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Author Topic: The Lone Isle RPG III  (Read 14083 times)

sjm9876

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The Lone Isle RPG III
« on: July 09, 2014, 11:40:21 am »

The Northern Continent. A land of vast woodlands and barren tundras, home once to Elves alone. Mira sheltered in the shallows of its coast, the frigid waters deterring many of the threats of the southern oceans. Then came the Men, pushing deep into the forests and driving the peaceful natives towards the cold. But the Elves fought back, pushing the invaders past the Carnsea, and an uneasy peace has now settled over the two. At the continents other end, clans of Trolls have settled scattered upon the coast, bound safely between the snows and the sea. Between the two lies the narrow Seatooth range, extending out into the waters to the south.

These mountains are breached by the Dwarven settlement of Khion, paths flowing down the slopes on either side of it. It sits independent of the Empire, instead embracing its role as the hub of land trade in the North. It has become a cosmopolitan haven, and even the races from sunnier climes have some small representation here. The city itself sits in a natural bowl, and whilst the original homes were carved into the rocky sides, steps have now joined them to lead down to the buildings they shelter.

Tonight these buildings are coated with snow, and the taverns windows glow bright but barren - the blizzard was one the likes many of the city’s newer occupants had never seen, and travelers to and from the city are scarce. The path down the easterly side of the range is equally sparse, but for the occasional mountain goat or small drake. However, the respites along the route thrive, snow piled against their walls. One such respite lies only two days walk from the city. The light shining through the crack of its remarkable clear door seems to be pure daylight, and closer inspection shows that the roof is dotted with runes. The threshold is similarly marked, and slightly warm to the touch, preventing the opening icing shut. The owner, a mage, heats food and drinks over a small conjured flame before passing them out across the room - the respites are well funded so that no traveler ever goes hungry. The atmosphere is relaxed, for it is warm and companionable, the bar bustling with noise and activity.

In the corner of the room is a fireplace, fuel-less, and around this is a handful of filled seats. On these seats are a number of travelers, trading their tales.

Spoiler: GM Intro: (click to show/hide)

Spoiler: The System (click to show/hide)

Spoiler: The Lone Isle (click to show/hide)

Spoiler: Magic (click to show/hide)

Spoiler: Races (click to show/hide)

Spoiler: Character sheet: (click to show/hide)

Don’t think I missed anything :P
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My dreams are not unlike yours - they long for the safety, and break like a glass chandelier.
But there's laughter and oh there is love, just past the edge of our fears.
And there's chaos when push comes to shove, but it's music to my ears.

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sjm9876

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Re: The Lone Isle RPG III
« Reply #1 on: July 09, 2014, 11:40:37 am »

Spoiler: GD/Ketsukie (click to show/hide)
Spoiler: Varee/Fia (click to show/hide)
Spoiler: IcyTea/Chance (click to show/hide)
Spoiler: KJ/Anthony (click to show/hide)
Spoiler: Wwolin/Yozod (click to show/hide)
Spoiler: HB/Ulten (click to show/hide)
« Last Edit: September 18, 2014, 04:03:22 am by sjm9876 »
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My dreams are not unlike yours - they long for the safety, and break like a glass chandelier.
But there's laughter and oh there is love, just past the edge of our fears.
And there's chaos when push comes to shove, but it's music to my ears.

Sigtext

Playergamer

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Re: The Lone Isle RPG III
« Reply #2 on: July 09, 2014, 11:47:58 am »

Tempting.... probably shouldn't join. But at the same time, kinda want to. I'll pass. PTW.
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Ya fuckin' wanker.   

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GiglameshDespair

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Re: The Lone Isle RPG III
« Reply #3 on: July 09, 2014, 01:07:43 pm »

Of course. Now let's see what I can remember from last game.
Spoiler:  Roughly Done (click to show/hide)
« Last Edit: July 10, 2014, 05:20:28 am by GiglameshDespair »
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sjm9876

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Re: The Lone Isle RPG III
« Reply #4 on: July 09, 2014, 01:13:01 pm »

Ummm.... gone back to the original system GD :P
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My dreams are not unlike yours - they long for the safety, and break like a glass chandelier.
But there's laughter and oh there is love, just past the edge of our fears.
And there's chaos when push comes to shove, but it's music to my ears.

Sigtext

GiglameshDespair

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Re: The Lone Isle RPG III
« Reply #5 on: July 09, 2014, 01:32:00 pm »

Oh.

...fine.

 :P
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Varee

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Re: The Lone Isle RPG III
« Reply #6 on: July 10, 2014, 02:17:39 am »

well might be joining, after i read lore though
Edit well that all i got for now, will finish it soon-ish hopefully
damn login timer now all that is type is gone ...



SHEET is mostly done but i got no clue how to make good talent / trait
also being a pacifist might be too much !FUN!
« Last Edit: July 10, 2014, 09:46:01 am by Varee »
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sjm9876

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Re: The Lone Isle RPG III
« Reply #7 on: July 10, 2014, 05:18:31 am »

On the subject of religion:
The Main Four - ie the elemental gods - are followed by the most part of the population. they tend not to have priests as such, however, but instead their 'priests' take on more active roles - such as a healer for Water, a warrior for Fire, etc....
So Varee, your back story is fine :)


There are other gods worshiped, and they tend towards a more traditional worship style, but their followers are usually very localized and looked down upon. They also seem to have far less luck in calling upon them - make of that what you will.
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My dreams are not unlike yours - they long for the safety, and break like a glass chandelier.
But there's laughter and oh there is love, just past the edge of our fears.
And there's chaos when push comes to shove, but it's music to my ears.

Sigtext

IcyTea31

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Re: The Lone Isle RPG III
« Reply #8 on: July 10, 2014, 05:54:30 am »

Interested. I'll read up on the older threads, so expect this to take a while.

Spoiler: Character Sheet (click to show/hide)
« Last Edit: July 13, 2014, 10:40:38 am by IcyTea31 »
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kj1225

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Re: The Lone Isle RPG III
« Reply #9 on: July 10, 2014, 06:05:12 am »

Spoiler (click to show/hide)
« Last Edit: October 29, 2014, 12:16:31 pm by kj1225 »
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Varee

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Re: The Lone Isle RPG III
« Reply #10 on: July 10, 2014, 09:46:49 am »

Well SJM is my sheet good enough now? can you help me with making up talent?
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Living on the opposite part of the world is sometime a problem

sjm9876

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Re: The Lone Isle RPG III
« Reply #11 on: July 10, 2014, 10:31:58 am »

The sheet is fine for the most part.
Pacifism is fine, so long as she does not force it on other people.
However, it's possibly a bit too limiting, so whilst you're free to roleplay complete pacifism, I'll give a large penalty on harming things instead.
For the others I would prefer something slightly more mechanical, so would you be okay with the traits below?
Spoiler: Varee traits (click to show/hide)

may as well cover GD and KJ whilst I'm at it.

Spoiler: KJ traits (click to show/hide)

Spoiler: GD traits (click to show/hide)
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My dreams are not unlike yours - they long for the safety, and break like a glass chandelier.
But there's laughter and oh there is love, just past the edge of our fears.
And there's chaos when push comes to shove, but it's music to my ears.

Sigtext

Varee

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Re: The Lone Isle RPG III
« Reply #12 on: July 10, 2014, 10:45:12 am »

I am fine with that, i will try pacifist until there no other choice , i feel Fia might be depressed if she need to kill someone or something, well maybe not animal but at least some intelligent being



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IcyTea31

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Re: The Lone Isle RPG III
« Reply #13 on: July 10, 2014, 11:25:23 am »

I'd appreciate assistance and ideas with my character. I'm not particularly familiar with the setting, I'll think and read more and finish the sheet later.
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Wwolin

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Re: The Lone Isle RPG III
« Reply #14 on: July 10, 2014, 11:28:50 am »

Here we go! Tell me if anything needs fixing up.

Spoiler: Yozod Tork (click to show/hide)
« Last Edit: July 10, 2014, 05:52:33 pm by Wwolin »
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I meant we'd start stabbing the walls and floor for points and not just for science.
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