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Author Topic: Future of the Fortress  (Read 1884308 times)

Kestrel

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Re: Future of the Fortress
« Reply #1575 on: March 21, 2015, 06:46:52 am »

If you make libraries available to fortress mode, could they be used to improve dwarf skills like diagnostics and architecture?
Would reading books give some dwarfs a happy thought?
Do different forms of art, music, poetry, and literature have the typical ranges of quality (masterwork, etc.) associated with them?
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Goblin 6 (to Goblin 7): I heard that I died.
Goblin 7 (to Goblin 6): I died.
Goblin 6 (to Goblin 7): It was inevitable.
Goblin 7 (to Goblin 6): It was inevitable.

Naryar

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Re: Future of the Fortress
« Reply #1576 on: March 21, 2015, 07:01:42 am »

*reads latest dev post*

i am vibrating with anticipation

WordsandChaos

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Re: Future of the Fortress
« Reply #1577 on: March 21, 2015, 07:34:09 am »

Oh, I am a happy man.

endlessblaze

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Re: Future of the Fortress
« Reply #1578 on: March 21, 2015, 07:57:47 am »

this will be aewsome
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Shashu

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Re: Future of the Fortress
« Reply #1579 on: March 21, 2015, 10:07:29 am »

Quote
So you knew you were getting libraries, right?

This kind of thing is why DF will always be miles ahead of its imitators. Awesome!
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thvaz

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Re: Future of the Fortress
« Reply #1580 on: March 21, 2015, 10:08:52 am »

Quote
human values are randomized for each instance of civilization now

woot
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Robsoie

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Re: Future of the Fortress
« Reply #1581 on: March 21, 2015, 11:35:45 am »

Quote
The outlines are ready for mathematicians, philosophers, historians, geographers, doctors, naturalists, and astronomers. I'm using the same master-student framework for them as they work on research projects,
Interesting, i wonder if it will work at gameplay time and NPC will teach and learn while you're walking around, or if this NPC development will be worldgen only.

Quote
So you knew you were getting libraries, right?
It was inevitable.
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Broken

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Re: Future of the Fortress
« Reply #1582 on: March 21, 2015, 11:59:06 am »

So, you mentioned cartographers, right?

Does that mean there will be maps in Libraries, allowing to discover new locations?
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In a hole in the ground there lived a dwarf. Not a nasty, dirty, wet hole, filled with the ends of worms and an oozy smell, nor yet a dry, bare, sandy hole with nothing in it to sit down on or to eat: it was a dwarf fortress, and that means magma.
Dwarf fortress: Tales of terror and inevitability

Vattic

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Re: Future of the Fortress
« Reply #1583 on: March 21, 2015, 12:49:58 pm »

Quote from: Toady One
human values are randomized for each instance of civilization now
Does this mean we are likely to see humans fighting amongst themselves now?

Are the values similar to spheres in that related ones are more likely to group together and vice versa?
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Man In Zero G

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Re: Future of the Fortress
« Reply #1584 on: March 21, 2015, 01:41:05 pm »

Quote
The outlines are ready for mathematicians, philosophers, historians, geographers, doctors, naturalists, and astronomers
Are we getting the Philosopher back?! That would be cool.

The second thought I had reading the dev log was this scenario:
A thriving civilization, scholars from around the world congregating and exchanging ideas, storing the collective knowledge of the world in a vast, Alexandria-like Library.
Then the dragon/goblin army led by their demonic Overlord/fire-breathing titan/adventure mode PC shows up, slaughters the scholars and burns the library, setting back the pace of learning by centuries. Awesome.
So - books do burn, right? Will this be a thing?
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Quote from: Toady One
Their lack of eyes should stop them from crying.
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Just watching dwarves make poor decisions repeatedly as I fix their little minds...
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I haven't checked since I'm not doing bugs until after the release (well, I'm doing bugs, in the additive sense).

Inarius

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Re: Future of the Fortress
« Reply #1585 on: March 21, 2015, 01:44:57 pm »

Clearly this last dev diary is a total shock for me. This game is sooooo amazing.
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FearfulJesuit

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Re: Future of the Fortress
« Reply #1586 on: March 21, 2015, 02:29:40 pm »

All hail the Toad! I think this calls for a donation...
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Knight Otu

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Re: Future of the Fortress
« Reply #1587 on: March 21, 2015, 02:50:17 pm »

What about spheres and the Metaphysical/magical stuff in the world?
That will probably have to wait for the mentioned myth generation stuff for the Artifacts section.

Are we getting the Philosopher back?! That would be cool.
No. There'll be dwarves of a philosophical bent, that may be called philosophers even, but there won't be a singular noble position called the Philosopher.
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stolide

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Re: Future of the Fortress
« Reply #1588 on: March 21, 2015, 02:55:33 pm »

I already brought this up in the suggestions, but how do you feel about the game producing actual music following the rules you generate? As in, simple one voice folk songs that you hear when you walk by a musician who's playing. I made a song following one of your formats by just picking random notes and rests within the chords generated for a form.

https://soundcloud.com/nethodsod/the-grasping-oaks

It should be quite easy to program, since all I did was follow the two meters exactly, and then pick a random sequence from the chords for the melody. It alternates between the two chords, and has a brief segment where I randomly picked any notes from the whole scale. That happens between 1:45 and 2:30.
« Last Edit: March 21, 2015, 02:58:54 pm by stolide »
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Paaaad

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Re: Future of the Fortress
« Reply #1589 on: March 21, 2015, 06:55:47 pm »

With the advent of library's, will bookcases become a thing, or will books be stored in existing furniture? Also, if a dwarf arrives at your fort with a book, or makes one after arriving, where would it be stored if you don't have a library defined?
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