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Author Topic: "Upon the High Seas: Age of Abandon" - 3.5 DnD OOC Thread [Full]  (Read 38470 times)

Nerjin

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Re: "Upon the High Seas: Age of Abandon" - 3.5 DnD OOC Thread [Full]
« Reply #465 on: August 25, 2014, 10:37:26 pm »

Isn't that a lot of book keeping?
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kj1225

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Re: "Upon the High Seas: Age of Abandon" - 3.5 DnD OOC Thread [Full]
« Reply #466 on: August 25, 2014, 10:41:08 pm »

It depends on how many pokemon you let players have but... It's much simpler than one would think. In fact, it's more difficult to track the trainers than the pokemon in my opinion.
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Nerjin

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Re: "Upon the High Seas: Age of Abandon" - 3.5 DnD OOC Thread [Full]
« Reply #467 on: August 27, 2014, 05:57:01 pm »

So I'm gonna go ahead and say that if you don't post your combat turn within... Let's say 48 hours I'll control your actions. This rule goes into effect immediately. Meaning that starting now you have 48 hours to post a combat turn.

Sorry if this seems harsh.
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kj1225

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Re: "Upon the High Seas: Age of Abandon" - 3.5 DnD OOC Thread [Full]
« Reply #468 on: August 27, 2014, 05:58:43 pm »

Even if you can't do anything?
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My Name is Immaterial

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Re: "Upon the High Seas: Age of Abandon" - 3.5 DnD OOC Thread [Full]
« Reply #469 on: August 27, 2014, 05:58:48 pm »

Is that everyone for the entire action? Or just the next person in line?

Nerjin

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Re: "Upon the High Seas: Age of Abandon" - 3.5 DnD OOC Thread [Full]
« Reply #470 on: August 27, 2014, 06:01:14 pm »

People who cannot do anything or who say Repeat will have their actions handled by the GM. [By the way: YOu can say to repeat a vague order of actions and just have me auto you. Say, for example, "Seek out nearest Goblin and hit him with my chain whip from 10' away. Repeat" then I'll just keep repeating that action until you say stop.]

And this only applies to the next person in line. This should take about five to six minutes tops to post an action. Keep in mind that if you are discussing what to do with the party in the OOC thread than I will wave this limit.
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Nerjin

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Re: "Upon the High Seas: Age of Abandon" - 3.5 DnD OOC Thread [Full]
« Reply #471 on: August 27, 2014, 08:35:20 pm »

This was... Not a happy turn...
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kj1225

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Re: "Upon the High Seas: Age of Abandon" - 3.5 DnD OOC Thread [Full]
« Reply #472 on: August 27, 2014, 08:39:14 pm »

Oh dear.

Also, since it will probably come up soon, how will my character get his animal companion?
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Nerjin

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Re: "Upon the High Seas: Age of Abandon" - 3.5 DnD OOC Thread [Full]
« Reply #473 on: August 27, 2014, 08:45:35 pm »

Hm... PM me about that. Let's make this exciting.
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Tawa

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Re: "Upon the High Seas: Age of Abandon" - 3.5 DnD OOC Thread [Full]
« Reply #474 on: August 27, 2014, 08:47:53 pm »

Ow.
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Nerjin

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Re: "Upon the High Seas: Age of Abandon" - 3.5 DnD OOC Thread [Full]
« Reply #475 on: August 27, 2014, 08:50:29 pm »

Yeah. Goblin 7 was actually going to hit you for -12 damage with a Confirmed Nat 20 with max damage rolls. Then I was like "Well fuck... WAIT! WAIT WAIT WAIT! Attack of opportunity due to reach! Genius!" So you killed him. Then you got steam-rolled by the other two... So... At least you're alive and Eileen has full Heal spells ready.
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kj1225

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Re: "Upon the High Seas: Age of Abandon" - 3.5 DnD OOC Thread [Full]
« Reply #476 on: August 31, 2014, 01:03:11 pm »

I'll admit, it's kind of obvious they're retreating given what the word sounds like.
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Nerjin

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Re: "Upon the High Seas: Age of Abandon" - 3.5 DnD OOC Thread [Full]
« Reply #477 on: August 31, 2014, 01:16:45 pm »

Yes, but your characters don't know that. There's also the fact that I just randomly picked a word in the dictionary. Just so happened to be retreat. So I messed it up a little and bam.
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kj1225

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Re: "Upon the High Seas: Age of Abandon" - 3.5 DnD OOC Thread [Full]
« Reply #478 on: August 31, 2014, 01:19:59 pm »

Alright then.
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Nerjin

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Re: "Upon the High Seas: Age of Abandon" - 3.5 DnD OOC Thread [Full]
« Reply #479 on: August 31, 2014, 01:58:20 pm »

Quote from: House Rules
1. Posting OOC comments in the IC thread will dock your character 1xp. Further breaking of this rule will double the penalty. (1, 2, 4, 8, 16, 32, 64, 128, etc. etc.)
2. Crits with poison increase the DC by x1.3 [Poison crits only on a Natural 20]
3. Sneak Attacks increase Poison DC by +2 for every extra d6 you do otherwise [1d6 Sneak Attack = +2 Poison DC. 2d6 Sneak Attack = +4 Poison DC etc. etc.]
4. Alchemical Weapons without a DC simply have normal Sneak and Crit bonuses.
5. 4 Ranks in “Craft (Poison)” prevents you from poisoning yourself. Crafting Poisons follows similar rules to normal crafting.
6. There are no multiclass penalties.
7. You may take an alternate class feature if you multiclass in two classes with the same class features. [The alternate Class feature is up to the Player and the DM to decide]
8. Your levels in each class are tallied before being compared to BAB progression.
9. Experience Gain is increased by x1.5 due to the nature of PbP taking forever.
10. If you want to see how you action ends up but retain your turn for remaining actions simply post “Actions I’m taking. Resolve” and I will resolve the actions you have taken but it will still be your turn. So you may type “Move to X3. Resolve” and you will move to X3 and still be able to attack or some other action. If you do not type “Resolve” your turn will be considered complete.
11. If, during combat, you take more than 2 days to post your turn the DM will have force your character to act. This is to keep the game moving.
12. If you want to keep doing the same action type “Actions I want to take. Eternal”. Your character will then repeat the action or the gist of action to the best of their ability.
13. When a character levels up you most post the following in the OOC Thread: What Class Level you’re taking, How many skill points are gained [and where you spend them], new spells, any relevant changes etc. However, the DM will post your Health Gain.
14. If you want to time-skip or wait please type “Wait for X amount of time
15.  To be announced…

The current compendium of house rules. Feel free to request additions to or debate any of the above.
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The demon code prevents me from declining a rock-off challenge.

Is the admiral of the SS Lapidot.
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