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Author Topic: The Dark Age - A Vanigo Empire Game - The Dark Age Has Ended  (Read 80603 times)

lemon10

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Re: The Dark Age - A Vanigo Empire Game - Turn 70 - On The Flip Of A Coin
« Reply #960 on: February 10, 2015, 03:29:45 pm »

And we/I lose.
Bit too early to be calling that, with the incoming Danish assistance you have a decent chance at survival, not to mention all the other things that could save you.
To be fair though, throwing all your cavalry into that meatgrinder was a pretty bad idea.

Spoiler: Ireland turn 70 (click to show/hide)
E: Also, things would have been very nasty for me if the Danes had managed to wipe my fleet and those knights there. It wouldn't have cost me the game, but it would have cost me all my offensive ambitions for a very long time.
E2: If you keep paying the Danes off Role (aka, paying them anything this turn or any future turn), I will send my forces to try to do my very best to wipe you out. It may take a few turns for any to arrive, but you will have quite a bit of trouble dealing with them all, especially when the mainland contingent arrives.
E3: If you don't keep paying them, I won't attack you (for a long time anyways, I'll attack everyone eventually) despite having troops in a good position to do so.
E4: I also find myself in need of some wood in the future, anyone got some to spare? Looking at you Kash, since you seem to have like 500.
« Last Edit: February 10, 2015, 09:22:58 pm by lemon10 »
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And with a mighty leap, the evil Conservative flies through the window, escaping our heroes once again!
Because the solution to not being able to control your dakka is MOAR DAKKA.

That's it. We've finally crossed over and become the nation of Da Orky Boyz.

Kashyyk

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Re: The Dark Age - A Vanigo Empire Game - Turn 70 - On The Flip Of A Coin
« Reply #961 on: February 10, 2015, 03:54:54 pm »

What, the aim of the game isn't to acquire 1000 wood? What sorta rate are you thinking of?
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lemon10

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Re: The Dark Age - A Vanigo Empire Game - Turn 70 - On The Flip Of A Coin
« Reply #962 on: February 10, 2015, 05:17:29 pm »

Depends on what you need.
10:1 for iron
5:1 for horses.
1:1 for stone.
1:2 for money, food

I only need about another 100 wood, and only have 4 iron I can trade this turn (although I should have some more to trade next turn).
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And with a mighty leap, the evil Conservative flies through the window, escaping our heroes once again!
Because the solution to not being able to control your dakka is MOAR DAKKA.

That's it. We've finally crossed over and become the nation of Da Orky Boyz.

Kashyyk

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Re: The Dark Age - A Vanigo Empire Game - Turn 70 - On The Flip Of A Coin
« Reply #963 on: February 10, 2015, 07:00:24 pm »

How does 4 iron, 30 money and 30 food for 100 wood sound then?
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lemon10

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Re: The Dark Age - A Vanigo Empire Game - Turn 70 - On The Flip Of A Coin
« Reply #964 on: February 10, 2015, 08:16:14 pm »

Sounds perfect. I'll add the trading to this turn's post.
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And with a mighty leap, the evil Conservative flies through the window, escaping our heroes once again!
Because the solution to not being able to control your dakka is MOAR DAKKA.

That's it. We've finally crossed over and become the nation of Da Orky Boyz.

Rolepgeek

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Re: The Dark Age - A Vanigo Empire Game - Turn 70 - On The Flip Of A Coin
« Reply #965 on: February 10, 2015, 08:29:41 pm »

>Lemon attacking me
>Doesn't care

It's boring to let the Danes just keep dying. And it's not like you're being threatened by them anyway.
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Sincerely, Role P. Geek

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Optimize anyway.

lemon10

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Re: The Dark Age - A Vanigo Empire Game - Turn 70 - On The Flip Of A Coin
« Reply #966 on: February 10, 2015, 09:16:39 pm »

>Lemon attacking me
>Doesn't care

It's boring to let the Danes just keep dying. And it's not like you're being threatened by them anyway.
Figured you wouldn't change your support of the evil danes, but I figured I might as well ask.

And no, the danes are quite threatening to me. If all those troops do indeed invade Wales, then I will manage this invasion perfectly. But if they don't then things are going to get a little hairy. I can still lose both of my cities outside of Ireland. While they have no real chance at threatening my mainland, their massive fleet is still a very real concern.

They are also a huge potential threat. Having to keep 20+ knights back on my island is extremely expensive, which I would no longer have to do if I didn't have to worry about them constantly.
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And with a mighty leap, the evil Conservative flies through the window, escaping our heroes once again!
Because the solution to not being able to control your dakka is MOAR DAKKA.

That's it. We've finally crossed over and become the nation of Da Orky Boyz.

notquitethere

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Re: The Dark Age - A Vanigo Empire Game - Turn 70 - On The Flip Of A Coin
« Reply #967 on: February 10, 2015, 09:18:46 pm »

Bwuhahahaha!

Just waiting on my ally in Mercia now.
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Squeegy

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Re: The Dark Age - A Vanigo Empire Game - Turn 70 - On The Flip Of A Coin
« Reply #968 on: February 10, 2015, 09:20:31 pm »

Just FYI, I'll be mounting Danish heads on pikes on the walls of my cities after I kill them.
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notquitethere

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Re: The Dark Age - A Vanigo Empire Game - Turn 70 - On The Flip Of A Coin
« Reply #969 on: February 12, 2015, 12:08:56 pm »

Another bump for RolePG
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Squeegy

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Re: The Dark Age - A Vanigo Empire Game - Turn 70 - On The Flip Of A Coin
« Reply #970 on: February 12, 2015, 12:12:40 pm »

Ooh, can I bot him?

"Everyone back to the base, pardner."
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I think I'm an alright guy. I just wanna live until I gotta die. I know I'm not perfect, but God knows I try.
Kobold Name Generator
⚔Dueling Blades⚔
Fertile Lands
The Emerald Isles

notquitethere

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Re: The Dark Age - A Vanigo Empire Game - Turn 70 - On The Flip Of A Coin
« Reply #971 on: February 12, 2015, 12:27:16 pm »

Heheh.

Spoiler (click to show/hide)
Spoiler (click to show/hide)
Spoiler (click to show/hide)
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lemon10

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Re: The Dark Age - A Vanigo Empire Game - Turn 70 - On The Flip Of A Coin
« Reply #972 on: February 14, 2015, 01:42:48 am »

Throwing another bump out there for RolePG.
I have no problem with NQT autoing him, with the reasonable assumption that he will give him 50 money this (and every future) turn.
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And with a mighty leap, the evil Conservative flies through the window, escaping our heroes once again!
Because the solution to not being able to control your dakka is MOAR DAKKA.

That's it. We've finally crossed over and become the nation of Da Orky Boyz.

Rolepgeek

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Re: The Dark Age - A Vanigo Empire Game - Turn 70 - On The Flip Of A Coin
« Reply #973 on: February 14, 2015, 02:05:31 am »

I'll do one tomorrow. District meets were today.
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Sincerely, Role P. Geek

Optimism is Painful.
Optimize anyway.

Squeegy

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« Last Edit: February 15, 2015, 02:06:09 pm by Squeegy »
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I think I'm an alright guy. I just wanna live until I gotta die. I know I'm not perfect, but God knows I try.
Kobold Name Generator
⚔Dueling Blades⚔
Fertile Lands
The Emerald Isles
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