Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: Artic Oceans  (Read 702 times)

locustgate

  • Bay Watcher
    • View Profile
Artic Oceans
« on: July 13, 2014, 07:19:35 pm »

Does anyone know how to get an artic ocean....every world I gen they are covered by ice. Short of making a frozen wasteland.
« Last Edit: July 13, 2014, 07:26:15 pm by locustgate »
Logged

stinkasectomy

  • Bay Watcher
    • View Profile
Re: Artic Oceans
« Reply #1 on: July 13, 2014, 11:45:22 pm »

Play around with the advanced world gen's temperatures (set them high). i know that if you set them low you can end up with freezing tropical oceans, so im pretty sure that tropical / temperate / Arctic is at least partially based on how far north/south and not actual temperature. or that might be due to having high temperature variance and using meshes highly weighted at 0-20 and 80-100

the info on the wiki is fairly useful http://dwarffortresswiki.org/index.php/DF2014:Advanced_world_generation .

by going into d_init and setting [LOG_MAP_REJECTS:YES] will help if you keep having rejected maps.... though i have noticed once that world gen will now ask if you want to allow rejects after 10 of the same rejection (haven't seen that in .34)
Logged