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Author Topic: First Impressions .40.01 AND BEYOND! (Adventure Mode)  (Read 115766 times)

Guardian G.I.

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Re: First Impressions .40.01 (Adventure Mode)
« Reply #225 on: July 08, 2014, 04:19:50 pm »

I've added the [INDIV_CONTROLLABLE] tag for bronze colossi. Everyone is constantly attacking my bronze colossus adventurer for some reason.
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Mesa

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Re: First Impressions .40.01 (Adventure Mode)
« Reply #226 on: July 08, 2014, 04:23:24 pm »

Killed a lone glassmaker in a human hamlet. Old school murder action, now with 100% less hivemind bullcrap!
She had some really decent clothes tho. Now all I need is a bag I can wear to store my foodstuffs (a lot of lettuce around) and I can go on a life of assassinating people. ;D
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Sergarr

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Re: First Impressions .40.01 (Adventure Mode)
« Reply #227 on: July 08, 2014, 04:25:00 pm »

I've had the same thing with Legendary Super Saiyan and Bionic Android in DBZ mod.

Also, in that mod, saiyan kings have something on their side because one of them managed to take 5-6 steps to my 1.

And they hide pretty well.
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SOLDIER First

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Re: First Impressions .40.01 (Adventure Mode)
« Reply #228 on: July 08, 2014, 04:27:30 pm »

PTW.
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Greiger

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Re: First Impressions .40.01 (Adventure Mode)
« Reply #229 on: July 08, 2014, 04:59:01 pm »

I went to town and saw an armorer's shop with a lone shopkeeper.   One bloody murder later I'm fully kitted out in armor.  I recruit a maceman on my adventure and get ambushed in town.  But they aren't after me, they are after my maceman buddy and a merchant.

We are severely outnumbered so I go hide in a corner in a very 'I don't know him' way, and then loot the coins off the merchant and the gear off my ex-maceman before recruiting one of the crossbowmen attackers.

Towns are nuts.
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DrKillPatient

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Re: First Impressions .40.01 (Adventure Mode)
« Reply #230 on: July 08, 2014, 05:00:20 pm »

It seems harder to inflict serious head injuries now, with a heavy attack + stab being seemingly necessary for a likely kill using a bronze sword. I doubt skulls got thicker; the atck force calculations likely changed.
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Untelligent

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Re: First Impressions .40.01 (Adventure Mode)
« Reply #231 on: July 08, 2014, 05:08:37 pm »

It seems harder to inflict serious head injuries now, with a heavy attack + stab being seemingly necessary for a likely kill using a bronze sword. I doubt skulls got thicker; the atck force calculations likely changed.


I actually do remember Toady saying he made skulls bulkier.
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Arcvasti

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Re: First Impressions .40.01 (Adventure Mode)
« Reply #232 on: July 08, 2014, 05:10:16 pm »

It seems harder to inflict serious head injuries now, with a heavy attack + stab being seemingly necessary for a likely kill using a bronze sword. I doubt skulls got thicker; the atck force calculations likely changed.


I actually do remember Toady saying he made skulls bulkier.

Go for the neck instead. It works WAY better. And a stealth heavy kick to the head usually results in a KO.
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redwallzyl

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Re: First Impressions .40.01 (Adventure Mode)
« Reply #233 on: July 08, 2014, 05:14:24 pm »

I'm just in a fort with no exit.....
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Guardian G.I.

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Re: First Impressions .40.01 (Adventure Mode)
« Reply #234 on: July 08, 2014, 05:16:40 pm »

I'm just in a fort with no exit.....
Kill everyone.
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this means that a donation of 30 dollars to a developer that did not deliver would equal 4.769*10^-14 hitlers stolen from you
that's like half a femtohitler
and that is terrible
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Arcvasti

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Re: First Impressions .40.01 (Adventure Mode)
« Reply #235 on: July 08, 2014, 05:17:27 pm »

I'm just in a fort with no exit.....

Try fast-travelling. In my latest dwarven adventurer game, I could travel through the tunnels for a LONG ways. I never found a way up to the surface, but I had some fun.
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Guardian G.I.

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Re: First Impressions .40.01 (Adventure Mode)
« Reply #236 on: July 08, 2014, 05:25:42 pm »

Sleeping until dawn crashes the game
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this means that a donation of 30 dollars to a developer that did not deliver would equal 4.769*10^-14 hitlers stolen from you
that's like half a femtohitler
and that is terrible
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AnotherDwarvernDeath

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Re: First Impressions .40.01 (Adventure Mode)
« Reply #237 on: July 08, 2014, 05:27:52 pm »

Sleeping until dawn crashes the game

Hasn't for me yet, though occasionally I just flat-out sleep for 24 hours instead of waking up. Definitely bugged.
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Broseph Stalin

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Re: First Impressions .40.01 (Adventure Mode)
« Reply #238 on: July 08, 2014, 05:29:32 pm »

Sleeping until dawn crashes the game

What were the circumstances? My adventurer sleeps until dawn every night and I don't think I've ever crashed while asleep.

Sergarr

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Re: First Impressions .40.01 (Adventure Mode)
« Reply #239 on: July 08, 2014, 05:29:54 pm »

Sleeping until dawn crashes the game

Hasn't for me yet, though occasionally I just flat-out sleep for 24 hours instead of waking up. Definitely bugged.
I confirm 24 hours sleep thing happened to me, too.
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