This is probably a waste of a post, but I can't think of anywhere better to ask (or anywhere outside of the forums..): Is it possible, through DFhack or modding, to embark with less than the hard-coded dwarves?? Since I discovered DF a million years ago all I've wanted was to embark with a single dwarf and no migrants at all.. Hermit Fortress :> I know there are a couple good ways of handling migrants, but I'm basically wondering if the hard-coded starting dwarves can ever be changed/reduced
A while back I used DFhack to trap and melt all but one of my starting dwarves when I already had "the chosen one" locked away in his well-stocked Albinohome.. I can't recall if I was able (at that point) to remove all the bad feelings my uni-dwarf got from their deaths, but I think I was.. I do think that first wave of migrants still showed up though I altered the max population settings for dwarves and babies to bare minimum (haven't tried this in a while, so I'm not too sure what potential new DFhack features there may be..) And I think melting them all still led to ghosts and such..
STILL! :> It'd be much easier if I could abandon those unwanted dwarves at embark (even if it is fun to trap and lava-bath dwarves, hahaha..) Why must "hard-coded" be so hard?
tl;dr! Could someone basically create a quick guide (utilizing all related DFhack features that'd help, if there are any new ones..) to creating a single-dwarf fort? And does playing a single-dwarf fort even sound as fun to any of you as it does to me??