I'm having a weird problem here. I'm not real experienced with the clothing industry, so maybe someone else has a better idea what's going on. OK, so there's a dyer's shop and a clothier's shop, right next to each other, and also a cloth stockpile set to take from the former and give it to the latter. I didn't want to set "Use only dyed cloth" since it seems silly to waste dye on bags and such, so this seemed like the logical way to make sure this clothier uses only dyed cloth. BUT every time I set some clothing to be made (on repeat), they'll usually make one thing (not necessarily the first on the list), cancel a bunch of the jobs (not necessarily all) and then wander away. Supposedly the cancellations are due to lack of materials, but clearly this isn't true in the literal sense. The stockpile contains a mix of wool and plant cloth, and orders for either kind of clothing get canceled. I thought maybe it was due to the glitch where items in a bin briefly become unavailable while it's being filled, but dumping the cloth into a binless stockpile (linked the same way, and yes I reclaimed it) didn't help at all. And just in case this relates in some strange way, the clothier's workshop is Profile-restricted to legendary.
Please help, it's causing a severe shortage of midnight blue pants.