Ireland:
41 food used to gain 1 free population
42 food used to gain 1 free population
42 food used to gain 1 free population
Farm built at (10,20)
Farm built at (7,19)
Tile (14,17) claimed
Tile (9,24) claimed
Abbeyvale shrinks to size 3
Smithy built in New York
Stables built in Irada
Library built in Arklow
Royal Army moves to (15,18)
Cathal's host moves to (13,17)
Cináed's host has razed Northumbria's village on (11,18)!
Mercia:
54 food used to gain 1 free population
54 food used to gain 1 free population
Road built at (21,23)
Manchester grows to size 3
Longbowmen raised in York
Longbowmen raised in Birmingham
Longbowmen raised in Lincoln
Newcity grows to size 5
Battle fought at (26,22):
Harrying Horsemen attacking (1 units)
Mercia army 124 defending (1 units)
Outriders destroyed
Defenders win
Liberators moves to (24,25)
Mercian Militia moves to (23,28)
Battle fought at (26,19):
Coenwulf's Band attacking (12 units)
Causantin and Friends defending (9 units) with defense bonus 50%
Huscarl Horsemen destroyed
Mounted Huscarls destroyed
Mac Dougal Clansmen destroyed
Mac Alistair Clansmen destroyed
Mac Fergusa Clansmen destroyed
Anglemen destroyed
Macintosh Clansmen destroyed
Mac Farlane Clansmen destroyed
Mac Dougal Clansmen destroyed
Causantin Mac Fergusa destroyed
Attackers win
Battle fought at (27,28):
Rabblecrushers attacking (1 units)
Axemen raider defending (1 units)
Axemen (36) destroyed
Attackers win
Battle fought at (26,19):
Even moar! attacking (1 units)
Coenwulf's Band defending (11 units) with defense bonus 50%
Mac Gloffen Clansmen destroyed
Defenders win
Northumbria:
26 food used to gain 1 free population
Spearmen raised in Whitehaven
Castercliff grows to size 3
Pikemen (69) renamed to Æthelred
Ireland has razed your village on (11,18)!
Wessex:
44 food used to gain 1 free population
Military Academy built in Winchester
Center plain grows to size 4
Sane's Outpost grows to size 4
Bowmen raised in Londinium
Library built in Nothingham
Bowmen raised in Shorine
Bowmen raised in Southern Trek
Bowmen (85) moved to Egbert
Knights (103) moved to Egbert
Catapult (92) moved to Egbert
Bowmen (80) moved to Egbert
Spearmen (59) moved to Wessex army 85
Wessex army 112 is empty and is disbanded
Wessex army 90 is empty and is disbanded
Battle fought at (27,28):
Rabblecrushers attacking (1 units)
Axemen raider defending (1 units)
Axemen (36) destroyed
Attackers win
Wessex army 119 moves to (27,34)
Wessex army 114 moves to (25,34)
Wessex army 110 moves to (25,30)
Wessex army 118 moves to (24,34)
Wessex army 98 moves to (25,30)
Wessex army 85 moves to (26,29)
Wessex army 113 moves to (25,32)
Wessex army 53 moves to (25,31)
Egbert moves to (24,29)
Wales has razed your village on (19,34)!
Wales has razed your village on (17,34)!
Wales:
34 food used to gain 1 free population
34 food used to gain 1 free population
Road built at (19,26)
Road built at (19,25)
Road built at (16,36)
Horse Pasture built at (18,35)
Mine built at (18,25)
Quarry built at (20,29)
Road built at (18,35)
Wrexham grows to size 6
Stables built in Lampeter
Wales army 92 moves to (19,30)
Wales army 105 has razed Wessex's village on (19,34)!
Wales army 100 has razed Wessex's village on (17,34)!
Pictland:
68 food used to gain 1 free population
Hunter's Camp built at (21,10)
Tile (23,13) claimed
Hunter's Camp built at (19,16)
Farm built at (18,15)
Farm built at (17,16)
Farm built at (18,17)
Farm built at (17,15)
Farm built at (19,15)
Farm built at (19,17)
Hunter's Camp built at (21,15)
Farm built at (22,14)
Farm built at (21,16)
Peebles grows to size 3
Foundry built in Mott Fergusa
Smithy built in Eanerd
Macintosh Clansmen moved to Causantin and Friends
Moar Scots! disbanded
Huscarl Horsemen moved to Causantin and Friends
Army Pictland army 122 created
Pictland army 122 disbanded
Pictland army 121 renamed to Even more of the Feckers
Spearmen (112) renamed to Mac Gloffen Clansmen
Army Pictland army 123 created
Mac Narsis Clansmen moved to Pictland army 123
Knights (111) renamed to Serjeant Skirmishers
Pictland army 120 renamed to Roving group
Even more of the Feckers renamed to Even moar!
Battle fought at (26,22):
Harrying Horsemen attacking (1 units)
Mercia army 124 defending (1 units)
Outriders destroyed
Defenders win
Roving group moves to (25,15)
Riders moves to (22,17)
Battle fought at (26,19):
Coenwulf's Band attacking (12 units)
Causantin and Friends defending (9 units) with defense bonus 50%
Huscarl Horsemen destroyed
Mounted Huscarls destroyed
Mac Dougal Clansmen destroyed
Mac Alistair Clansmen destroyed
Mac Fergusa Clansmen destroyed
Anglemen destroyed
Macintosh Clansmen destroyed
Mac Farlane Clansmen destroyed
Mac Dougal Clansmen destroyed
Causantin Mac Fergusa destroyed
Attackers win
Raiders moves to (19,19)
Battle fought at (26,19):
Even moar! attacking (1 units)
Coenwulf's Band defending (11 units) with defense bonus 50%
Mac Gloffen Clansmen destroyed
Defenders win
Battle fought at (26,22):
Harrying Horsemen attacking (1 units)
Mercia army 124 defending (1 units)
Turn 1
Turn 2
Turn 3
Longbowmen (113) attacks Outriders for 1 damage
Turn 4
Outriders attacks Longbowmen (113) for 4 damage
Longbowmen (113) attacks Outriders for 2 damage
Turn 5
Outriders attacks Longbowmen (113) but fails to do damage
Longbowmen (113) attacks Outriders for 7 damage
Outriders destroyed
Defenders win
Battle fought at (26,19):
Coenwulf's Band attacking (12 units)
Causantin and Friends defending (9 units) with defense bonus 50%
Turn 1
Turn 2
Turn 3
King's Archers attacks Mounted Huscarls for 1 damage
Pict Piercers attacks Mounted Huscarls for 1 damage
York Archers attacks Huscarl Horsemen for 2 damage
We Have Reserves attacks Mounted Huscarls but fails to do damage
Moar Archers attacks Mounted Huscarls for 2 damage
King's Other Archers attacks Huscarl Horsemen for 4 damage
Mounted Huscarls charges Fresh Meat but fails to do damage
Huscarl Horsemen charges Coenwulf for 4 damage
Turn 4
Coenwulf attacks Huscarl Horsemen but fails to do damage
Anglemen attacks Mounted Huscarls but fails to do damage
Mercian Raiders attacks Mounted Huscarls but fails to do damage
King's Archers attacks Mounted Huscarls but fails to do damage
Pict Piercers attacks Huscarl Horsemen but fails to do damage
York Archers attacks Huscarl Horsemen but fails to do damage
Fresh Meat attacks Mounted Huscarls but fails to do damage
We Have Reserves attacks Huscarl Horsemen for 4 damage
Moar Archers attacks Huscarl Horsemen for 2 damage
Huscarl Horsemen destroyed
Meat Shields attacks Mounted Huscarls but fails to do damage
King's Other Archers attacks Mounted Huscarls but fails to do damage
Mounted Huscarls attacks Meat Shields but fails to do damage
Turn 5
Coenwulf attacks Mounted Huscarls for 3 damage
Anglemen attacks Mounted Huscarls but fails to do damage
Mercian Raiders attacks Mounted Huscarls for 3 damage
King's Archers attacks Mounted Huscarls but fails to do damage
Pict Piercers attacks Mounted Huscarls but fails to do damage
York Archers attacks Mounted Huscarls for 2 damage
Mounted Huscarls destroyed
Turn 6
King's Archers attacks Mac Alistair Clansmen for 2 damage
Pict Piercers attacks Mac Dougal Clansmen for 3 damage
York Archers attacks Macintosh Clansmen but fails to do damage
Fresh Meat attacks Causantin Mac Fergusa but fails to do damage
We Have Reserves attacks Mac Fergusa Clansmen but fails to do damage
Moar Archers attacks Mac Alistair Clansmen for 5 damage
Meat Shields attacks Causantin Mac Fergusa but fails to do damage
King's Other Archers attacks Mac Alistair Clansmen for 1 damage
Causantin Mac Fergusa attacks Meat Shields for 2 damage
Mac Farlane Clansmen attacks Anglemen for 2 damage
Mac Alistair Clansmen attacks Meat Shields for 2 damage
Mac Fergusa Clansmen attacks Mercian Raiders for 3 damage
Mac Dougal Clansmen attacks Anglemen for 2 damage
Mac Dougal Clansmen attacks Fresh Meat for 2 damage
Macintosh Clansmen attacks Mercian Raiders for 1 damage
Turn 7
Coenwulf attacks Macintosh Clansmen but fails to do damage
Anglemen attacks Mac Dougal Clansmen for 4 damage
Mercian Raiders attacks Mac Farlane Clansmen for 1 damage
King's Archers attacks Mac Fergusa Clansmen for 5 damage
Pict Piercers attacks Macintosh Clansmen for 2 damage
York Archers attacks Mac Dougal Clansmen for 3 damage
Mac Dougal Clansmen destroyed
Fresh Meat attacks Mac Alistair Clansmen for 3 damage
Mac Alistair Clansmen destroyed
We Have Reserves attacks Macintosh Clansmen for 1 damage
Moar Archers attacks Mac Fergusa Clansmen for 6 damage
Mac Fergusa Clansmen destroyed
Meat Shields attacks Causantin Mac Fergusa for 1 damage
King's Other Archers attacks Macintosh Clansmen for 5 damage
Causantin Mac Fergusa attacks Anglemen for 1 damage
Mac Farlane Clansmen attacks Anglemen for 2 damage
Mac Dougal Clansmen attacks Coenwulf for 2 damage
Macintosh Clansmen attacks Anglemen for 3 damage
Anglemen destroyed
Turn 8
Coenwulf attacks Macintosh Clansmen for 1 damage
Mercian Raiders attacks Causantin Mac Fergusa but fails to do damage
King's Archers attacks Causantin Mac Fergusa for 1 damage
Pict Piercers attacks Mac Farlane Clansmen for 1 damage
York Archers attacks Mac Farlane Clansmen for 6 damage
Fresh Meat attacks Causantin Mac Fergusa for 1 damage
We Have Reserves attacks Causantin Mac Fergusa but fails to do damage
Moar Archers attacks Causantin Mac Fergusa but fails to do damage
Meat Shields attacks Mac Dougal Clansmen for 1 damage
King's Other Archers attacks Causantin Mac Fergusa for 1 damage
Causantin Mac Fergusa attacks Mercian Raiders for 1 damage
Mac Farlane Clansmen attacks Coenwulf but fails to do damage
Mac Dougal Clansmen attacks Meat Shields but fails to do damage
Macintosh Clansmen attacks Mercian Raiders but fails to do damage
Turn 9
Coenwulf attacks Macintosh Clansmen but fails to do damage
Mercian Raiders attacks Macintosh Clansmen but fails to do damage
King's Archers attacks Causantin Mac Fergusa for 1 damage
Pict Piercers attacks Macintosh Clansmen but fails to do damage
York Archers attacks Mac Farlane Clansmen but fails to do damage
Fresh Meat attacks Macintosh Clansmen for 2 damage
Macintosh Clansmen destroyed
We Have Reserves attacks Mac Farlane Clansmen for 5 damage
Mac Farlane Clansmen destroyed
Moar Archers attacks Mac Dougal Clansmen but fails to do damage
Meat Shields attacks Causantin Mac Fergusa but fails to do damage
King's Other Archers attacks Mac Dougal Clansmen for 1 damage
Causantin Mac Fergusa attacks Fresh Meat but fails to do damage
Mac Dougal Clansmen attacks Coenwulf for 1 damage
Turn 10
Coenwulf attacks Mac Dougal Clansmen for 1 damage
Mercian Raiders attacks Mac Dougal Clansmen for 3 damage
King's Archers attacks Causantin Mac Fergusa but fails to do damage
Pict Piercers attacks Causantin Mac Fergusa but fails to do damage
York Archers attacks Mac Dougal Clansmen for 2 damage
Fresh Meat attacks Causantin Mac Fergusa but fails to do damage
We Have Reserves attacks Mac Dougal Clansmen for 1 damage
Moar Archers attacks Causantin Mac Fergusa for 2 damage
Meat Shields attacks Causantin Mac Fergusa but fails to do damage
King's Other Archers attacks Causantin Mac Fergusa but fails to do damage
Causantin Mac Fergusa attacks Meat Shields but fails to do damage
Mac Dougal Clansmen attacks Coenwulf but fails to do damage
Turn 11
Coenwulf attacks Causantin Mac Fergusa for 1 damage
Mercian Raiders attacks Causantin Mac Fergusa for 1 damage
King's Archers attacks Causantin Mac Fergusa but fails to do damage
Pict Piercers attacks Causantin Mac Fergusa but fails to do damage
York Archers attacks Mac Dougal Clansmen for 5 damage
Mac Dougal Clansmen destroyed
Fresh Meat attacks Causantin Mac Fergusa but fails to do damage
We Have Reserves attacks Causantin Mac Fergusa but fails to do damage
Moar Archers attacks Causantin Mac Fergusa but fails to do damage
Meat Shields attacks Causantin Mac Fergusa but fails to do damage
King's Other Archers attacks Causantin Mac Fergusa but fails to do damage
Causantin Mac Fergusa attacks Mercian Raiders for 6 damage
Turn 12
Coenwulf attacks Causantin Mac Fergusa for 1 damage
Mercian Raiders attacks Causantin Mac Fergusa but fails to do damage
King's Archers attacks Causantin Mac Fergusa but fails to do damage
Pict Piercers attacks Causantin Mac Fergusa for 3 damage
Causantin Mac Fergusa destroyed
Attackers win
Battle fought at (27,28):
Rabblecrushers attacking (1 units)
Axemen raider defending (1 units)
Turn 1
Turn 2
Turn 3
Turn 4
Turn 5
Trained Archers attacks Axemen (36) for 5 damage
Turn 6
Trained Archers attacks Axemen (36) for 2 damage
Turn 7
Trained Archers attacks Axemen (36) for 6 damage
Axemen (36) destroyed
Attackers win
Battle fought at (26,19):
Even moar! attacking (1 units)
Coenwulf's Band defending (11 units) with defense bonus 50%
Turn 1
Turn 2
Turn 3
Turn 4
King's Archers attacks Mac Gloffen Clansmen for 7 damage
Pict Piercers attacks Mac Gloffen Clansmen for 3 damage
Mac Gloffen Clansmen destroyed
Defenders win
For the wincons below: a nation is considered defeated if it has no cities and no units and no reasonable chance of completing its wincon. Ireland is considered 'taken over' by a non-Irish power if they're the only one with size 5 cities and greater on it (and have a size 6 city on it themselves) and Ireland doesn't control more then 50% of the Island.
Irish Kingdom: Take over 80% of Ireland
Mercia: Defeat the other Anglo-Saxon nations (Northumbria, Wessex) OR Defeat the Britons (Picts/Welsh/Irish).
Wessex: Hold Winchester until the Danes come. You can lose and retake it, but if it's ever destroyed or if it's owned by a foreign nation in 865AD, you'll lose.
Wales: Survive until the Danes come. This means 'have at least one Welsh territory and one Welsh unit alive' in 865 AD.
Pictland: Defeat the Anglo-Saxon Nations (Northumbria, Mercia, Wessex) OR take over Ireland
Northumberland: Defeat the Picts OR take over Ireland
The game can end prematurely if one faction wipes out all other factions, which is also considered a win. Win conditions are only checked in 865 AD and you only can win if you're not defeated.