Ireland:
65 food used to gain 1 free population
66 food used to gain 1 free population
City Babbleton built at (12,15)
Knights raised in Irada
Engineer's Guild built in Abbeyvale
Foundry built in Bréanainn
Arklow grows to size 5
Narsis grows to size 4
Marketplace built in New York
Marketplace built in Abbleton
Army Ireland army 321 created
Ireland army 321 renamed to Irish Knights
3rd Knights moved to Irish Knights
3rd Knights moved to Irish Navy
1st Knights moved to Irish Knights
2nd Knights moved to Irish Knights
3rd Knights moved to Irish Knights
Knights (227) renamed to 4th Knights
Knights (240) renamed to 5th Knights
Knights (254) moved to Knights Errant
Knights (254) renamed to 6th Knights
Ireland army 286 is empty and is disbanded
Irish Knights moves to (12,22)
Ireland army 303 moves to (15,23)
Ireland army 304 moves to (10,22)
Knights Errant moves to (12,22)
Ireland army 302 moves to (15,23)
Irish Sons moves to (18,19)
Mercia:
58 food used to gain 1 free population
59 food used to gain 1 free population
Tile (23,21) claimed
Military Academy built in Lincoln
Birmingham grows to size 6
Sheffield grows to size 5
Smithy built in Grimsby
Barracks built in Manchester
Marketplace built in Nottingham
Halberdiers (273) renamed to Mercian Pikeplanters
Mercian Pikeplanters moved to Heartland Garrison
Mercian Elite moved to Heartland Garrison
Mercian Wall Guard moved to Heartland Garrison
Yeoman Archers moved to Heartland Garrison
Longbowmen (275) renamed to Mercian Recruits
Mercia army 305 is empty and is disbanded
Mercia army 289 is empty and is disbanded
Mercia army 224 is empty and is disbanded
Mercia army 310 moves to (27,25)
Mercia army 309 moves to (27,24)
Mercia army 291 moves to (27,26)
North Garrison Force moves to (27,25)
Mercia army 308 moves to (24,25)
Mercia army 307 moves to (27,25)
Mercia army 288 moves to (27,25)
Mercia army 290 moves to (26,26)
Mercia army 306 moves to (25,26)
Wessex has razed your village on (27,30)!
Wessex has razed your village on (22,32)!
Northumbria:
Pictland has razed your village on (23,17)!
Wessex:
51 food used to gain 1 free population
Tile (23,32) claimed
Claim (23,32) failed: Already claimed by Wessex
Bowmen raised in Southern Trek
Bowmen raised in Shorine
Engineer's Guild built in Nothingham
Mounted Crossbowmen raised in Londinium
Lampang grows to size 5
University built in Winchester
Bowmen raised in Center plain
Mounted Crossbowmen (210) moved to Wessex FRU
Bowmen (246) moved to Wessex army 272
Bowmen (262) moved to Wessex army 272
Bowmen (281) moved to Wessex army 293
Move Mounted Crossbowmen (210) from Wessex army 227 to Wessex FRU failed: Mounted Crossbowmen (210) was not in Wessex army 227
Move Bowmen (246) from Wessex army 273 to Wessex army 272 failed: Bowmen (246) was not in Wessex army 273
Move Bowmen (262) from Wessex army 294 to Wessex army 272 failed: Bowmen (262) was not in Wessex army 294
Move Bowmen (281) from Wessex army 313 to Wessex army 293 failed: Bowmen (281) was not in Wessex army 313
Wessex army 273 is empty and is disbanded
Wessex army 294 is empty and is disbanded
Wessex army 227 is empty and is disbanded
Wessex army 313 is empty and is disbanded
Wessex army 265 moves to (24,34)
Wessex army 266 moves to (24,34)
Wessex army 311 moves to (24,34)
Wessex FRU moves to (24,34)
Wessex army 256 moves to (29,31)
Wessex army 282 moves to (23,30)
Capital Defend force moves to (23,32)
Wessex army 283 moves to (24,30)
Axer raider has razed Mercia's village on (27,30)!
Wessex army 270 has razed Mercia's village on (22,32)!
Wales:
44 food used to gain 1 free population
City Cardiff built at (20,33)
Woodcutters built at (15,35)
Woodcutters built at (17,34)
Swordsmen raised in Aberaeron
Crossbowmen raised in Machynlleth
Palisade built in Haverfordwest
Stone Wall built in Wrexham
Swordsmen (283) moved to Machynlleth Garrison
Swordsmen (283) renamed to 1st Machynlleth Swordsmen
Crossbowmen (284) moved to (Future) Cardiff Garrison
(Future) Cardiff Garrison renamed to Machynlleth Garrison
Crossbowmen (284) renamed to 2nd Machynlleth Crossbowmen
1st Machynlleth Swordsmen renamed to 1st Aberaeron Swordsmen
Machynlleth Garrison renamed to Aberaeron Garrison
Wales army 315 is empty and is disbanded
Wales army 316 is empty and is disbanded
Pictland:
80 food used to gain 1 free population
80 food used to gain 1 free population
Tile (25,18) claimed
Farm built at (25,9)
Pikemen raised in Windermere
Pikemen raised in Whitehaven
Galleon raised in North Tor
Mounted Crossbowmen raised in Mott Fergusa
Knights raised in Caern Michaels
Build Galleon in Conniston failed: Insufficient resources available
Mounted Crossbowmen (286) moved to Northmen
Pictland army 318 disbanded
Mounted Crossbowmen (286) renamed to Chevalier Crossbows
Knights (285) moved to More Riders
Pictland army 317 disbanded
Knights (285) renamed to Chevalier
Galleon (288) renamed to Lady Fergusa
Pictland army 320 renamed to Another Ship
Galleon (287) renamed to Pride of Conniston
Pictland army 319 renamed to More Sails
Mac Conniston Division moves to (25,18)
More Sails moves to (22,0)
Dunbroch Division moves to (25,18)
Kings Guard moves to (25,18)
Riders moves to (25,18)
Roving Band moves to (25,18)
Sails on the Horizon moves to (26,3)
Lone Horses moves to (20,10)
More Riders moves to (18,8)
Another Ship moves to (26,3)
Janitors moves to (24,16)
Cleanup moves to (26,18)
More Raiders has razed Northumbria's village on (23,17)!
The Picts Lost.
The Northumbrians Lost.
The Mercians lost.
The Irish lost.
The Welsh won.
Wessex won.
For the wincons below: a nation is considered defeated if it has no cities and no units and no reasonable chance of completing its wincon. Ireland is considered 'taken over' by a non-Irish power if they're the only one with size 5 cities and greater on it (and have a size 6 city on it themselves) and Ireland doesn't control more then 50% of the Island.
Irish Kingdom: Take over 80% of Ireland
Mercia: Defeat the other Anglo-Saxon nations (Northumbria, Wessex) OR Defeat the Britons (Picts/Welsh/Irish).
Wessex: Hold Winchester until the Danes come. You can lose and retake it, but if it's ever destroyed or if it's owned by a foreign nation in 865AD, you'll lose.
Wales: Survive until the Danes come. This means 'have at least one Welsh territory and one Welsh unit alive' in 865 AD.
Pictland: Defeat the Anglo-Saxon Nations (Northumbria, Mercia, Wessex) OR take over Ireland
Northumberland: Defeat the Picts OR take over Ireland
The game can end prematurely if one faction wipes out all other factions, which is also considered a win. Win conditions are only checked in 865 AD and you only can win if you're not defeated.
I'm just finalising the Danish threat now, which will deserve a new post.