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Author Topic: Lord of War OOC (Multiplayer RPG/Strategy Game)  (Read 10669 times)

Khaiel

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Re: Lord of War OOC (Multiplayer RPG/Strategy Game)
« Reply #75 on: July 29, 2014, 01:41:16 pm »

I've been thinking about it, and maybe later, if I see myself prepared, I might allow more players in the roles of Arbiters or in the role of antagonists. I'll have to think about it.

Rolepgeek

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Re: Lord of War OOC (Multiplayer RPG/Strategy Game)
« Reply #76 on: July 29, 2014, 03:20:40 pm »

Sorry for not having given real orders or anything yet, by the way.

I'm not sure to what extent we should give orders, how intelligent the 'AI' is, whether we can do basically anything with our troops, what various side problems will be going on in the background that I might need to leave troops to deal with, etc.

On the bright side, Moth is probably one of the places they'll be holed up in, thanks to supernatural influences and whatnot. I think.
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Khaiel

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Re: Lord of War OOC (Multiplayer RPG/Strategy Game)
« Reply #77 on: July 29, 2014, 03:28:52 pm »

It's ok. I'm sure as the game goes you'll get more confident about what you can expect your troops to do.

Right now I'm more worried about Maxinum not posting. I've sent him a PM though. If he doesn't post his actions, I'll just take that he is idle this month.

Khaiel

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Re: Lord of War OOC (Multiplayer RPG/Strategy Game)
« Reply #78 on: August 01, 2014, 01:26:59 pm »

I would simply edit (I don't like dobleposting) but this way it's easier you'll see this. I'm gonna have limited internet access during August, so I will only be able to check the forums once (or at the best, twice) every week.

Khaiel

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Re: Lord of War OOC (Multiplayer RPG/Strategy Game)
« Reply #79 on: August 11, 2014, 07:05:59 am »

WARNING[/]
If Maximum doesn't reply to my mp/post his actions in 24 hours, I will simply take that he keeps last turn orders and doesn't do anything else.

Btw, how would you feel about some of Samael leaders being controlled by other players (in a separate thread, but the same game)? This is in case there are 4 people interested on playing Samael, of course.

Varee

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Re: Lord of War OOC (Multiplayer RPG/Strategy Game)
« Reply #80 on: August 11, 2014, 07:41:11 am »

go ahead and let other peopl control samuel. there seem to be player who are interested in playing too. getting more update will be nice
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Maxinum McDreich

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Re: Lord of War OOC (Multiplayer RPG/Strategy Game)
« Reply #81 on: August 11, 2014, 05:58:36 pm »

That sounds cool, and adds more unpredictability to the situation :).
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Khaiel

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Re: Lord of War OOC (Multiplayer RPG/Strategy Game)
« Reply #82 on: August 12, 2014, 04:48:22 am »

Will be posting an update in 5-6 hours.

EDIT: Just noticed Rolepgeek didn't finish his post. I'm going to delay the update a bit, just to see if he connects and finishes his post. Even if he doesn't, you will have the update today.
« Last Edit: August 12, 2014, 09:57:20 am by Khaiel »
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Rolepgeek

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Re: Lord of War OOC (Multiplayer RPG/Strategy Game)
« Reply #83 on: August 12, 2014, 02:05:35 pm »

It's noon for me, I would have tried to finish it in a couple hours. Doesn't matter too much anyway. Can send the next two letters this turn anyway, what with things and stuff happening.
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Khaiel

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Re: Lord of War OOC (Multiplayer RPG/Strategy Game)
« Reply #84 on: August 12, 2014, 02:17:31 pm »

Sorry. I sometimes forget timezones. The thing about being mostly on Spanish forums. I've assumed that Laross and Baegor kept their activities from last turn.

Khaiel

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Re: Lord of War OOC (Multiplayer RPG/Strategy Game)
« Reply #85 on: August 19, 2014, 12:51:39 pm »

Bump I hope I don't have to do this many more times...

Rolepgeek

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Re: Lord of War OOC (Multiplayer RPG/Strategy Game)
« Reply #86 on: August 19, 2014, 12:53:37 pm »

Sorry, dealing with family stuff. I really am interested in the game, I'm just finding myself busy at the most inconvenient times...
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Khaiel

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Re: Lord of War OOC (Multiplayer RPG/Strategy Game)
« Reply #87 on: August 24, 2014, 11:34:19 am »

I don't want to, but I am starting to think on setting deadlines for the post just to see if maybe the sense of urgency helps the posting rate (I have been on forum RPG for years, sometimes with very complex systems, but I really believe that less than a post per week is frankly too slow and sign of a game dying)

Varee

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Re: Lord of War OOC (Multiplayer RPG/Strategy Game)
« Reply #88 on: August 24, 2014, 11:39:36 am »

Rpgeek doesnt have internet right now i think. I dont mind deadline though. Twice a week might work well :3
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Khaiel

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Re: Lord of War OOC (Multiplayer RPG/Strategy Game)
« Reply #89 on: August 24, 2014, 11:44:43 am »

Well, I didn't know he doesn't have internet. Then I suppose it's normal that he isn't posting. Although It's been a while since I had any knowledge of Maxinum
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