Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 79 80 [81] 82 83 ... 87

Author Topic: The Dark Age - A Vanigo Empire Game - The Dark Age Has Ended  (Read 80445 times)

Rolepgeek

  • Bay Watcher
  • They see me rollin' they savin'~
    • View Profile

About Razing cities Lemon: I've been using the same system you did for the last game (pop 3 unoccupied owned cities), not that there has been much razing.
3 Pop or 2 pop?
Logged
Sincerely, Role P. Geek

Optimism is Painful.
Optimize anyway.

notquitethere

  • Bay Watcher
  • PIRATE
    • View Profile

About Razing cities Lemon: I've been using the same system you did for the last game (pop 3 unoccupied owned cities), not that there has been much razing.
3 Pop or 2 pop?
I meant 2 pop. Smallest pop city.
Logged

Varee

  • Bay Watcher
    • View Profile

Spoiler (click to show/hide)
EDIT: Is it possible to get a new army to move after the old one? I try putting the order at the top and bottom of the list of order and it doesnt seem to work ..... The only thing i havent tried yet is to remake the whole turn....
« Last Edit: March 28, 2015, 06:22:15 am by Varee »
Logged
Living on the opposite part of the world is sometime a problem

Varee

  • Bay Watcher
    • View Profile

Hey guys, question, I cant seem to get one of my army to move before anotehr army, I tried moving the order to the top of the list and to the bottom of the list and order them last and order them first but nothing seem to work ..... the army is splited from another army this turn, does that effect the order ? or does the spilt order need to be somehwere?
Logged
Living on the opposite part of the world is sometime a problem

lemon10

  • Bay Watcher
  • Citrus Master
    • View Profile

Being split shouldn't affect the order.
I was pretty sure for a while that the army that was ordered first moved last. But after some more checking, I figured out that this wasn't always the case, as indeed, sometimes its the other way around. But in either case, its always the same in each turn, and I have no clue what determines which one it is (it may have something to do with naval units, but it also may not).

That said, moving it to the bottom should work in like 80% of cases, and moving it to the top should work in the other 20% of cases.

Also: I'm *think* navies always move after armies they are transporting if they are the same speed and the armies break off. Also make sure that the troops are indeed the same speed.
Logged
And with a mighty leap, the evil Conservative flies through the window, escaping our heroes once again!
Because the solution to not being able to control your dakka is MOAR DAKKA.

That's it. We've finally crossed over and become the nation of Da Orky Boyz.

Varee

  • Bay Watcher
    • View Profile

It is like my last entry and it still goes last ....... does kinght and crossbowmen have different init? Am out of idea now ....
Logged
Living on the opposite part of the world is sometime a problem

Rolepgeek

  • Bay Watcher
  • They see me rollin' they savin'~
    • View Profile

...Yes, they do. *facepalm*
Logged
Sincerely, Role P. Geek

Optimism is Painful.
Optimize anyway.

Squeegy

  • Bay Watcher
  • I don't really have any answers for you.
    • View Profile

Knights have 5 Move, so they will always move faster than Crossbowmen, who have 2.
Logged
I think I'm an alright guy. I just wanna live until I gotta die. I know I'm not perfect, but God knows I try.
Kobold Name Generator
⚔Dueling Blades⚔
Fertile Lands
The Emerald Isles

Varee

  • Bay Watcher
    • View Profile

I meant mounted crossbowmen dry for being unclear...
Logged
Living on the opposite part of the world is sometime a problem

lemon10

  • Bay Watcher
  • Citrus Master
    • View Profile

They have the same movespeed. Thus, the order that an army made purely of any of them move in is changeable by what order you submit the move order in.
I can check the circumstances better though if you tell me which army/group you are dealing with.
E: Also, all the turns are in NQT.
« Last Edit: March 28, 2015, 10:38:35 pm by lemon10 »
Logged
And with a mighty leap, the evil Conservative flies through the window, escaping our heroes once again!
Because the solution to not being able to control your dakka is MOAR DAKKA.

That's it. We've finally crossed over and become the nation of Da Orky Boyz.

Varee

  • Bay Watcher
    • View Profile

So the main army is the 663, I want it to move after the two mounted crowwbow men I split off from two other army.
Logged
Living on the opposite part of the world is sometime a problem

notquitethere

  • Bay Watcher
  • PIRATE
    • View Profile
Re: The Dark Age - A Vanigo Empire Game - Turn 83
« Reply #1211 on: March 29, 2015, 08:33:00 am »

Spoiler: 897 AD (click to show/hide)
Spoiler: Battle Log (click to show/hide)

The Wessex campaign in the Irish homeland had hit a small snag with the Irish knights rallying to defend their towns before they fell to the southern lord's hands. The Danish armies were still untouched, but being a mere rabble of axemen it was likely the Irish considered them beneath their concern. On the mainland, King Montane valiantly waged war on the Mercian soldiers bedeviling his borders, but how much longer could he keep up the quixotic struggle?

Turn 84: 898AD

Player interface
Admin Interface

Mercia - Rolepg
Wessex - Varee
Wales - Squeegy
Ireland - Lemon10
Pictland - Kashyyk
Danes - NQT
Logged

notquitethere

  • Bay Watcher
  • PIRATE
    • View Profile
Re: The Dark Age - A Vanigo Empire Game - Turn 84
« Reply #1212 on: March 29, 2015, 08:46:34 am »

Spoiler: Danelaw (click to show/hide)
« Last Edit: March 29, 2015, 11:55:42 am by notquitethere »
Logged

Squeegy

  • Bay Watcher
  • I don't really have any answers for you.
    • View Profile
Re: The Dark Age - A Vanigo Empire Game - Turn 84
« Reply #1213 on: March 29, 2015, 11:41:32 am »

Spoiler (click to show/hide)
Logged
I think I'm an alright guy. I just wanna live until I gotta die. I know I'm not perfect, but God knows I try.
Kobold Name Generator
⚔Dueling Blades⚔
Fertile Lands
The Emerald Isles

Kashyyk

  • Bay Watcher
  • One letter short of a wookie
    • View Profile
Re: The Dark Age - A Vanigo Empire Game - Turn 84
« Reply #1214 on: March 29, 2015, 01:21:51 pm »

Spoiler (click to show/hide)
« Last Edit: March 30, 2015, 07:36:58 am by Kashyyk »
Logged
Pages: 1 ... 79 80 [81] 82 83 ... 87