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Author Topic: DF2014 Question and Answer Thread  (Read 459132 times)

NJW2000

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Re: DF2014 Question and Answer Thread
« Reply #1695 on: June 06, 2015, 05:05:53 am »

Gem output looks fairly rubbish. How about a safe fishing zone?
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falcn

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Re: DF2014 Question and Answer Thread
« Reply #1696 on: June 06, 2015, 05:48:47 am »

I already source all food and drinks from caravans, thanks to unlimited sand -> glass production.

So, it's ok to skip flooded cavern(s), there no good use for them? I thought maybe I'm missing something.
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Arx

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Re: DF2014 Question and Answer Thread
« Reply #1697 on: June 06, 2015, 05:53:07 am »

Cavern animals, wood cutting, and sometimes revealed veins, but draining it wil be a ton of work, so if you'v egot plenty of food and wood I wouldn't bother.
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NJW2000

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Re: DF2014 Question and Answer Thread
« Reply #1698 on: June 06, 2015, 06:07:10 am »

I only evern seem to get 1 log from 2 or even 4 z lvl high cavern trees. Is this normal?
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Albedo

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Re: DF2014 Question and Answer Thread
« Reply #1699 on: June 06, 2015, 06:18:49 am »

Cavern animals, wood cutting, and sometimes revealed veins, but draining it wil be a ton of work

Not so much work, would it? A quick tunnel off the map below the cavern lake, carve fortifications at the end to let the water out, dig stairs up to the bottom of the cavern water (miner should outrun the "flood"), and let time take it's course. Wider tunnel = faster.

Just make sure you have a hatch in place to lock down after the miner clears out, to keep the water pressure from pushing up where it's not wanted, AND/OR have carved diagonals to reduce the pressure to "level" w/ the diagonals.
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falcn

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Re: DF2014 Question and Answer Thread
« Reply #1700 on: June 06, 2015, 06:24:55 am »

I've opened a cavern that was rampaged by Forgotten beast for a couple of years. It's covered in blood and gore, and dwarves intend to clean it all.
Is there a way to tell them to not clean cavern except by using burrows or disabling cleaning for everyove?
« Last Edit: June 06, 2015, 06:27:00 am by falcn »
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NJW2000

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Re: DF2014 Question and Answer Thread
« Reply #1701 on: June 06, 2015, 06:35:52 am »

Not entirely sure, but try th
  • rders menu.
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falcn

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Re: DF2014 Question and Answer Thread
« Reply #1702 on: June 06, 2015, 07:01:10 am »

Not entirely sure, but try th
  • rders menu.
First thing I did. Nothing about cleaning.
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DwarfOfTheLand

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Re: DF2014 Question and Answer Thread
« Reply #1703 on: June 06, 2015, 07:30:56 am »

Any easy way to get water out from where you are digging?

Like, say I want to dig down but there is water underneath the earth. Anything I could do?
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Arx

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Re: DF2014 Question and Answer Thread
« Reply #1704 on: June 06, 2015, 07:35:48 am »


Water will continue to flow on from the edges of the map indefinitely though, and I think their lake connects to the map edge on multiple sides, so draining the entire cavern would involve digging drains all the way around the area they want drained.

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Wimopy

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Re: DF2014 Question and Answer Thread
« Reply #1705 on: June 06, 2015, 08:03:05 am »

@Falcn: Things to try:
Set the area traffic to restricted.
Try forbidding the contaminants? Not sure if that works or what it does.
Seal off the area.
Let a small bit of water into that cavern area. It shoud clean away everything far more efficiently than any dwarf.

Or, if it's really bothering you, DFHack has a clean command (been a while since I used it, but I doubt it changed). You can choose specific tiles or the entire fort. Depends on if you consider it too much of a cheat or not.
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falcn

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Re: DF2014 Question and Answer Thread
« Reply #1706 on: June 06, 2015, 08:15:40 am »

I believe DF took care of it somehow(?), since I don't see any more "Clean" jobs for the cavern. Dwarves probably cleaned only tiles adjacent to ones that they dug out.
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Loci

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Re: DF2014 Question and Answer Thread
« Reply #1707 on: June 06, 2015, 10:40:21 am »

I've opened a cavern that was rampaged by Forgotten beast for a couple of years. It's covered in blood and gore, and dwarves intend to clean it all.
Is there a way to tell them to not clean cavern except by using burrows or disabling cleaning for everyove?

Dwarves only initiate the "clean" task when they are idle near a mess on the same z-level. If you disable the cleaning task on any dwarves that have a reason to be in the cavern, they won't try to clean it, and neither will your other dwarves since they won't be idle in the cavern.
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falcn

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Re: DF2014 Question and Answer Thread
« Reply #1708 on: June 06, 2015, 10:46:56 am »

Dwarves only initiate the "clean" task when they are idle near a mess on the same z-level. If you disable the cleaning task on any dwarves that have a reason to be in the cavern, they won't try to clean it, and neither will your other dwarves since they won't be idle in the cavern.
Thank you, that explains it.

I have another question.
I had an incident with magma mist while dumping trash into incinerator.
Now I have !!Urist Machauler's corpse!!

Should I provide some safety measures for this area, like water reservoir and buckets? Will dwarves extinguish fires, or filling the room with 4/7 water is my only option?

Also, should I worry about this? (result of cleaning cavern that FB inhabited for a while)
Spoiler (click to show/hide)
Now almost everyone has 60+ "horrified" emotions.
« Last Edit: June 06, 2015, 11:07:53 am by falcn »
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Albedo

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Re: DF2014 Question and Answer Thread
« Reply #1709 on: June 06, 2015, 11:22:27 am »

Also, should I worry about this? (result of cleaning cavern that FB inhabited for a while)
Spoiler (click to show/hide)
Now almost everyone has 60+ "horrified" emotions.

That ~alone~ is not what you should be looking at - look at their overall happiness. If they are still happy(ish), np.

If they are not happy, then, yes - you have to start projects to get them back in the party line. Misters, upgrading common areas like dining rooms to Legendary, designed workshops, bridges and wells, and/or zoos, statue gardens, personal furniture (esp bed) or foods, esp if they fit personal preferences - all these will add up to counter-act the effects.
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