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Author Topic: [MODDING] 0.40.x QUESTIONS THREAD  (Read 334522 times)

Teneb

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Re: [MODDING] 0.40.x QUESTIONS THREAD
« Reply #2985 on: July 11, 2015, 01:11:50 pm »

my creature will act normally then just stop moving all the sudden anyone know why?
Post the RAWs. Can't do much to help otherwise.
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Splint

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Re: [MODDING] 0.40.x QUESTIONS THREAD
« Reply #2986 on: July 11, 2015, 01:13:30 pm »

The problem is that the aren't appearing at all, while all the others work fine. I even make sure to ramp up the civ counts, still nada.

I'll try the biome tag change though.

Zombiecow99

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Re: [MODDING] 0.40.x QUESTIONS THREAD
« Reply #2987 on: July 11, 2015, 01:22:40 pm »

oh yeah. Its just happening on this caste of a creature.






Spoiler (click to show/hide)
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Putnam

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Re: [MODDING] 0.40.x QUESTIONS THREAD
« Reply #2988 on: July 11, 2015, 01:25:58 pm »

When creatures get too hot, they stop moving. Make sure that caste has a bunch of unique materials that cannot catch fire.

Zombiecow99

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Re: [MODDING] 0.40.x QUESTIONS THREAD
« Reply #2989 on: July 11, 2015, 01:54:15 pm »

And do you know how hot that would be?
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Zombiecow99

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Re: [MODDING] 0.40.x QUESTIONS THREAD
« Reply #2990 on: July 11, 2015, 02:44:11 pm »

I changed all the materials so they are fireproof but they still stop moving.
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ThatZommy

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Re: [MODDING] 0.40.x QUESTIONS THREAD
« Reply #2991 on: July 11, 2015, 09:24:53 pm »

I've been modding a rather irritating creature that's stupidly over complicated, so of course there is an issue. However, due to my lack of knowledge on tissue and material modding, I've no idea what it is and it is crashing the game. I've probably made an obvious mistake, but I can't see it. Anybody else know what it is?
This is the material/tissue bit for the creature, which is the one thing I've changed before the game began crashing.

Spoiler (click to show/hide)

If this isn't the issue I can post the entire creature, though they are scattered all across the raws. Any help would be appreciated.
Oh, and it crashes upon loading up tissues while starting arena mode. The metal exists, I've made sure that I saved it correctly.
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Er, atleast I think that's right.

Putnam

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Re: [MODDING] 0.40.x QUESTIONS THREAD
« Reply #2992 on: July 12, 2015, 02:46:43 am »

First, make sure the tissue and material templates both exist

ThatZommy

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Re: [MODDING] 0.40.x QUESTIONS THREAD
« Reply #2993 on: July 12, 2015, 07:55:43 am »

They do.
Edited, I think the problem is fixed. Stupid me forgot that I changed the names of the body parts, so of course the game had no idea what I was telling it.
« Last Edit: July 12, 2015, 09:03:26 am by ThatZommy »
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Er, atleast I think that's right.

StagnantSoul

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Re: [MODDING] 0.40.x QUESTIONS THREAD
« Reply #2994 on: July 13, 2015, 03:16:16 am »

Hey, can I change the name of Axelord and stuff with this? Or is that hard coded? Just wondering.

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Putnam

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Re: [MODDING] 0.40.x QUESTIONS THREAD
« Reply #2995 on: July 13, 2015, 03:49:14 am »

MASTER_AXEMAN = axelord

StagnantSoul

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Re: [MODDING] 0.40.x QUESTIONS THREAD
« Reply #2996 on: July 13, 2015, 03:51:47 am »

I know, I was wondering if I could change axe lord to something else. Pretty sure I can.
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Quote from: Cptn Kaladin Anrizlokum
I threw night creature blood into a night creature's heart and she pulled it out and bled to death.
Quote from: Eric Blank
Places to jibber madly at each other, got it
Quote from: NJW2000
If any of them are made of fire, throw stuff, run, and think non-flammable thoughts.

Putnam

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Re: [MODDING] 0.40.x QUESTIONS THREAD
« Reply #2997 on: July 13, 2015, 03:58:52 am »

...yes, the exact way all those things change it

StagnantSoul

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Re: [MODDING] 0.40.x QUESTIONS THREAD
« Reply #2998 on: July 13, 2015, 04:01:20 am »

Thanks. I assumed I could, but my assumptions are often very wrong.
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Quote from: Cptn Kaladin Anrizlokum
I threw night creature blood into a night creature's heart and she pulled it out and bled to death.
Quote from: Eric Blank
Places to jibber madly at each other, got it
Quote from: NJW2000
If any of them are made of fire, throw stuff, run, and think non-flammable thoughts.

Ulfgard

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Re: [MODDING] 0.40.x QUESTIONS THREAD
« Reply #2999 on: July 14, 2015, 04:22:54 pm »

So long as I'm sure I'm editing the correct creature entry, on a scale of 1 to 10, how much does it matter where in a creature's entry I add a token? It's been a few months since last I poked around in the raws, but I goofed and overwrote the changes I'd made and now have to do it all over.

I'm pretty sure it doesn't actually matter, but I figured it would be better to check now rather than set myself up for constant crashing because I buggered the raws when I tried to go back through and restore them to their previous state.
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