If I add ITEMS_ARMOR or ITEMS_WEAPON to a bunch of metals and then gen a world will I encounter goblins and humans wearing bismuth or tin armor/swords?
Yeah, they should.
okay so I've started testing my plant but it won't show up. I was going to force it to grow in a field, but it is not an option, not when I add the tag [underground_depth:1:1] does it show up for purchase in the embark screen, the current tags allow it to grow in dry wet any tropical and any temperate and this is a temperate embark.
edit: okay I figured it out and even figured out why my flowers weren't being brewed.
My problem now is, when I had my dwarves harvest plants, they didn't collect any tea plants, is there a quick way to check and see if they are occurring naturally? Other than just gathering around the whole map?
Oh that's hilariously simple... use k, then look at the bushes.
Lately in my fort I set a gather plants order in a rectangle looking for vine whips but then I realized 0.40 put the plant's names with k, so i just looked for vine whips and designed them. Problem solved.
I'm not sure what you are saying exactly. I have however stumbled into another problem.
I have two growths that can make a drink, as well as a drink from the whole plant. I had a tag for a custom drink reaction on the flower, and realized that is why it wasn't brewing. So I changed it to the normal one for drinks. Now neither the leaves or the flowers will be brewed. (I haven't tested the tea plants out yet.)
Also, I have a custom reaction for the farmer's workshop that is process tea to bag, but it doesn't show up in the farmer's workshop.
I have placed everything in the appropriate file. I'll list the code again to give a reference:
[PLANT:TEA_PLANT] camellia sinensis
[NAME:tea plant][NAME_PLURAL:tea plants][ADJ:tea]
[USE_MATERIAL_TEMPLATE:STRUCTURAL:STRUCTURAL_PLANT_TEMPLATE]
[ITEM_REACTION_PRODUCT:BAG_TEA]
[MATERIAL_REACTION_PRODUCT:DRINK_MAT:LOCAL_PLANT_MAT:DRINK]
[MATERIAL_REACTION_PRODUCT:SEED_MAT:LOCAL_PLANT_MAT:SEED]
[BASIC_MAT:LOCAL_PLANT_MAT:STRUCTURAL]
[DRY][WET][BIOME:ANY_TROPICAL][BIOME:ANY_TEMPERATE]
[VALUE:4]
[USE_MATERIAL_TEMPLATE:DRINK:PLANT_ALCOHOL_TEMPLATE]
[STATE_NAME_ADJ:ALL_SOLID:frozen green tea kombucha]
[STATE_NAME_ADJ:LIQUID:green tea kombucha]
[STATE_NAME_ADJ:GAS:boiling green tea kombucha]
[MATERIAL_VALUE:4]
[DISPLAY_COLOR:2:0:0]
[PICKED_TILE:21]
[PREFIX:NONE]
[DRINK:LOCAL_PLANT_MAT:DRINK]
[SPRING][SUMMER][AUTUMN][WINTER]
[USE_MATERIAL_TEMPLATE:LEAF:LEAF_TEMPLATE]
[MATERIAL_REACTION_PRODUCT:DRINK_MAT:LOCAL_PLANT_MAT:DRINK]
[STATE_COLOR:ALL:GREEN]
[DISPLAY_COLOR:2:0:0]
[MATERIAL_VALUE:4]
[EDIBLE_COOKED]
[STOCKPILE_PLANT_GROWTH]
[DRINK:LOCAL_PLANT_MAT:DRINK]
[USE_MATERIAL_TEMPLATE:DRINK:PLANT_ALCOHOL_TEMPLATE]
[STATE_NAME_ADJ:ALL_SOLID:frozen black tea kombucha]
[STATE_NAME_ADJ:LIQUID:black tea kombucha]
[STATE_NAME_ADJ:GAS:boiling black tea kombucha]
[MATERIAL_VALUE:4]
[DISPLAY_COLOR:6:0:0]
[PREFIX:NONE]
[USE_MATERIAL_TEMPLATE:FLOWER:FLOWER_TEMPLATE]
[MATERIAL_REACTION_PRODUCT:DRINK_MAT:LOCAL_PLANT_MAT:DRINK]
[STATE_COLOR:ALL:WHITE]
[DISPLAY_COLOR:7:0:1]
[MATERIAL_VALUE:4]
[EDIBLE_COOKED]
[STOCKPILE_PLANT_GROWTH]
[DRINK:LOCAL_PLANT_MAT:DRINK]
[USE_MATERIAL_TEMPLATE:DRINK:PLANT_ALCOHOL_TEMPLATE]
[STATE_NAME_ADJ:ALL_SOLID:frozen white tea kombucha]
[STATE_NAME_ADJ:LIQUID:white tea kombucha]
[STATE_NAME_ADJ:GAS:boiling white tea kombucha]
[MATERIAL_VALUE:4]
[DISPLAY_COLOR:6:0:0]
[PREFIX:NONE]
[USE_MATERIAL_TEMPLATE:SEED:SEED_TEMPLATE]
[MATERIAL_VALUE:1]
[EDIBLE_VERMIN]
[EDIBLE_COOKED]
[SEED:tea plant seed:tea plant seeds:0:0:1:LOCAL_PLANT_MAT:SEED]
[FREQUENCY:50]
[CLUSTERSIZE:5]
[PREFSTRING:-kombucha]
[GROWTH:LEAVES]
[GROWTH_NAME:tea leaf:tea leaves]
[GROWTH_ITEM:PLANT_GROWTH:NONE:LOCAL_PLANT_MAT:LEAF]
[GROWTH_DENSITY:1000]
[GROWTH_PRINT:0:6:2:0:0:ALL:1]
[GROWTH:FLOWERS]
[GROWTH_NAME:tea flower cluster:STP]
[GROWTH_ITEM:PLANT_GROWTH:NONE:LOCAL_PLANT_MAT:FLOWER]
[GROWTH_DENSITY:1000]
[GROWTH_TIMING:60000:119999]
[GROWTH_PRINT:5:5:5:0:1:60000:119999:2]
the reaction
[REACTION:PROCESS_TEA_TO_BAG]
[NAME:process tea to bag]
[BUILDING:FARMER:CUSTOM_T]
[REAGENT:plant:1:PLANT:NONE:PLANT_MAT:TEA_PLANT:STRUCTURAL]
[HAS_MATERIAL_REACTION_PRODUCT:BAG_TEA]
[UNROTTEN]
[REAGENT:bagA:1:BOX:NONE:NONE:NONE][EMPTY][BAG][PRESERVE_REAGENT]
[EMPTY]
[BAG]
[PRESERVE_REAGENT]
[DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[REAGENT:bagB:1:BOX:NONE:NONE:NONE][EMPTY][BAG][PRESERVE_REAGENT]
[EMPTY]
[BAG]
[PRESERVE_REAGENT]
[DOES_NOT_DETERMINE_PRODUCT_AMOUNT]
[PRODUCT:100:1:PLANT:NONE:PLANT_MAT:TEA_PLANT:LEAF]
[PRODUCT_TO_CONTAINER:bagA]
[PRODUCT:100:1:PLANT:NONE:PLANT_MAT:TEA_PLANT:FLOWER]
[PRODUCT_TO_CONTAINER:bagB]
[SKILL:PROCESSPLANTS]
and yes I realize I probably should start simple. But this does seem fairly simple to me and I think I've figured out the basics of plant construction in the process.
Working on this has actually given me a broader understanding of how things work within the raws in general, there's just some stuff I don't think I would know even with more practice.