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Author Topic: Mystery Babies?  (Read 16898 times)

Lurker Z

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Re: Mystery Babies?
« Reply #30 on: July 09, 2014, 02:28:41 pm »

Winged Troll baby?... and its Husband!? What is a Winged troll baby, and why does it have a Husband? That's the question I need answered.
It's a naming convention. I've noticed it in Legends mode, when a dark/evil/w/e creature like a Crone kidnaps someone, they brainwash them and transform them in their mate, that is to say Crone Husband or Crone Wife. Apparently, that makes them a species of their own, and implicitly, their offsprings too.

Dammit guys, you're making me want to turn invasion on. Alternately, please provide a save so I can explore the caves for them.
« Last Edit: July 09, 2014, 02:31:32 pm by Lurker Z »
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Cobbler89

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Re: Mystery Babies?
« Reply #31 on: July 09, 2014, 04:52:46 pm »

Wave o' Babies!


Suddenly Teen Girl Squad makes a lot more sense.

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Lurker Z

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Re: Mystery Babies?
« Reply #32 on: July 09, 2014, 05:30:20 pm »

I've found something interesting in Legends Mode: Dark Pits, which I suppose are underground (goblin) equivalents of Dark Fortresses. This may explain a few things, you may have built over one of those.
Really want one of those saves now.
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mario384

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Re: Mystery Babies?
« Reply #33 on: July 09, 2014, 06:29:46 pm »

It was inevitable.
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NineFourEightSeven

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Re: Mystery Babies?
« Reply #34 on: July 09, 2014, 07:00:25 pm »

Maybe only slightly related, but I also have wild animals in the cavern layers listed as missing.

I have yet to even break into the caverns.
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palu

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Re: Mystery Babies?
« Reply #35 on: July 09, 2014, 08:29:46 pm »

It is terrifying
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Aristion

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Re: Mystery Babies?
« Reply #36 on: July 09, 2014, 09:16:48 pm »

I've found something interesting in Legends Mode: Dark Pits, which I suppose are underground (goblin) equivalents of Dark Fortresses. This may explain a few things, you may have built over one of those.
Really want one of those saves now.

I thought those were towers for goblins that are like an outpost with small ravines and more stuff that i dont know how to describe.
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dirkdragonslayer

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Re: Mystery Babies?
« Reply #37 on: July 09, 2014, 09:20:08 pm »

I've found something interesting in Legends Mode: Dark Pits, which I suppose are underground (goblin) equivalents of Dark Fortresses. This may explain a few things, you may have built over one of those.
Really want one of those saves now.
I have yet to check out dark pits in adventure mode, but maybe they are connected into the cave system, and babies/babysnatchers holding babies are waltzing around underground. Quick! Someone make a expedition to those pits, for the curiosity!
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palu

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Re: Mystery Babies?
« Reply #38 on: July 10, 2014, 04:09:22 pm »

They're jest a bunch of towers with goblins in them, sometimes with bedrooms below, and trenches.
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Archereon

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Re: Mystery Babies?
« Reply #39 on: July 10, 2014, 07:28:16 pm »

Based on what Toady's said in the announcement thread for the hotfix, it sounds like the mystery babies are the result of newly born babies being "duped" and somehow ending up on your unit list; it's thus almost certainly not from goblin snatchers running around through the underground.
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Deepblade

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Re: Mystery Babies?
« Reply #40 on: July 10, 2014, 09:04:51 pm »

Based on what Toady's said in the announcement thread for the hotfix, it sounds like the mystery babies are the result of newly born babies being "duped" and somehow ending up on your unit list; it's thus almost certainly not from goblin snatchers running around through the underground.

Sounds similar to what someone in the thread said earlier. Not sure who said it. hmmmm.
« Last Edit: July 10, 2014, 09:10:59 pm by Deepblade »
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fearlesslittletoaster

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Re: Mystery Babies?
« Reply #41 on: July 11, 2014, 12:24:32 am »

I am going to call this a Babystorm. On an interesting note, while one is going on your framerate tanks. The babies go away and your frame rate goes back up. My fort only has 18 Dwarves, exactly zero mods, and its not located anywhere even remotely exotic, so it has to be the Babystorm crushing the FPS.

I am currently running 40.0.02 and it has been stable otherwise.

I have a clean save of a fortress undergoing one if anyone wants it, but I have to leave until Sunday night right after this post. I will check back here if anyone still wants one then.
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Repseki

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Re: Mystery Babies?
« Reply #42 on: July 11, 2014, 04:52:35 am »

Based on what Toady's said in the announcement thread for the hotfix, it sounds like the mystery babies are the result of newly born babies being "duped" and somehow ending up on your unit list; it's thus almost certainly not from goblin snatchers running around through the underground.

While it's good that Toady seems to have an idea about whats going on, and hopefully how to fix it, I'm slightly disappointed it wasn't underground snatcher patrols using the caverns to return home.

Cleaning up all the goblinite/body parts can be tough enough in some situations, imagine all that And a flood of foreign babies.
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Parhelion

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Re: Mystery Babies?
« Reply #43 on: July 11, 2014, 07:51:14 am »

I'm disappointed, too.

I would love to liberate all those babies from the snatchers as they crossed into my domain, just so I could use them as a personal slave force and meat shields. 
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Untelligent

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Re: Mystery Babies?
« Reply #44 on: July 12, 2014, 09:38:02 pm »

Specifically, the babies were coming from historical births elsewhere in the world. All of them. Except they were getting placed on your unit list by mistake.

It also looks like the babystorms were causing the minimap crashes a lot of people were having, so another crash bites the dust. My 40.02 fort is salvageable!
« Last Edit: July 12, 2014, 09:41:22 pm by Untelligent »
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