Tip of the day: Games of Hot Potato involving Commander Ikari never end well for anyone involved.
HERALD finances belatedly updated.
Evil Marahadja, I ignored Execute/Dumbo.exe's turn. You may take a delayed hiring phase alongside your standard turn.
Humanity is currently experiencing an unusual wave of scientific curiosity. Research (not design work) rolls are increased this turn.
Population: 7.161 Billion -55M +7M
Current growth rate: 1.00099x per month
Cult status: No relevant details
Tokyo
Superior Combat Personnel
324 CR
Gross Income: 500 CR/month
Expenses: 185 CR/month
Net Income: 315 CR/month
Traits:
Poor infantry morale
Buildings:
Small Workshop (175CR to repair)
Large Workshop
General Laboratory
Living Quarters (100/100) + 127 soldiers off-base
Small Airfield (0/3)
Personnel:
10 undergrads
5 general scientists
5 general engineers
2 infantry platoons
1 special forces platoons
3 pilots
2 general engineers, 2 undergrads undergoing anti-radiation treatment, at doubled pay (-12CR/month)
Research Completed
Preliminary bone research
Preliminary Kaiju Skin Study
Preliminary Kaiju Skin Study
Special Resources
Combat data from first attack
1x Kaiju skin sample
1x Kaiju muscle sample
1x Kaiju bone sample
1x Kaiju heart sample
Antarctic
Superior Combat Personnel
42 CR
Gross Income: 525 CR/month
Expenses: 311 CR/month
Net Income: 214 CR/month
Buildings:
1 General Laboratory
1 Large Workshop
3 Living quarters (173/300)
1 Hospital ward (0/10)
1 Small Airfield (0/3)
Personnel:
30 Undergrads
5 General Scientists
4 Melee Specialist unknowns
10 General Engineers
1 Superior Engineer
3 Special Forces platoons
1 Special Forces platoons (Survival)
1 Special Forces platoons (Survival II)
3 Experienced Pilots (2/mo each)
Designs:
Chainsword (2CR, 2 engineer months each)
Titanium-obsidian short swords (12.5CR, 12.5 engineer months for 50
Special Resources
Combat data from first attack
1x Kaiju skin sample
1x Kaiju bone sample
1x Kaiju muscle sample
1x Kaiju lung sample
San Fransisco
Superior Engineers
60 CR
Gross Income: 525 CR/month
Expenses: 170 CR/month
Net Income: 355 CR/month
Buildings:
2x Small Workshops
One Living Quarters (153/100)
One Ballistic Weapons Research Laboratory +2
One Living Quarters (100/100) + some soldiers living off-base
Small Airfield (0/3)
Heroes:
GUNINANRUNIN's Date Makanouichi, underwater combat scouting specialist [UNKNOWN PERSONNEL TYPE]
Personnel:
1 Hero
38 Undergrads
4 General Scientists
2 Ballistics Specialist Scientists
5 General Engineers
1 Superior Engineer
1 Elite Infantry Platoon (Urban II) (upkeep 25)
1 Special Forces Platoon
2 General Pilots
Research Completed
Preliminary bone research
Conventional Railguns, Exceptional
Designs:
Deliverance Gatling-squad Cannon (5CR, 6 engineer months, 2CR + 1 engineer month per engagement in ammo.)
Military Goods
2x Bad Quality Deliverance Weapons
Special Resources
Combat data from first attack
1x Kaiju skin sample
1x Kaiju muscle sample
1x Kaiju stomach sample
Charlotte, North Carolina, USA
Capitalist Funding
353 CR
Gross Income: 788 CR/month
Expenses: 365 CR/month
Net Income: 423 CR/month
Reputation: Somewhat positive
Buildings:
2 Small Workshops
1 Small Workshop +1
General Laboratory
3 Living Quarters (255/300)
Hospital Ward (0/10)
Large Airfield (0/3)
Personnel:
60x Undergrads
5x LG Specialist Engineers (Body Armor)
10x General Engineers
25x General Scientists
2x Special Forces Platoon
1x Green Mechanized Infantry Platoon(8 vehicles) (40/mo)
5x General Pilots
Vehicles
0.5 set of motorcycles
Research Completed:
Preliminary Bone Study
Through Kaiju Liver Study
Preliminary Kaiju Muscle Study
Preliminary Behavioral Analysis (F.A.F.N.I.R.)
Designs:
Infantry anti-bullet body armor (25CR, 15 engineer months for a set of 50)
Impressive motorcycle design (60CR, 30 engineer months for 25 two-person bikes)
Military Resources
1 Set of good quality anti-bullet armor
Special Resources
Combat data from first attack
Berlin
Superior Scientists
232 CR
Gross Income: 525 CR/month
Expenses: 235 CR/month
Net Income: 290 CR/month
Buildings:
Large Workshop
Laboratory
2 Living Quarters (73/200)
Small Airfield (0/3)
Heroes
Mephansteras' Raven, **Pilot
Ensorceler's Werner Rossum, LG Scientist, Plasma
Personnel:
2 Heroes
15 Undergrads
5 General Scientists
5 General Engineers
1 X-COM tier Engineer
1 Elite Special Forces Platoon (Survival)
Designs
Cheap Camera Drone (1 engineer months)
Sample Retrieval Drone (3 engineer months, 2 credits)
Completed research
Preliminary kaiju neural study
Preliminary Behavioral Analysis (SINCOM)
Special Resources
Combat data from first attack
1x Kaiju skin sample
1x Kaiju bone sample
1x Kaiju muscle sample
Germany
Superior Engineers
107 CR
Gross Income: 540 CR/month
Expenses: 270 CR/month
Net Income: 270 CR/month
Buildings:
Large Workshop
General Laboratory
2x Living Quarters (119/200)
Hospital Ward (0/10)
Large Airfield (2/3)
Personnel:
27 Undergrads
16 General Scientist
1 LG Spec Scientist (Robotics)
16 General Engineers
1 Spec. Engineer (Robotics)
8 General Pilots
2 SF Platoon
Vehicles
2 Chinook transport helicopters (50 transport capacity each)
Designs
Project VERT specs: Mech with 2x human height, 3MPH, stable over damaged terrain, easily fires light infantry weaponry while moving
Completed Research
Preliminary Spinal Cord Study
Preliminary Bone Study
Preliminary Skin Study
Special Resources
Combat data from first attack
California
Superior Charisma
322 CR
Gross Income: 525 CR/month
Expenses: 141 CR/month
Net Income: 384 CR/month
Buildings:
Small Workshop
Large Workshop
General Laboratory
Small Airfield (0/3)
Living Quarters (100/100) + 98 soldiers living off-base
Hospital Ward (0/10)
Heroes
Anailater's Elizabeth Shuu, LG specialist scientist, Neurobiology [Biotech]
Personnel:
1 heroes
40 undergrads
2 General Scientists
6 General Engineers
1 LG Specialist Engineers (cars)
1 LG Specialist Engineers (audio electronics)
2 Soldier Platoons
1 Special Forces Platoons
1 Pilot (Safe Crashing [ground])
Vehicles
1 Scrap-armored audio blaster bus
1 bus
Designs
Scrap-armored audio blaster bus (20 credits, 15 engineer months)
Mki Rocker Suit (25CR, 25 engineer months)
Kaiju Claw Guitar (3 engineer months, 1/3 of a kaiju claw)
Special Resources
Combat data from first attack
1x Kaiju skin sample
1x Kaiju muscle sample
Modern Earth tech, as of July 2014
Preliminary kaiju genetic study
200 CR: Small Workshop - Allows 25 engineers to work on small projects, up to the size of a small motorcycle.
350 CR: Large Workshop - Allows 25 engineers to work on projects as large as a medium-sized plane.
Workshops may initially be upgraded up to four times, for a dice bonus. Costs are 100, 200, 400, and 800 extra (1000 for a fully upgraded small workshop). This may be paid later, but work cannot be done inside a building during construction.
250 CR + 10/month: General Laboratory - Allows 25 scientists to work on any one project.
+100 CR: Specialized Laboratory - Provides a bonus to work in one field, with a severe penalty to unrelated fields.
Laboratories may initially be upgraded up to three times, for a dice bonus. Costs are 100, 200, and 400 extra. This may be paid later, but work cannot be done inside a building during construction.
100 CR: Hospital Ward - Allows up to 10 injured personnel to remain safely on-base. Doubles healing speed, and allows those with minor injures to continue light work.
50 CR: Living Quarters - Provides on-base living, recreation, and dining space for 100 personnel. Removes the morale penalty for commutes, required for bases in inhospitable locations.
100 CR: Small Airfield - Space for small aircraft to launch from or land on. Comes with a control tower.
+50 CR: Large Airfield - Allows larger aircraft to use the airfield.
+50 CR: Hangars - Provides maintenance and secure storage space for 3 fighter-sized aircraft or 1 bomber-sized aircraft. May be taken multiple times.
Free: General support personnel - Janitors, secretaries, and the like. Their budgets are included in the hiring costs for other employees.
Scientists
0~1/mo: Undergrad Students - They'll work for food and paperwork, and are better than empty space.
10~5/mo: General scientists - They're decent at most mundane fields, but don't leave them studying fusion unattended.
25~5/mo: Low-grade specialists - They are heavily specialized, and you might not get exactly the specialty you were hoping for.
50~10/mo: Specialists - These have a more broad focus, and research just as fast as lower grade specialists in their specialties.
150~25/mo: Superior Scientists - They are generally good at everything that's not too overly exotic.
500~100/mo: XCOM-tier scientists - Need a small team who can study a dimensional gate, reverse-engineer its access method, and design a manned inter-dimensional vehicle, all within two months?
Engineers
0~1/mo: Undergrad Students - They'll work for food and paperwork, and are better than empty space.
10~5/mo: General engineers - They're decent at most mundane tasks. Precision work is better done by specialists.
25~5/mo: Low-grade specialists - They are heavily specialized, and you might not get exactly the specialty you were hoping for.
50~10/mo: Specialists - These have a more broad focus, and build just as well as lower grade specialists in their specialties.
150~25/mo: Superior engineers - Their creations are generally superior.
500~100/mo: XCOM-tier engineers - Probably overkill.
Soldiers
20~10/mo: General infantry platoon(50)
50~25/mo: Special forces platoon(50)
If you want to hire better trained soldiers, spend more money for random results.
Pilots
4~1/mo: General Pilot. Able to fly or drive anything conventional with minimal practice.
If you want to hire better trained pilots, spend more money for random results.
Turn 6, October 2014. Research and Development phase start.