I'm working on adding minotaurs as an additional race. They don't seem to use the race-specific weapons I added to them.
item_mod
[OBJECT:ITEM]
[ITEM_WEAPON:ITEM_WEAPON_CROSSBOW_BLADED]
[NAME:crossbow:crossbows]
[ADJECTIVE:bladed]
[SIZE:800]
[SKILL:AXE]
[RANGED:CROSSBOW:QUARREL]
[SHOOT_FORCE:1200]
[SHOOT_MAXVEL:200]
[TWO_HANDED:0]
[MINIMUM_SIZE:30000]
[MATERIAL_SIZE:4]
[ATTACK:EDGE:60000:8000:hack:hacks:NO_SUB:1250]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ATTACK:BLUNT:60000:8000:bash:bashes:NO_SUB:1250]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ITEM_AMMO:ITEM_AMMO_QUARRELS]
[NAME:quarrel:quarrels]
[CLASS:QUARREL]
[SIZE:250]
[ATTACK:EDGE:5:1300:stab:stabs:NO_SUB:1100]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ITEM_WEAPON:ITEM_WEAPON_SWORD_GREAT]
[NAME:greatsword:greatswords]
[SIZE:1300]
[SKILL:SWORD]
[TWO_HANDED:130000]
[MINIMUM_SIZE:90000]
[MATERIAL_SIZE:7]
[ATTACK:EDGE:140000:8000:slash:slashes:NO_SUB:1250]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ATTACK:EDGE:75:4000:stab:stabs:NO_SUB:1000]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ATTACK:BLUNT:140000:8000:slap:slaps:flat:1250]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ATTACK:BLUNT:125:1000:strike:strikes:pommel:1000]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ITEM_WEAPON:ITEM_WEAPON_SPEAR_GREAT]
[NAME:greatspear:greatspears]
[SIZE:900]
[SKILL:SPEAR]
[TWO_HANDED:100000]
[MINIMUM_SIZE:75000]
[MATERIAL_SIZE:5]
[ATTACK:EDGE:25:12000:stab:stabs:NO_SUB:1000]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ATTACK:BLUNT:10000:6000:bash:bashes:shaft:1250]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ITEM_WEAPON:ITEM_WEAPON_CLAW_GREAT]
[NAME:greatclaw:greatclaws]
[SIZE:400]
[SKILL:GRASP_STRIKE]
[TWO_HANDED:50000]
[MINIMUM_SIZE:30000]
[MATERIAL_SIZE:3]
[ATTACK:EDGE:50:1500:slash:slashes:NO_SUB:1500]
[ATTACK_PREPARE_AND_RECOVER:2:2]
[ATTACK:BLUNT:500:750:bash:bashes:grip:1000]
[ATTACK_PREPARE_AND_RECOVER:2:2]
[ITEM_WEAPON:ITEM_WEAPON_WHIP_WEIGHTED]
[NAME:whip:whips]
[ADJECTIVE:weighted]
[SIZE:200]
[SKILL:WHIP]
[TWO_HANDED:55000]
[MINIMUM_SIZE:45000]
[MATERIAL_SIZE:2]
[ATTACK:BLUNT:1:10:lash:lashes:NO_SUB:6000]
[ATTACK_PREPARE_AND_RECOVER:4:4]
[ATTACK_FLAG_BAD_MULTIATTACK]
[ITEM_WEAPON:ITEM_WEAPON_PICKAXE]
[NAME:pickaxe:pickaxes]
[SIZE:750]
[SKILL:MINING]
[TWO_HANDED:80000]
[MINIMUM_SIZE:60000]
[MATERIAL_SIZE:5]
[ATTACK:EDGE:100:4000:strike:strikes:point:2000]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ATTACK:EDGE:80000:4000:hack:hacks:blade:1500]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ITEM_SHIELD:ITEM_SHIELD_SHIELD_GREAT]
[NAME:greatshield:greatshields]
[ARMORLEVEL:3]
[BLOCKCHANCE:30]
[UPSTEP:2]
[MATERIAL_SIZE:5]
entity_mod
[OBJECT:ENTITY]
[ENTITY:WARPATH]
[CREATURE:MINOTAUR]
[TRANSLATION:MINOTAUR]
[ADVENTURE_TIER:4]
[DIGGER:ITEM_WEAPON_PICKAXE]
[WEAPON:ITEM_WEAPON_WHIP]
[WEAPON:ITEM_WEAPON_WHIP_WEIGHTED]
[WEAPON:ITEM_WEAPON_AXE_BATTLE]
[WEAPON:ITEM_WEAPON_SPEAR_GREAT]
[WEAPON:ITEM_WEAPON_PIKE]
[WEAPON:ITEM_WEAPON_HALBERD]
[WEAPON:ITEM_WEAPON_SWORD_2H]
[WEAPON:ITEM_WEAPON_SWORD_LONG]
[WEAPON:ITEM_WEAPON_SWORD_GREAT]
[WEAPON:ITEM_WEAPON_MAUL]
[WEAPON:ITEM_WEAPON_AXE_GREAT]
[WEAPON:ITEM_WEAPON_CLAW_GREAT]
[WEAPON:ITEM_WEAPON_SCOURGE]
[WEAPON:ITEM_WEAPON_FLAIL]
[WEAPON:ITEM_WEAPON_MORNINGSTAR]
[WEAPON:ITEM_WEAPON_SCIMITAR]
[WEAPON:ITEM_WEAPON_CROSSBOW_BLADED]
[AMMO:ITEM_AMMO_QUARRELS]
[ARMOR:ITEM_ARMOR_BREASTPLATE:COMMON]
[ARMOR:ITEM_ARMOR_MAIL_SHIRT:COMMON]
[ARMOR:ITEM_ARMOR_LEATHER:COMMON]
[ARMOR:ITEM_ARMOR_CLOAK:COMMON]
[ARMOR:ITEM_ARMOR_TUNIC:COMMON]
[ARMOR:ITEM_ARMOR_ROBE:COMMON]
[HELM:ITEM_HELM_HELM:COMMON]
[HELM:ITEM_HELM_CAP:COMMON]
[HELM:ITEM_HELM_HOOD:COMMON]
[HELM:ITEM_HELM_MASK:COMMON]
[GLOVES:ITEM_GLOVES_GAUNTLETS:COMMON]
[GLOVES:ITEM_GLOVES_GLOVES:COMMON]
[PANTS:ITEM_PANTS_PANTS:COMMON]
[PANTS:ITEM_PANTS_GREAVES:COMMON]
[PANTS:ITEM_PANTS_LEGGINGS:COMMON]
[PANTS:ITEM_PANTS_LOINCLOTH:COMMON]
[SHIELD:ITEM_SHIELD_SHIELD_GREAT]
[SIEGEAMMO:ITEM_SIEGEAMMO_BALLISTA]
[TRAPCOMP:ITEM_TRAPCOMP_GIANTAXEBLADE]
[TRAPCOMP:ITEM_TRAPCOMP_ENORMOUSCORKSCREW]
[TRAPCOMP:ITEM_TRAPCOMP_SPIKEDBALL]
[TRAPCOMP:ITEM_TRAPCOMP_LARGESERRATEDDISC]
[TRAPCOMP:ITEM_TRAPCOMP_MENACINGSPIKE]
[INSTRUMENT:ITEM_INSTRUMENT_DRUM]
[CLOTHING]
[SUBTERRANEAN_CLOTHING]
[CURRENCY:COPPER:1]
[CURRENCY:SILVER:2]
[RELIGION:PANTHEON]
[RELIGION_SPHERE:REVENGE]
[RELIGION_SPHERE:STRENGTH]
[RELIGION_SPHERE:VICTORY]
[RELIGION_SPHERE:WAR]
[SPHERE_ALIGNMENT:REVENGE:512]
[SPHERE_ALIGNMENT:STRENGTH:512]
[SPHERE_ALIGNMENT:VICTORY:1024]
[SPHERE_ALIGNMENT:WAR:1024]
[SELECT_SYMBOL:WAR:NAME_WAR]
[SUBSELECT_SYMBOL:WAR:VIOLENT]
[SELECT_SYMBOL:BATTLE:NAME_BATTLE]
[SUBSELECT_SYMBOL:BATTLE:VIOLENT]
[SELECT_SYMBOL:SIEGE:NAME_SIEGE]
[SUBSELECT_SYMBOL:SIEGE:VIOLENT]
[SELECT_SYMBOL:ROAD:NAME_ROAD]
[SUBSELECT_SYMBOL:ROAD:WILD]
[SELECT_SYMBOL:TUNNEL:NAME_TUNNEL]
[SUBSELECT_SYMBOL:TUNNEL:DARKNESS]
[SELECT_SYMBOL:BRIDGE:NAME_BRIDGE]
[SELECT_SYMBOL:WALL:NAME_WALL]
[SELECT_SYMBOL:REMAINING:EVIL]
[CULL_SYMBOL:ALL:DOMESTIC]
[CULL_SYMBOL:ALL:FLOWERY]
[CULL_SYMBOL:ALL:HOLY]
[CULL_SYMBOL:ALL:PEACE]
[CULL_SYMBOL:ALL:UGLY]
[CULL_SYMBOL:ALL:GOOD]
[CULL_SYMBOL:ALL:SUBORDINATE]
[CULL_SYMBOL:ALL:ROMANTIC]
[CULL_SYMBOL:ALL:THOUGHT]
[CULL_SYMBOL:ALL:LIGHT]
[CULL_SYMBOL:ALL:SILENCE]
[CULL_SYMBOL:ALL:TRUTH]
[STONE_PREF]
[METAL_PREF]
[USE_CAVE_ANIMALS]
[USE_EVIL_ANIMALS]
[USE_EVIL_PLANTS]
[USE_EVIL_WOOD]
[USE_ANIMAL_PRODUCTS]
[USE_MISC_PROCESSED_WOOD_PRODUCTS]
[EQUIPMENT_IMPROVEMENTS]
[ABUSE_BODIES]
[ART_FACET_MODIFIER:GOOD:0]
[ART_FACET_MODIFIER:EVIL:512]
[FRIENDLY_COLOR:5:0:1]
[DEFAULT_SITE_TYPE:DARK_FORTRESS]
[LIKES_SITE:DARK_FORTRESS]
[TOLERATES_SITE:CITY]
[TOLERATES_SITE:CAVE_DETAILED]
[START_BIOME:ANY_LAND]
[BIOME_SUPPORT:ALL_MAIN:1]
[BIOME_SUPPORT:ANY_RIVER:1]
[PROGRESS_TRIGGER_POPULATION:1]
[PROGRESS_TRIGGER_PRODUCTION:1]
[PROGRESS_TRIGGER_TRADE:1]
[PROGRESS_TRIGGER_POP_SIEGE:1]
[PROGRESS_TRIGGER_PROD_SIEGE:1]
[PROGRESS_TRIGGER_TRADE_SIEGE:1]
[ACTIVE_SEASON:SPRING]
[ACTIVE_SEASON:SUMMER]
[ACTIVE_SEASON:AUTUMN]
[ACTIVE_SEASON:WINTER]
[MAX_STARTING_CIV_NUMBER:100]
[MAX_POP_NUMBER:10000]
[MAX_SITE_POP_NUMBER:200]
[BEAST_HUNTER]
[SCOUT]
[WANDERER]
[PERMITTED_JOB:MINER]
[PERMITTED_JOB:CARPENTER]
[PERMITTED_JOB:BOWYER]
[PERMITTED_JOB:WOODCUTTER]
[PERMITTED_JOB:ENGRAVER]
[PERMITTED_JOB:MASON]
[PERMITTED_JOB:ANIMAL_CARETAKER]
[PERMITTED_JOB:ANIMAL_TRAINER]
[PERMITTED_JOB:HUNTER]
[PERMITTED_JOB:TRAPPER]
[PERMITTED_JOB:ANIMAL_DISSECTOR]
[PERMITTED_JOB:FURNACE_OPERATOR]
[PERMITTED_JOB:WEAPONSMITH]
[PERMITTED_JOB:ARMORER]
[PERMITTED_JOB:BLACKSMITH]
[PERMITTED_JOB:LEATHERWORKER]
[PERMITTED_JOB:BONE_CARVER]
[PERMITTED_JOB:WEAVER]
[PERMITTED_JOB:CLOTHIER]
[PERMITTED_JOB:GELDER]
[PERMITTED_JOB:COOK]
[PERMITTED_JOB:SHEARER]
[PERMITTED_JOB:SPINNER]
[PERMITTED_JOB:BUTCHER]
[PERMITTED_JOB:TANNER]
[PERMITTED_JOB:DYER]
[PERMITTED_JOB:HERBALIST]
[PERMITTED_JOB:BREWER]
[PERMITTED_JOB:WOOD_BURNER]
[PERMITTED_JOB:MECHANIC]
[PERMITTED_JOB:SIEGE_ENGINEER]
[PERMITTED_JOB:SIEGE_OPERATOR]
[PERMITTED_JOB:PUMP_OPERATOR]
[PERMITTED_JOB:TRADER]
[PERMITTED_JOB:ARCHITECT]
[PERMITTED_JOB:DIAGNOSER]
[PERMITTED_JOB:BONE_SETTER]
[PERMITTED_JOB:SUTURER]
[PERMITTED_JOB:SURGEON]
[PERMITTED_REACTION:TAN_A_HIDE]
[PERMITTED_REACTION:RENDER_FAT]
[WORLD_CONSTRUCTION:TUNNEL]
[WORLD_CONSTRUCTION:BRIDGE]
[ETHIC:KILL_ENTITY_MEMBER:PERSONAL_MATTER]
[ETHIC:KILL_NEUTRAL:REQUIRED]
[ETHIC:KILL_ENEMY:REQUIRED]
[ETHIC:KILL_ANIMAL:ACCEPTABLE]
[ETHIC:KILL_PLANT:ACCEPTABLE]
[ETHIC:TORTURE_AS_EXAMPLE:ACCEPTABLE]
[ETHIC:TORTURE_FOR_INFORMATION:REQUIRED]
[ETHIC:TORTURE_FOR_FUN:ACCEPTABLE]
[ETHIC:TORTURE_ANIMALS:ACCEPTABLE]
[ETHIC:TREASON:PUNISH_CAPITAL]
[ETHIC:OATH_BREAKING:PERSONAL_MATTER]
[ETHIC:LYING:PERSONAL_MATTER]
[ETHIC:VANDALISM:REQUIRED]
[ETHIC:TRESPASSING:PERSONAL_MATTER]
[ETHIC:THEFT:PERSONAL_MATTER]
[ETHIC:ASSAULT:PERSONAL_MATTER]
[ETHIC:SLAVERY:PERSONAL_MATTER]
[ETHIC:EAT_SAPIENT_OTHER:PERSONAL_MATTER]
[ETHIC:EAT_SAPIENT_KILL:REQUIRED]
[ETHIC:MAKE_TROPHY_SAME_RACE:ACCEPTABLE]
[ETHIC:MAKE_TROPHY_SAPIENT:ACCEPTABLE]
[ETHIC:MAKE_TROPHY_ANIMAL:ACCEPTABLE]
[VALUE:LAW:-50]
[VALUE:LOYALTY:-10]
[VALUE:FAMILY:-10]
[VALUE:FRIENDSHIP:-30]
[VALUE:POWER:50]
[VALUE:TRUTH:-50]
[VALUE:CUNNING:0]
[VALUE:ELOQUENCE:-50]
[VALUE:FAIRNESS:-50]
[VALUE:DECORUM:-50]
[VALUE:TRADITION:-20]
[VALUE:ARTWORK:-50]
[VALUE:COOPERATION:-30]
[VALUE:INDEPENDENCE:25]
[VALUE:STOICISM:10]
[VALUE:INTROSPECTION:-50]
[VALUE:SELF_CONTROL:-50]
[VALUE:TRANQUILITY:-30]
[VALUE:HARMONY:-30]
[VALUE:MERRIMENT:-10]
[VALUE:CRAFTSMANSHIP:-50]
[VALUE:MARTIAL_PROWESS:30]
[VALUE:SKILL:20]
[VALUE:HARD_WORK:10]
[VALUE:SACRIFICE:-50]
[VALUE:COMPETITION:25]
[VALUE:PERSEVERANCE:-15]
[VALUE:LEISURE_TIME:-10]
[VALUE:COMMERCE:-50]
[VALUE:ROMANCE:-5]
[VALUE:NATURE:-30]
[VALUE:PEACE:-50]
[SITE_VARIABLE_POSITIONS:ALL]
[BANDITRY:25]
[LOCAL_BANDITRY]
[SIEGER]
[BABYSNATCHER]
[STONE_SHAPE:RECTANGULAR_CABOCHON]
[GEM_SHAPE:RECTANGULAR_CABOCHON]
[GEM_SHAPE:POINT_CUT_GEM]
[POSITION:WARLORD]
[NAME_MALE:warlord:warlords]
[NAME_FEMALE:warlady:warladies]
[RULES_FROM_LOCATION]
[GENDER:MALE]
[BRAG_ON_KILL]
[CHAT_WORTHY]
[KILL_QUEST]
[DETERMINES_COIN_DESIGN]
[DO_NOT_CULL]
[EXPORTED_IN_LEGENDS]
[FLASHES]
[NUMBER:1]
[PRECEDENCE:1]
[SPECIAL_BURIAL]
[SPOUSE:favorite:favorites]
[SUCCESSION:BY_HEIR]
[RESPONSIBILITY:EXECUTIONS]
[EXECUTION_SKILL:STRIKER]
[RESPONSIBILITY:LAW_MAKING]
[RESPONSIBILITY:MILITARY_GOALS]
[RESPONSIBILITY:MILITARY_STRATEGY]
[RESPONSIBILITY:RELIGION]
A siege of 11 minotaurs showed up at a fort after about three years. None of them were wielding the weighted whips, the greatclaws, or any other custom weapon. Can someone explain why?
Additionally, I'm having problems with the warlord position. It seems that only demons and other masquerading creatures can take the role. My goal was that each minotaur civ would have a single warlord at all times, and I'm not sure what I'm doing wrong to achieve that. It seems that the race usually gets a Lord or Lady sooner or later, even though I explicitly removed the [VARIABLE_POSITIONS] tags. Can someone explain what's going on?
Lastly, is there a good way to engage the civilization in constant war with other races WITHOUT adding the [BABYSNATCHER] tag? Minotaurs would just as soon eat stolen children as train them to be members of the civ, so the current behavior with that tag is extremely unrealistic.