Ireland:
40 food used to gain 1 free population
41 food used to gain 1 free population
Farm built at (15,17)
Farm built at (13,18)
Tile (10,20) claimed
Tile (7,19) claimed
Arklow grows to size 5
Granary built in New York
Cináed's host moves to (11,18)
Royal Army has razed Northumbria's village on (14,19)!
Mercia:
52 food used to gain 1 free population
53 food used to gain 1 free population
Road built at (25,28)
Road built at (25,26)
Pikemen raised in Birmingham
Newcity grows to size 4
Granary built in Irontown
Grand Bazaar built in York
Pikemen (98) moved to Mercian Militia
Pikemen (98) renamed to Mercian Pikes
Trained Archers moved to Mercia army 106
Mercia army 106 renamed to Rabblecrushers
Mercia army 80 renamed to Liberators
Longbowmen (75) renamed to Mercian Longbows
Longbowmen (88) renamed to Longer Bows
Longbowmen (76) renamed to King's Other Archers
King's Other Archers moved to Coenwulf's Band
Mercia army 81 is empty and is disbanded
Battle fought at (23,28):
Distant Dustcloud attacking (2 units)
Mercia army 117 defending (1 units) with defense bonus 75%
Huscarl Riders destroyed
Huscarls on Horseback destroyed
Defenders win
Mercian Militia moves to (25,26)
Rabblecrushers moves to (26,27)
Liberators has conquered Manchester!
Wessex has razed your village on (27,28)!
Northumbria:
27 food used to gain 1 free population
Road built at (21,20)
Whitehaven grows to size 5
Ireland has razed your village on (14,19)!
Riders has conquered Peebles!
Wessex:
43 food used to gain 1 free population
44 food used to gain 1 free population
Road built at (22,33)
Library built in Sane's Outpost
Healers raised in Southern Trek
Breeder's Pasture built in Londinium
Winchester grows to size 6
Bowmen raised in Shorine
Marketplace built in Nothingham
Healers (91) moved to Egbert
Crossbowmen (100) moved to Egbert
Knights (90) moved to Egbert
Healers (86) moved to Egbert
Wessex army 96 is empty and is disbanded
Wessex army 95 is empty and is disbanded
Wessex army 112 moves to (25,30)
Wessex army 114 moves to (27,34)
Wessex army 98 moves to (25,32)
Wessex army 113 moves to (24,34)
Wessex army 110 moves to (26,31)
Egbert moves to (25,30)
Wessex army 53 moves to (25,32)
Wessex army 90 moves to (25,30)
Axemen raider has razed Mercia's village on (27,28)!
Wales:
33 food used to gain 1 free population
Tile (18,35) claimed
Hunter's Camp built at (13,37)
Road built at (18,28)
Farm built at (20,26)
Farm built at (20,25)
Farm built at (20,24)
Farm built at (19,27)
Farm built at (19,26)
Aqueduct built in Wrexham
Wales army 92 moves to (20,31)
Wales army 105 moves to (19,34)
Welsh First Mobile moves to (19,26)
Wales army 100 moves to (17,34)
Wales army 99 moves to (19,25)
Pictland:
67 food used to gain 1 free population
68 food used to gain 1 free population
Farm built at (20,3)
Mott Fergusa grows to size 6
Conniston grows to size 6
Aqueduct built in North Tor
Knights raised in Caern Michaels
Smithy built in Narsis
Smithy built in Windermere
Spearmen raised in Eanerd
Spearmen (107) renamed to Mac Narsis Clansmen
Mac Narsis Clansmen moved to Raiders
Pictland army 116 disbanded
Battle fought at (23,28):
Distant Dustcloud attacking (2 units)
Mercia army 117 defending (1 units) with defense bonus 75%
Huscarl Riders destroyed
Huscarls on Horseback destroyed
Defenders win
Harrying Horsemen moves to (25,23)
Windermere Warriors moves to (19,19)
Liberators has conquered Manchester!
Riders has conquered Peebles!
Battle fought at (23,28):
Distant Dustcloud attacking (2 units)
Mercia army 117 defending (1 units) with defense bonus 75%
Turn 1
Turn 2
Turn 3
Pikemen (108) counters a charge by Huscarls on Horseback for 1 damage
Huscarls on Horseback charges Pikemen (108) but fails to do damage
Pikemen (108) counters a charge by Huscarl Riders for 7 damage
Huscarl Riders charges Pikemen (108) but fails to do damage
Pikemen (108) attacks Huscarl Riders for 5 damage
Huscarl Riders destroyed
Turn 4
Huscarls on Horseback attacks Pikemen (108) but fails to do damage
Pikemen (108) attacks Huscarls on Horseback for 2 damage
Turn 5
Huscarls on Horseback attacks Pikemen (108) but fails to do damage
Pikemen (108) attacks Huscarls on Horseback but fails to do damage
Turn 6
Huscarls on Horseback attacks Pikemen (108) but fails to do damage
Pikemen (108) attacks Huscarls on Horseback for 4 damage
Turn 7
Huscarls on Horseback attacks Pikemen (108) but fails to do damage
Pikemen (108) attacks Huscarls on Horseback for 4 damage
Turn 8
Huscarls on Horseback attacks Pikemen (108) for 1 damage
Pikemen (108) attacks Huscarls on Horseback but fails to do damage
Turn 9
Huscarls on Horseback attacks Pikemen (108) for 5 damage
Pikemen (108) attacks Huscarls on Horseback but fails to do damage
Turn 10
Huscarls on Horseback attacks Pikemen (108) for 5 damage
Pikemen (108) attacks Huscarls on Horseback but fails to do damage
Turn 11
Huscarls on Horseback attacks Pikemen (108) for 3 damage
Pikemen (108) attacks Huscarls on Horseback for 5 damage
Huscarls on Horseback destroyed
Defenders win
For the wincons below: a nation is considered defeated if it has no cities and no units and no reasonable chance of completing its wincon. Ireland is considered 'taken over' by a non-Irish power if they're the only one with size 5 cities and greater on it (and have a size 6 city on it themselves) and Ireland doesn't control more then 50% of the Island.
Irish Kingdom: Take over 80% of Ireland
Mercia: Defeat the other Anglo-Saxon nations (Northumbria, Wessex) OR Defeat the Britons (Picts/Welsh/Irish).
Wessex: Hold Winchester until the Danes come. You can lose and retake it, but if it's ever destroyed or if it's owned by a foreign nation in 865AD, you'll lose.
Wales: Survive until the Danes come. This means 'have at least one Welsh territory and one Welsh unit alive' in 865 AD.
Pictland: Defeat the Anglo-Saxon Nations (Northumbria, Mercia, Wessex) OR take over Ireland
Northumberland: Defeat the Picts OR take over Ireland
The game can end prematurely if one faction wipes out all other factions, which is also considered a win. Win conditions are only checked in 865 AD and you only can win if you're not defeated.