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If the mechanics behind this RtD were simpler, would you join? (Only vote if you have not signed up)

Yes
- 7 (70%)
No
- 3 (30%)

Total Members Voted: 7


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Author Topic: Exiles of the Void -- Roll 27  (Read 41733 times)

_DivideByZero_

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Re: Exiles of the Void -- Roll 26
« Reply #405 on: August 22, 2014, 10:04:47 pm »

Can we catapult ourselves from Artosis to Heracles, the refuel and go to Gaia?

((Your character probably doesn't understand this, but just in case Varee is watching...

DeltaV cost is the minimum requirement to catapult yourself. The ship can only do ~45,000 m/s, so the only way to slingshot to Heracles is if Artosis is moving at ~40k m/s, which is plausible, but it's unlikely considering that there is liquid water on the surface.))
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Varee

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Re: Exiles of the Void -- Roll 26
« Reply #406 on: August 22, 2014, 10:07:51 pm »

I am indeed watching but i got no clue on what we should do..... What the goal again?
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Alev

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Re: Exiles of the Void -- Roll 26
« Reply #407 on: August 23, 2014, 01:04:15 am »

((Ok. I'm not doing much now, as we've already explored the ship and my character isn't really in a leadership role.))
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_DivideByZero_

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Re: Exiles of the Void -- Roll 26
« Reply #408 on: August 23, 2014, 02:03:50 am »

I am indeed watching but i got no clue on what we should do..... What the goal again?

((Make a colony. You are a colony ship after all. There are thousands of people waiting.))

((Ok. I'm not doing much now, as we've already explored the ship and my character isn't really in a leadership role.))

((That's why I killed off the captain. There is no leader, you guys have to decide for yourselves!

I see this as a perfect social commentary of sorts, the way nobody's wanting to get involved right now xD))
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Varee

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Re: Exiles of the Void -- Roll 26
« Reply #409 on: August 23, 2014, 02:55:02 am »

VEx set course for a fly by of the radiation emition.
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_DivideByZero_

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Re: Exiles of the Void -- Roll 26
« Reply #410 on: August 23, 2014, 09:59:37 pm »

VEx set course for a fly by of the radiation emition.

[5] You gently thrust forward and enter a higher orbit, and allow the object to rotate around the planet. After a few hours, the radiation source is visible on the other side of the world. As it passes by again, you see it against the background of oceans and skies: a rectangular monolith, with thrusters on one end. The otherwise-featureless body is a smooth black, with no sensors or ports directly visible.

The computer warns you that the radiation would be very intense should you get closer. A regular human inside the safety of the grav-ring would be fine, but even minute levels of radiation are too much for those whose bodies have been frozen and thus suffer from slowed cell repair. Your robotic units can easily approach it, though, and the shuttles could probably be fitted with lead shielding to protect the crew, an old trick you used to use to deploy rovers on damaged rockets.

New Trait: Danger Close (+2 to rolls when in danger of radiation, heat, or explosions)
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Varee

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Re: Exiles of the Void -- Roll 26
« Reply #411 on: August 24, 2014, 12:15:44 am »

-"ok guy that thing look important so let ry get it aboard."
Get rad shielding material on a transport shuttle and have it bring the thing onboard in a containment box
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_DivideByZero_

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Re: Exiles of the Void -- Roll 26
« Reply #412 on: August 24, 2014, 02:15:26 am »

-"ok guy that thing look important so let ry get it aboard."
Get rad shielding material on a transport shuttle and have it bring the thing onboard in a containment box

The monolith is, judging from the radius of the planet and the radius of its orbit, about two kilometers in length and vastly exceeds the size of your ship. And boxes, for that matter.
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Varee

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Re: Exiles of the Void -- Roll 26
« Reply #413 on: August 24, 2014, 03:42:31 am »

change of plan! send the miner to collect sample! get a rad shield for the sample instead
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_DivideByZero_

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Re: Exiles of the Void -- Roll 26
« Reply #414 on: August 24, 2014, 11:24:37 am »

change of plan! send the miner to collect sample! get a rad shield for the sample instead

[4] The miner is designed to chip through stone, not hardened steel. You do learn about the composition of the hull from what you can scrape off, though. It seems to be a hardened steel alloy similar to the kind used in modern startship outer armor.
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Varee

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Re: Exiles of the Void -- Roll 26
« Reply #415 on: August 24, 2014, 11:36:33 am »

-"urgg this god damn piece of junk. It is emitting immense power i we might be able to use it to fuel our nuclear engine but am running out of idea..."
Get to the beidge and attempt to shoot it with the rail gun.
(I have two more idea after this but it might not be the best to get to use plan d and plan x)
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_DivideByZero_

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Re: Exiles of the Void -- Roll 26
« Reply #416 on: August 24, 2014, 11:58:10 am »

-"urgg this god damn piece of junk. It is emitting immense power i we might be able to use it to fuel our nuclear engine but am running out of idea..."
Get to the beidge and attempt to shoot it with the rail gun.
(I have two more idea after this but it might not be the best to get to use plan d and plan x)

[4] You set the target for the computer, which then lays a firing solution. As you hit 'confirm,' the hull immediately shudders. By the time you look back at the monitor, there is already a burst of plasma and shrapnel expanding from the site of the impact.

Fortunately, there is no hostile response. You observe a surface a few meters beneath the outer armor layer, scarred but not punctured by the hypervelocity impact.
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Varee

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Re: Exiles of the Void -- Roll 26
« Reply #417 on: August 24, 2014, 12:06:25 pm »

(( i feel like i should give the other time to respond before i pull an even more drastic measure on this thing.....  Plan d is to deorbit that thing, shouldnt be to hard right?))
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_DivideByZero_

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Re: Exiles of the Void -- Roll 26
« Reply #418 on: August 24, 2014, 12:15:34 pm »

(( i feel like i should give the other time to respond before i pull an even more drastic measure on this thing.....  Plan d is to deorbit that thing, shouldnt be to hard right?))

((Into the ocean? Better check if it floats first. Deorbiting it might take all your fuel, since its absolutely huge, but it's possible.))
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Nunzillor

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Re: Exiles of the Void -- Roll 26
« Reply #419 on: August 24, 2014, 12:19:50 pm »

((Well, guess we'll never find out what that monolith does now...))
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