Frumple's $0.02 on frogbot discussion: Take with grain of salt, I don't really know what I'm talking about
Re: Frogbot support spells, about the only thing I can add is that it's worth noting that microbots (furtherest left one on the top, I think) are the only source of mobility you
have.* Is literally it, which makes it fairly useful if you're willing to invest in a little control equipment. Problem with 'em being you don't really get much out of 'em unless you're in mommatoad mode -- you need the extra range on spittleborg to really take advantage of rail length -- and even with that you still have to deal with lock.
... which basically means frogbots have kinda' incredibly poor mobility, natch.
Other thing is you're pretty much going to need to max microbots to be able to use the lazy chair of doom -- otherwise the chair won't last long enough for you to really do much with it. Losing a charge per turn and one every time you get hit (and you
will get hit while you're in the chair, often) means you need some charges invested if you're going to get much out of it. Which means microbot investment, and probably points in groove.
Armor plating (the one that lets your barricades soak adjacent characters** damage) is definitely nice, though. It
is worth noting that it doesn't seem to synergize with the doomchair's earth spell, which drops barricades that soak 50% damage for
allies in a 2 square radius, so if you're wanting to support but expect to spend a lot of time sitting, it might not be worth as much as an investment. Really nice for some incidental aid via stomp or whathaveyou at the end of a turn, though, and pretty great for blocking enemy pathing -- most critters don't seem to bother attacking the slab. You can do worse things with a turn than dropping barricades all over the place.
*Well, arguably the cybot, but I can go ahead and warn you the cybot is incredibly flimsy and will last more than one turn approximately
never. And as you can only create them adjacent to you, that makes them somewhat less than incredibly useful for range management. The extra stasisfied and charge restoration is pretty nice, though, at least until pretty much anything walks up and taps it on the head, demolishing it. *grouchy mumblings* Position swap ability on it also suffers the same problem many frogbot abilities suffer, namely that it's LoS blocked and only on straight lines, iirc. Robotoad's oddly finicky in regards to positioning for something that's so straightforward in a lot of ways.
**Do note: This applies to enemies, too, so be careful where you drop the slab.