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Author Topic: Embarking early or late  (Read 666 times)

Codyo

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Embarking early or late
« on: July 14, 2014, 10:48:07 am »

Would I see a big difference if I embarked early in the game, such as 15 years in, or later 250?
Mainly it looks like civilizations get bigger, so that would mean they have more population to send to their death if they war with me right?
Also it's in the age of legends, so would I see even less megabeasts than usual?
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Wumpi

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Re: Embarking early or late
« Reply #1 on: July 14, 2014, 11:16:28 am »

In my experience, early world embarks will see less skill dwarves, and often less trade goods from merchants. You'll likely get a lot of unskilled peasants and dabbling cheese makers.
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ShadowHammer

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Re: Embarking early or late
« Reply #2 on: July 14, 2014, 08:34:27 pm »

In an early one, you are less likely to be at war with anyone, and there will be fewer necromancers, vampires, and werewolves, but more megabeasts. As for the higher populations = more soldiers thing, I'm not sure. It would make sense, but I'm not certain if it happens.
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Melting Sky

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Re: Embarking early or late
« Reply #3 on: July 14, 2014, 08:37:18 pm »

Mega beasts will grow ever rarer the longer the world's history becomes. If you plan to run a long history and still wish to see them then crank up their numbers in the advance world settings. From what I have seen you can get away with at least doubling all the nasties in the world without it leading to issues with civilization extinctions. If you are just cranking up one category of monsters such as just the titans or just the mega beasts then you crank them much higher than that.
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Codyo

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Re: Embarking early or late
« Reply #4 on: July 15, 2014, 10:21:51 am »

In an early one, you are less likely to be at war with anyone, and there will be fewer necromancers, vampires, and werewolves, but more megabeasts. As for the higher populations = more soldiers thing, I'm not sure. It would make sense, but I'm not certain if it happens.

There would be more historical figures because of the population right? I know a fortress can destroy an entire civilization because all you have to do is sit and have waves of armies come at you until the civilization has nobody else to send and is extinct.
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int_ua

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Re: Embarking early or late
« Reply #5 on: July 15, 2014, 10:38:05 am »

In my experience, early world embarks will see less skill dwarves, and often less trade goods from merchants. You'll likely get a lot of unskilled peasants and dabbling cheese makers.
I had an exactly opposite situation in 0.34.11. The fort I've started in year 5 was receiving about 50% of Legendary-level migrants in every wave. And after I've tried year 125 on another world I haven't seen anyone above Competent.
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