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Author Topic: The Lone Isle RPG III  (Read 13908 times)

IcyTea31

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Re: The Lone Isle RPG III
« Reply #390 on: October 09, 2014, 02:39:40 pm »

Inspect the light runes in the ceiling and try to memorize the form.

"I feel this isn't just any old sewer, is it?"
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sjm9876

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Re: The Lone Isle RPG III
« Reply #391 on: October 09, 2014, 02:46:14 pm »

 'Dwarves have lived here for as long as I can remember. Since back when they were even shorter than they are now.' Gunnar wheezes. He clamps his hand over his throat, and the wheezing eases slightly.
 'These mountains are riddled with tunnels. Down even to the coast.'
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My dreams are not unlike yours - they long for the safety, and break like a glass chandelier.
But there's laughter and oh there is love, just past the edge of our fears.
And there's chaos when push comes to shove, but it's music to my ears.

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kj1225

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Re: The Lone Isle RPG III
« Reply #392 on: October 09, 2014, 03:01:27 pm »

Anthony nods and grabs his healers bag in one hand.
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Varee

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Re: The Lone Isle RPG III
« Reply #393 on: October 09, 2014, 06:52:37 pm »

Fia follows Anthony to help with Gunnar. She holds the water symbol to the wound and start praying softly.


The group actually have two healers.
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GiglameshDespair

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Re: The Lone Isle RPG III
« Reply #394 on: October 09, 2014, 07:29:57 pm »

Ketsuki made a mental note - Gunnar was either very old or a liar, and she didn't think he was lying.
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sjm9876

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Re: The Lone Isle RPG III
« Reply #395 on: October 10, 2014, 03:01:34 am »

 Gunnar starts to walk back down the passage with Anthony, but stops when he sees Fia following.
 ’No. No prayer. No magic.’ He starts coughing again, and spots of red appear on the passage’s walls. He speaks once more before he continues walking.
 ’There should be a firestone in my bag. Feel free to settle down.’

 (13+2+4) Chance meanwhile examines the light runes. Whilst the light they emit makes them even harder to read than they usually are, she still manages to glean some  sense of the shape - enough to at least make an educated guess as to the rune.
((If you want to use the rune, just say.))

Spoiler: Firestone (click to show/hide)
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My dreams are not unlike yours - they long for the safety, and break like a glass chandelier.
But there's laughter and oh there is love, just past the edge of our fears.
And there's chaos when push comes to shove, but it's music to my ears.

Sigtext

IcyTea31

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Re: The Lone Isle RPG III
« Reply #396 on: October 10, 2014, 03:34:48 am »

Sit down and rest. Listen for any sounds in any direction, especially up.
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Varee

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Re: The Lone Isle RPG III
« Reply #397 on: October 10, 2014, 04:12:08 am »

Fia steps away and join chance at looking at runes.
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kj1225

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Re: The Lone Isle RPG III
« Reply #398 on: October 10, 2014, 08:08:40 am »

Anthony nods and sets down his bag before setting up the area to be more comfortable, finally he begins examining Gunnar.
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GiglameshDespair

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Re: The Lone Isle RPG III
« Reply #399 on: October 10, 2014, 08:30:24 am »

Ketsuki joined the others in looking at the runes, using the oppotunity to make a more circumspect inspection of Gunnar. All armour had distingushing marks - did his have any of a particular time period or place?
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Harry Baldman

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Re: The Lone Isle RPG III
« Reply #400 on: October 10, 2014, 09:42:06 am »

((Hm. I don't think I can rightly follow this, unfortunately. Feel free to drop me.))
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sjm9876

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Re: The Lone Isle RPG III
« Reply #401 on: October 10, 2014, 10:56:08 am »

 (7+2,9+2) Neither Fia nor Ketsuki has any luck with the runes, as the obscuring light and their inherent complexities hide their features. the hall in which they camp remains silent but for a single crash that echoes from far in the distance up the main road, from the righthand side of the room.
 Gunnar and Anthony go down the side passage, passing out of sight of the fire, as Ketsuki muses on the great being himself. Searching her memories for similarities, the only common ground she can see is with antique human armour - a set she once saw in the service of a Kilaani noble, which he claimed belonged to one of the seven warriors who first founded Kilaana. However, the similarities are only in passing, and far from certain. The metal of origin is unlike anything she has seen before - whilst blackening iron was common, Gunnar’s armour lacked the dullness associated with such practices.

((@HB, if you want to drop out, that’s fine. though the pace will probably drop back a bit once i’ve gotten over the guilt of the hiatus :P
@ Everyone but KJ, you have a few rounds to roleplay/do whatever else you want.))
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My dreams are not unlike yours - they long for the safety, and break like a glass chandelier.
But there's laughter and oh there is love, just past the edge of our fears.
And there's chaos when push comes to shove, but it's music to my ears.

Sigtext

GiglameshDespair

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Re: The Lone Isle RPG III
« Reply #402 on: October 10, 2014, 11:25:18 am »

though the pace will probably drop back a bit once i’ve gotten over the guilt of the hiatus :P
((Oh? Well.... you abandoned us. You monster. guiltguiltguiltguilt ))
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Harry Baldman

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Re: The Lone Isle RPG III
« Reply #403 on: October 10, 2014, 11:56:17 am »

((@HB, if you want to drop out, that’s fine. though the pace will probably drop back a bit once i’ve gotten over the guilt of the hiatus :P
@ Everyone but KJ, you have a few rounds to roleplay/do whatever else you want.))

((I'm dropping out more because I want to downsize the number of games I'm playing in, rather than an inability to keep up with the pace. Anyway, sorry about that, and keep up the good work!))
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IcyTea31

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Re: The Lone Isle RPG III
« Reply #404 on: October 10, 2014, 01:25:25 pm »

"...I don't think they're doing too well. Up. Outside. The guards. And the citizens. I'd wish there was something we could do for them."
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