00:51 pm »

See if the murderstick will slow my descent and let me slide down the side of the prism. Prepare for it to fail horribly.

Spoiler: Hapah (click to show/hide)
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I can't be expected to remember the names of everyone I've tried to stab.

Bored? Go read the EVE Chronicles.

swordsmith04

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Re: LIMBO
« Reply #324 on: October 04, 2014, 07:22:38 pm »

"Uh... Woops. Sorry."

Down the dark hall, then. Go around the still-moving exoskeletons, and beware of still-'alive'-but-not-moving exoskeletons. Flashlight out, of course.

If an exoskeleton grabs me or a teammate, sever offending mechanical limb with Cutting Torch.

Spoiler: Ben Febinez (click to show/hide)

Tavik Toth

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Re: LIMBO
« Reply #325 on: October 04, 2014, 07:23:09 pm »

Follow.
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Illgeo

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Re: LIMBO
« Reply #326 on: October 05, 2014, 04:52:12 am »

Follow.
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piecewise

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Re: LIMBO
« Reply #327 on: October 07, 2014, 11:06:34 am »


Make sure I got that all recorded. Also, keep filming.

Spoiler: Alec Badel (click to show/hide)

Ben freaking out? Yeah, you got that.

"Uh... Woops. Sorry."

Down the dark hall, then. Go around the still-moving exoskeletons, and beware of still-'alive'-but-not-moving exoskeletons. Flashlight out, of course.

If an exoskeleton grabs me or a teammate, sever offending mechanical limb with Cutting Torch.

Spoiler: Ben Febinez (click to show/hide)

Follow.
Follow.
You practically have to climb over the still moving exoskeletons to get past them, carefully choosing your path to avoid weakly struggling limbs and grasping hands. But you manage to get over them without incident and help the rest of your team across as  well. The dark hall leads to a bend, turning left, farther from the staircase you took to get down here. That bend leads to a large spherical room, one which appears to be a metal framework with large transparent windows making up the majority of it's surface. There are paths which follow the circumference of the room at different heights, metal catwalks, to allow different views out the windows. You can't see anything out the windows but pure black, though you do notice something interesting: there are what appear to be small consoles scattered about the room on all the levels. They're attached to the railing of the pathways and appear to be angled so that one could work on them while still looking out the windows. The pathways, which diverge from the entrance you just stepped through, re-converge at an exit on the other side of the room.

 
See if the murderstick will slow my descent and let me slide down the side of the prism. Prepare for it to fail horribly.

Spoiler: Hapah (click to show/hide)
You walk over to the edge and carefully poke at the material with the pointy bit of your stick. To your surprise it stabs in with relative ease. Huh. You try to jerk it from side to side and, though it moves a tiny bit, it is far more resistant to sideways movement then it is to stabbing in or pulling out.  You reason that you might be able to slide down the wall of this thing, stabbing to stop your fall and then continuing down in short bursts. Errol Flynn you're not, but it will probably keep you alive...assuming you don't lose your grip.

swordsmith04

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Re: LIMBO
« Reply #328 on: October 07, 2014, 01:40:24 pm »

"You want to have a go at these consoles, Alec, or are we moving on?"

Tavik Toth

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Re: LIMBO
« Reply #329 on: October 07, 2014, 01:44:53 pm »

"I say be check one and see if its worth using. If not, ve should just leave while taking anything of worth. Ja?"
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