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Author Topic: First Impressions .40.01 AND BEYOND! (Adventure Mode)  (Read 109283 times)

Rumrusher

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Re: First Impressions .40.01 (Adventure Mode)
« Reply #390 on: July 09, 2014, 07:22:27 am »

so every one stop fighting the living and start fighting the unliving, since you can't talk them out of mangling your face.
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tuypo1

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Re: First Impressions .40.01 (Adventure Mode)
« Reply #391 on: July 09, 2014, 07:23:19 am »

ok i think all these dwarfs are just walking through also theres quite a lot of them they must be an army i hope there going of to fight elves because they wont tell me what there doing
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tuypo1

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Re: First Impressions .40.01 (Adventure Mode)
« Reply #392 on: July 09, 2014, 07:24:09 am »

so every one stop fighting the living and start fighting the unliving, since you can't talk them out of mangling your face.

more inportantly you dont have to talk them into mangling your face they do it without you making them
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tuypo1

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Re: First Impressions .40.01 (Adventure Mode)
« Reply #393 on: July 09, 2014, 07:26:28 am »

hm this ogre is getting away and all the vilagers will do to help is draw there weapons good thing i can run now taste hot sprint i might not be fast right now but ill pick up speed

edit hm i wonder if higer speed lets me move into a more powerfull charge ill try
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tuypo1

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Re: First Impressions .40.01 (Adventure Mode)
« Reply #394 on: July 09, 2014, 07:33:22 am »


so finally got corpses fresh to reanimate and the undead murder folks proper unlike their living counterparts.
During a visit of a lair I claimed the elf swordsman did this.

Combat is great if you just push all that onto minions and watch from afar.

find a tomb plently of corpses
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Rumrusher

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Re: First Impressions .40.01 (Adventure Mode)
« Reply #395 on: July 09, 2014, 07:38:10 am »

okay so met a local necromancer dwarf and had a nice small chat, then wonder what if I open the doors to the hamlet after the rise of the zombie apoc,
before I could do that the same necromancer dwarf open the door for me and got bullrushed by a undead human and was killed.


I reanimated his corpse  but god that could have been me. this game is great. also the undead are getting smarter.
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I thought I would I had never hear my daughter's escapades from some boy...
DAMN YOU RUMRUSHER!!!!!!!!
"body swapping and YOU!"
Adventure in baby making!Adv Homes

Broseph Stalin

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Re: First Impressions .40.01 (Adventure Mode)
« Reply #396 on: July 09, 2014, 07:43:34 am »

okay so met a local necromancer dwarf and had a nice small chat, then wonder what if I open the doors to the hamlet after the rise of the zombie apoc,
before I could do that the same necromancer dwarf open the door for me and got bullrushed by a undead human and was killed.


I reanimated his corpse  but god that could have been me. this game is great. also the undead are getting smarter.

Also substantially harder to kill. They don't just collapse from a good stiff punch anymore.

mineforce

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Re: First Impressions .40.01 (Adventure Mode)
« Reply #397 on: July 09, 2014, 08:00:03 am »

Does the post world gen even work? Can someone explain it to be.
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Who's born in the fortress, die in the fortress

scrdest

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Re: First Impressions .40.01 (Adventure Mode)
« Reply #398 on: July 09, 2014, 08:03:00 am »

Does the post world gen even work? Can someone explain it to be.

It just simulates two weeks' worth of history every time you start a new adventure. It's hard to tell, with the low time scale, but it probably does work.
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mineforce

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Re: First Impressions .40.01 (Adventure Mode)
« Reply #399 on: July 09, 2014, 08:24:00 am »

So I was playing adventure mode and night was falling. So I fast traveled to a dwarves hillock, the minute I left fast travel my computer went into cardiac arrest. But I still tried to go inside the hill lock, the minute I step through the doors... There like 80 prone dwarves and some humans! Why that many?
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tuypo1

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Re: First Impressions .40.01 (Adventure Mode)
« Reply #400 on: July 09, 2014, 08:53:07 am »

okay so met a local necromancer dwarf and had a nice small chat, then wonder what if I open the doors to the hamlet after the rise of the zombie apoc,
before I could do that the same necromancer dwarf open the door for me and got bullrushed by a undead human and was killed.


I reanimated his corpse  but god that could have been me. this game is great. also the undead are getting smarter.

wow adventure mode is finaly bring out storys of the same quality as fort mode
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kulik

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Re: First Impressions .40.01 (Adventure Mode)
« Reply #401 on: July 09, 2014, 09:04:27 am »

okay so met a local necromancer dwarf and had a nice small chat, then wonder what if I open the doors to the hamlet after the rise of the zombie apoc,
before I could do that the same necromancer dwarf open the door for me and got bullrushed by a undead human and was killed.


I reanimated his corpse  but god that could have been me. this game is great. also the undead are getting smarter.

Also substantially harder to kill. They don't just collapse from a good stiff punch anymore.

They can sprint and climb btw, so they are definitely not Romero's Zeds. They even live after you chop their heads off.  ...not sure if I like it.  :-\
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Bloax

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Re: First Impressions .40.01 (Adventure Mode)
« Reply #402 on: July 09, 2014, 09:09:22 am »

Worth noting is that they can turn your head into a pulp with a single punch thanks to their immense strength.
oh and you'll pass out the moment they turn any other part of you into goo (for some mysterious reason pain knocks people out far too often now)
and then your head is the next thing to turn into a bloody pulp

have fun
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oh_no

Rumrusher

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Re: First Impressions .40.01 (Adventure Mode)
« Reply #403 on: July 09, 2014, 09:15:36 am »

so instead of having millions of undead necromancer adventurers now have 7 elite super soldier undead that can punch an elf brain into gorey mess.
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I thought I would I had never hear my daughter's escapades from some boy...
DAMN YOU RUMRUSHER!!!!!!!!
"body swapping and YOU!"
Adventure in baby making!Adv Homes

Broseph Stalin

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Re: First Impressions .40.01 (Adventure Mode)
« Reply #404 on: July 09, 2014, 09:19:55 am »

Worth noting is that they can turn your head into a pulp with a single punch thanks to their immense strength.
oh and you'll pass out the moment they turn any other part of you into goo (for some mysterious reason pain knocks people out far too often now)
and then your head is the next thing to turn into a bloody pulp

have fun

Instead of actually trying to kill them outright I now just focus on diminishing their capacity to kill via dismembement.
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