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Author Topic: Future of the Fortress  (Read 1883619 times)

Souleater17

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Re: Future of the Fortress
« Reply #1905 on: May 16, 2015, 03:00:41 pm »

Will visitors be able to pursue romantic relationships with other visitors and the permanent residents of your fortress?
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arkhometha

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Re: Future of the Fortress
« Reply #1906 on: May 16, 2015, 04:01:25 pm »

With the ability for jobs like butchering to affect the creature based on its ethics will elves be able to butcher a sentient corpse if given the task if they are a member of your fortress or will they attempt not to offend the dwarves?
Questions are supposed to be in green.
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MrWiggles

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Re: Future of the Fortress
« Reply #1907 on: May 16, 2015, 08:48:21 pm »


With the ability for jobs like butchering to affect the creature based on its ethics will elves be able to butcher a sentient corpse if given the task if they are a member of your fortress or will they attempt not to offend the dwarves?

There has been no talk about fortress entities refusing to do labors they have set. So probably not.
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Shonai_Dweller

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Re: Future of the Fortress
« Reply #1908 on: May 16, 2015, 11:19:52 pm »


With the ability for jobs like butchering to affect the creature based on its ethics will elves be able to butcher a sentient corpse if given the task if they are a member of your fortress or will they attempt not to offend the dwarves?

There has been no talk about fortress entities refusing to do labors they have set. So probably not.
You just answered this a second time and the question still isn't anything to do with refusing labors... 
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DVNO

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Re: Future of the Fortress
« Reply #1909 on: May 17, 2015, 01:29:27 am »

With the ability for jobs like butchering to affect the creature based on its ethics will elves be able to butcher a sentient corpse if given the task if they are a member of your fortress or will they attempt not to offend the dwarves?

the magic 8-ball points to yes, as they keep their ethics. If you slap [CIV_PLAYABLE] under the elf civ and start a fort with them they have no problem butchering sentients right? The code is there already.

Toady mentioned that just because a human can forge iron high boots, your fort can't just start teaching the secrets of high boot production. But i think the difference for this case is that [ETHIC:EAT_SAPIENT_KILL:ACCEPTABLE] is a core ethic where forging with specific reagents is it's own system, with it's own separate tags. 
 
« Last Edit: May 17, 2015, 12:47:31 pm by DVNO »
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Shonai_Dweller

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Re: Future of the Fortress
« Reply #1910 on: May 17, 2015, 03:04:09 am »

Wouldn't it follow the same principle as as high boots? I don't know anything about the inner workings of DF except what Toady's posted in the Dev log, but it seems to me that a butcher shop in a Dwarf civ's fortress won't ever put out a call to butcher a sentient creature and so there won't be a job for the Elf to do.

Mind you butchering seems to work in a different order to other workshop jobs, so perhaps I'm mistaken.
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« Last Edit: May 17, 2015, 03:06:54 am by Shonai_Dweller »
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BlackFlyme

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Re: Future of the Fortress
« Reply #1911 on: May 17, 2015, 03:12:09 am »

According to the devlog, it is just the work satisfaction thought that is affected at the moment. So elves may be depressed or angered by chopping trees, for example.

Though if non-dwarven residents can still use their original ethics, then it may be possible for them to butcher, though I wouldn't know for certain. It may rely on the base-civilization's ethics, which may prevent the butchering of sapients entirely.

It's something to look forward to discovering, at the least.
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Rockphed

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Re: Future of the Fortress
« Reply #1912 on: May 17, 2015, 10:57:18 am »

According to the devlog, it is just the work satisfaction thought that is affected at the moment. So elves may be depressed or angered by chopping trees, for example.

Though if non-dwarven residents can still use their original ethics, then it may be possible for them to butcher, though I wouldn't know for certain. It may rely on the base-civilization's ethics, which may prevent the butchering of sapients entirely.

It's something to look forward to discovering, at the least.

I imagine that civ-playable elven retreats will have horrified dwarven butchers butchering dwarven invader corpses rather than dwarven fortresses being inundated with goblin meat butchered by their elven immigrants.
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LordBaal

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Re: Future of the Fortress
« Reply #1913 on: May 17, 2015, 11:22:53 am »

Quote from: Toady
We trust you'll respect this new situation in your labor settings.
Yeah.. yeah, sure, yeah... sure.
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Kogan Loloklam

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Re: Future of the Fortress
« Reply #1914 on: May 17, 2015, 11:49:42 am »

So the question is, will things that are forbidden to dwarves due to their ethics be allowed by immigrants, like an elf butcher or cook making sentient creature products? Or did I misunderstand again?
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endlessblaze

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Re: Future of the Fortress
« Reply #1915 on: May 17, 2015, 11:54:07 am »

Forget elven butchers and wood cutters.


Put them in your military, give them metal gear, and watch the goblin guts fly.
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Rose

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Re: Future of the Fortress
« Reply #1916 on: May 17, 2015, 01:10:07 pm »

SNAAAAAAAKE!!!!!!
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Mel_Vixen

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Re: Future of the Fortress
« Reply #1917 on: May 18, 2015, 02:59:55 am »

I wonder if this stuff also plays out in Adventure mode when Human civs get random/procedural ethics. Would be damn funny if a Butcher from a Civ A that cant butcher pigs or somesuch works for Civ B, has enough of this shit and start throwing slicing knives. More diverse ethics would be cool for such cases and/or religion relate ethics.

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DVNO

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Re: Future of the Fortress
« Reply #1918 on: May 18, 2015, 09:04:52 am »

I wonder if this stuff also plays out in Adventure mode when Human civs get random/procedural ethics. Would be damn funny if a Butcher from a Civ A that cant butcher pigs or somesuch works for Civ B, has enough of this shit and start throwing slicing knives. More diverse ethics would be cool for such cases and/or religion relate ethics.

procedural/random ethics? I hope civ ethics can be turned static or variable on a per ethic level in the raws, I usually like to modify my games so no matter how different the cultures of DF are, they can all agree on one thing: baby-snatching and slavery are A-OK.

(It's a great way to get multi-racial factions in world-gen don't judge me)   
« Last Edit: May 18, 2015, 09:07:27 am by DVNO »
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Putnam

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Re: Future of the Fortress
« Reply #1919 on: May 18, 2015, 12:49:52 pm »

There is literally no way the random ethics can work except having it in the raws, since humans are the only ones who actually get the randomness.

Also, baby snatching ain't an ethic.
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