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Author Topic: First Impressions .40.01 AND BEYOND!  (Read 114219 times)

Nyxalinth

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Re: First Impressions .40.02
« Reply #450 on: July 12, 2014, 06:19:06 pm »

I was about to say "Since when could Crundles fly." and than i remembered climbing.

Hooray, I've been sigg'ed!

Someone else--might have been you--mentioned meeting areas as a way  to cut down on climbing trees.  I'll try it and see what happens.
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Nyxalinth likes the color blue, gaming, writing, art, cats for their aloofness,  Transformers for their sentience and ability to transform, and the Constructicons for their hard work and building skills. Whenever possible, she prefers to consume bacon cheeseburgers and pinot noir. She absolutely detests stupid people.

TheHossofMoss

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Re: First Impressions .40.01
« Reply #451 on: July 12, 2014, 06:27:28 pm »

I like what they have done with hunting: I had no hunters, starting out with. Took me a while to get settled in, and in my haste, I forgot to make a farm. So I recruited my Wood Burner to become a hunter.

A herd of elephants were nearby, and we had tons of arrows. Instead of sneaking up on them like the last version, she SPRINTS AT FULL SPEED at them, and shooting wildly. She managed to hit one, and then she shot it full of arrows until she was out of them, and returned to the fort.

The elephant bled to death shortly after, but now she won't go and return the kill. Nor, will my butcher go and clean the animal. It also shows up as "missing" in the Dead/Missing Tab, even though she's walked over there twice for some strange reason, but still reported as "missing."

Make sure you have a refuse pile and your dwarves are ordered to pick up refuse outside.

I did, but it doesn't matter now since that was before the update haha. Thanks for the pointer, though.
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CaptainArchmage

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Re: First Impressions .40.02
« Reply #452 on: July 12, 2014, 06:41:33 pm »

Alright, two things:

First, is it at all possible to update the saves from 0.40.01 to work with 0.40.02? I haven’t been using autosave.

Secondly, has the range of necromancer towers been extended indefinitely? In 0.34.11, it was about 10 tiles or so. However, I have a medium world with some towers in one corner of the world, and when trying to site a fortress, it seems there aren’t any places out of range, they still show up in the entities list.
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Rince Wind

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Re: First Impressions .40.02
« Reply #453 on: July 12, 2014, 06:43:21 pm »

My dwarves have axes, but had them from the beginning, but they are all wrestlers now. When that recruit came into the squad and wrestled that emu long enought to become a competent wrestler, they all startet wrestling. Now they are legendary fighters, at least one is legendary in discipline, and observer seems to be the skill that is the 3rd highest. wrestling is around accomplished, while axe is around talented-proficient.
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Volfgarix

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Re: First Impressions .40.02
« Reply #454 on: July 12, 2014, 06:43:54 pm »

This is old behavior.
http://www.bay12games.com/dwarves/mantisbt/view.php?id=5958

No, no.  That "bug" was for unarmed dwarves.  Wrestlers.  They had no weapons.

My dwarves have weapons.  But they still use wrestling moves (and punches, etc.) while sparring.  This is new behavior.  I'm just warning people.
I had this too. in 40.01 my speardwarves decided to punch things instead of stabbing. I'm sure this is in 40.02 too.
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Psieye

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Re: First Impressions .40.02
« Reply #455 on: July 12, 2014, 07:03:53 pm »

Unretired a fort. The dwarves assigned a hammerer in my absence. They also lost track of some ownership - they disowned some clothes and my expedition leader doesn't think he has an office anymore even though it's still assigned to him. Freeing and reassigning solved that. Surprisingly, workshop profiles are still intact. Farm plots lose all their growing tiles I think. Some serious science is warranted for what is remembered and forgotten.
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greycat

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Re: First Impressions .40.02
« Reply #456 on: July 12, 2014, 09:50:19 pm »

My dwarves have axes, but had them from the beginning, but they are all wrestlers now.

Yup, same here.  Mix of spears and axes, but now all three of my mil dwarves are Wrestlers.  My militia commander has her -steel spear- "Strapped to Upper Body", and is doing an Individual weapon drill.  Same for Endok with his axe, doing an Individual weapon drill with the axe Strapped to Upper Body.  Only Tulon has her spear in her hand.
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dennislp3

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Re: First Impressions .40.02
« Reply #457 on: July 12, 2014, 09:51:27 pm »

doubtful but I wonder if this is intended in some way?
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Splint

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Re: First Impressions .40.02
« Reply #458 on: July 12, 2014, 10:02:16 pm »

I fail to see the problem with wrestler-weapondwarves. They'll still use thier weapons and shields, just now punches and grapples are slightly more likely, including grapples with thier weapons. I'm personally glad the wrestler skill raises at a competitive rate to other skills now. Once tried to train some wrestlers and in four years of straight training they were only around proficient compared to the dozen weapon masters I had.

JoeJoe

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Re: First Impressions .40.02
« Reply #459 on: July 12, 2014, 10:04:20 pm »

My dwarves have axes, but had them from the beginning, but they are all wrestlers now.

Yup, same here.  Mix of spears and axes, but now all three of my mil dwarves are Wrestlers.  My militia commander has her -steel spear- "Strapped to Upper Body", and is doing an Individual weapon drill.  Same for Endok with his axe, doing an Individual weapon drill with the axe Strapped to Upper Body.  Only Tulon has her spear in her hand.

Hmm, maybe it's because the dwarves climbed somewhere and had to put away their weapons and they never bothered to take the weapons back into their hands.
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dennislp3

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Re: First Impressions .40.02
« Reply #460 on: July 12, 2014, 10:04:33 pm »

I don't mind it either since it comes into play especially if they lose a weapon for some reason...but it would be nice if striker and kicker trained as well...or better yet you could choose what to train for a squad >.>

My only issue with wrestling is the issue where they grab and let go until they grab something they can actually break...then they are pretty badass
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Splint

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Re: First Impressions .40.02
« Reply #461 on: July 12, 2014, 10:09:02 pm »

Or grab their squad leader's ear where they proceed to hurl them across the floor, breaking their arm. :P

Aristion

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Re: First Impressions .40.02
« Reply #462 on: July 12, 2014, 11:06:07 pm »

Interacial marrige is a thing now; an elf married a human.
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I kept imagining this guy go "By Armok, not the dead roaches! Oh gods the hamsters oh the dwarfmanity!"
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Awessum Possum

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Re: First Impressions .40.02
« Reply #463 on: July 13, 2014, 12:14:01 am »

Is brewing still broken?
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Spehss _

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Re: First Impressions .40.02
« Reply #464 on: July 13, 2014, 12:48:25 am »

Is brewing still broken?

Don't think so. Seemed like it wasn't working for me but I actually just needed more pots to store drinks in.
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Turns out you can seriously not notice how deep into this shit you went until you get out.
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