Fia runs to the farmer, pressing the symbol of water to him and beginning to pray.(12/a/9+5) There is another crack as the ribs begin to return to their original positions, but the pain is intense. (6+4) The drow reaches out towards the tube, but the agony of movement forces him to stop short - still, a little progress has been made.
(5+4) Kyle, out of the main fight, struggles to lift the table before him. However, the attempt puts him off balance, and instead the table flips onto its back, hardly entering the air. Chance has a somewhat similar idea, (5v??) jumping down onto the foe, but with a sweep of its arm it knocks her aside, causing her to land winded on the floor. (15+2v??) Ketsuki seizes the opportunity to swing with both blades at the neck of her foe, exposed as it looks upwards. However, the blades are blocked by its arm as it descends, biting through the mail that armours the elbow and bringing forth blood almost as dark as the metal it flows over.
The figure roars, deep and loud, as much from rage as pain, before dragging Ketsuki close by the weapons still caught in his flesh. He brings their faces together, and beneath the eye slits are wide pupilled eyes, disproportionately small, staring out from loose black-green skin.
’I want the dwarf. Leave, and I’ll forgive the elbow.’ (12+4) Yozod, meanwhile, has vaulted over the ice wall, clipping the top as he did so. Beyond four figures, clad in black leather, struggle to keep the patrons still. Two clutch daggers, whilst the third holds a tube - all three are human. The fourth, a mira, paces back and forth before the ice wall, hands on the hilts of twin swords at her waist. Between the ice wall and the floor a small gap is starting to form, and the roof of the building looks to be under strain. As the ogre lands those nearby turn to look, and there is the sound of slow footsteps from further round the ice wall.
The smoke by now has almost faded.
Whilst it is possible to use two weapons at the same time, in the previous round the opening never appeared - and the sudden darkness and ice wall didn’t help matters.
Also, the dice were feeling somewhat less average today.
Name: Ulten 'Spooner' Froig
Fire: 3
Earth: 4
Water: -2
Air: 3
+ Toxin resistance: Ulten has heightened resistance to toxins and other noxious substances, giving +4 to related rolls
+ Surface herbology: Ulten knows his way around lichens like - well, a lichen farmer. +2 to herbology, rising to +4 for lichens
- Socially incompetent: -4 to everyday social interaction that doesn't involve lichens or farming.
Inventory
Lichen cakes x5 (Potential to cause slight poison or slight curing)
Brigandine
Axe
50g
Health
Broken ribs (Healing)
Name: "Chance"
Fire: 0
Earth: 2
Water: 3
Air: 4
+ Thief: Trust the shadows and yourself. Thievery is a lifestyle. +3 to related rolls.
+ Defensive combat affinity: A blade's power is not in the edge, but the guard. +2 to defensive actions using a weapon, such as parries and disarms.
+ Night owl: Seeing things is easy. You just have to open your eyes and ears slightly more. + 2 to perception, and less likely to suffer penalty for missing sleep
- Selfless: Aiding those in need is something to not turn down easily. -2 to actions other than helping the meek, when such an opportunity exists.
- Socialist: The aristocrats don't deserve their wealth, they took it from those who would have needed it. -3 to relations with the wealthy.
Inventory
Lockpicks
Dagger
50g
Health
Winded