Ireland:
43 food used to gain 1 free population
43 food used to gain 1 free population
44 food used to gain 1 free population
Tile (10,24) claimed
Tile (12,25) claimed
Tile (12,26) claimed
Tile (14,19) claimed
Farm built at (9,24)
Abbeyvale shrinks to size 2
New York grows to size 4
Cavern Mines built in Irada
University built in Arklow
Cináed's host moves to (12,17)
Royal Army has razed Northumbria's village on (15,18)!
Cathal's host has razed Northumbria's village on (13,17)!
Mercia:
55 food used to gain 1 free population
Road built at (27,25)
Road built at (27,23)
Tile (27,28) claimed
Manchester grows to size 4
Birmingham shrinks to size 4
Longbowmen raised in Lincoln
Longbowmen raised in York
Bank built in Irontown
Longbowmen (114) moved to Mercian Militia
Pikemen (108) moved to Mercian Militia
Army Mercia army 131 created
Mercia army 131 disbanded
Mercia army 117 disbanded
Mercia army 125 disbanded
Army Mercia army 132 created
Mercia army 132 renamed to Conquerors
Fresh Meat moved to Conquerors
Coenwulf moved to Conquerors
Mercian Raiders moved to Conquerors
Meat Shields moved to Conquerors
We Have Reserves renamed to Irontown Archers
York Archers renamed to Yorkshire Archers
Moar Archers renamed to Manchester Archers
King's Other Archers renamed to Queen's Archers
Apothekaries moved to Conquerors
Coenwulf's Band renamed to Archer's Contingent
Longbowmen (115) renamed to Lincoln's Finest
Fresh Meat disbanded
Meat Shields disbanded
Rabblecrushers moves to (26,27)
Mercian Militia moves to (25,26)
Mercia army 124 moves to (26,24)
Archer's Contingent moves to (25,18)
Liberators moves to (26,27)
Mercia army 126 moves to (26,27)
Conquerors has razed Pictland's village on (26,19)!
Wessex has razed your village on (26,29)!
Northumbria:
Farm built at (22,21)
City Bridlington built at (29,22)
Spearmen raised in Whitehaven
Spearmen (116) moved to Northumbria's Finest
Northumbria army 127 disbanded
Northumbria's Finest moves to (20,17)
Ireland has razed your village on (15,18)!
Ireland has razed your village on (13,17)!
Wessex:
44 food used to gain 1 free population
Granary built in Sane's Outpost
Stables built in Londinium
Stables built in Nothingham
Center plain grows to size 5
Bowmen raised in Southern Trek
Knights raised in Winchester
Bowmen raised in Shorine
Knights (103) moved to Egbert
Bowmen (102) moved to Wessex army 98
Wessex army 110 is empty and is disbanded
Wessex army 129 moves to (27,34)
Wessex army 119 moves to (25,32)
Wessex army 114 moves to (24,34)
Wessex army 113 moves to (25,30)
Wessex army 130 moves to (24,34)
Wessex army 98 moves to (26,29)
Egbert moves to (23,28)
Wessex army 53 moves to (25,30)
Wessex army 85 has razed Mercia's village on (26,29)!
Wales:
35 food used to gain 1 free population
Road built at (20,24)
Tile (19,34) claimed
Tile (20,33) claimed
Hanging Gardens built in Machynlleth
Smithy built in Haverfordwest
Smithy built in Aberaeron
Stables built in Wrexham
Cavalry Yard built in Lampeter
Wales army 105 moves to (17,35)
Wales army 100 moves to (16,34)
Wales army 99 moves to (21,23)
Wrexham Defensive Forces moves to (19,25)
Welsh First Mobile moves to (20,24)
Pictland:
69 food used to gain 1 free population
Hunter's Camp built at (23,14)
Eanerd shrinks to size 2
Knights raised in Caern Michaels
Stables built in Mott Fergusa
Cavern Mines built in North Tor
Cavern Mines built in Conniston
Narsis grows to size 4
Windermere grows to size 4
Palisade built in Peebles
Roving group moves to (24,17)
Riders moves to (24,17)
Raiders moves to (19,19)
Mercia has razed your village on (26,19)!
For the wincons below: a nation is considered defeated if it has no cities and no units and no reasonable chance of completing its wincon. Ireland is considered 'taken over' by a non-Irish power if they're the only one with size 5 cities and greater on it (and have a size 6 city on it themselves) and Ireland doesn't control more then 50% of the Island.
Irish Kingdom: Take over 80% of Ireland
Mercia: Defeat the other Anglo-Saxon nations (Northumbria, Wessex) OR Defeat the Britons (Picts/Welsh/Irish).
Wessex: Hold Winchester until the Danes come. You can lose and retake it, but if it's ever destroyed or if it's owned by a foreign nation in 865AD, you'll lose.
Wales: Survive until the Danes come. This means 'have at least one Welsh territory and one Welsh unit alive' in 865 AD.
Pictland: Defeat the Anglo-Saxon Nations (Northumbria, Mercia, Wessex) OR take over Ireland
Northumberland: Defeat the Picts OR take over Ireland
The game can end prematurely if one faction wipes out all other factions, which is also considered a win. Win conditions are only checked in 865 AD and you only can win if you're not defeated.