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Author Topic: "Upon the High Seas: Age of Abandon" - 3.5 DnD OOC Thread [Full]  (Read 37859 times)

flabort

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Re: "Upon the High Seas: Age of Abandon" - 3.5 DnD OOC Thread [Full]
« Reply #420 on: August 10, 2014, 02:17:20 pm »

Quote from: Break Shot
With a well aimed shot, you can pinpoint a weak spot and cause a catastrophic failure.
Prerequisites: Point Blank Shot, Precise Shot
Effect: You may attempt to make a sunder attack with a ranged attack. You still incure an attack of opportunity if you would be in range. Do not make an opposed attack roll, treating the target object as a carried or worn object instead.
You may also attempt to smash an item with a ranged attack even if it is not being worn or carried.
If you have more than one ranged attack per round, you may replace one or more of those attacks with a break shot.
Special: You do not provoke an attack of opportunity at all if you have the Improved Sunder feat. You may take this feat as a Fighter Bonus Feat.

Quote from: Disarming Shot
Your aim is such that you can knock a weapon out of a person's hand from as far away as you can shoot.
Prerequisites: Point Blank Shot, Precise Shot
Effect: You may attempt to make a disarm attack with a ranged attack. You still incure an attack of opportunity if you would be in range. Your own size and weapon cannot give you a bonus to the opposed roll, nor does having a light weapon give you a penalty.
If you fail on the disarm attempt, the defender may only react and attempt to disarm you if you are in range for them to attempt it.
If someone attempts to disarm you and fails, you may react despite using a ranged weapon.
You may not attempt to grab an item with a Disarming Shot.
If you have more than one ranged attack per round, you may replace one or more of those attacks with a Disarming Shot.
Special: If you have the Improved Disarm feat, you don't incur an attack of opportunity when making a Disarming Shot. You may take this feat as a Fighter Bonus Feat.

Quote from: Powerful Disarm
Prerequisites: Combat Expertise, Improved Disarm, Int 13, Str 13
Effect When you successfully disarm an opponent, you may choose to not have their weapon land in their own square. You may instead have the weapon fly 5 feet away for every 2 points by which you beat your opponent in the opposed check. The weapon may not fly towards you. You may choose not to fling their weapon the full distance.
Special You may take this feat as a fighter bonus feat.

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Nerjin

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Re: "Upon the High Seas: Age of Abandon" - 3.5 DnD OOC Thread [Full]
« Reply #421 on: August 10, 2014, 06:57:37 pm »

Hi, I'm the OOC thread. STOP POSTING OOC COMMENTS IN THE IC THREAD PLEASE!

But no. That doesn't change the initiative order I'm afraid.
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kj1225

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Re: "Upon the High Seas: Age of Abandon" - 3.5 DnD OOC Thread [Full]
« Reply #422 on: August 10, 2014, 07:07:01 pm »

That sucks.
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Kassire

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Re: "Upon the High Seas: Age of Abandon" - 3.5 DnD OOC Thread [Full]
« Reply #423 on: August 13, 2014, 07:33:56 pm »

I'll just wait until the goblins have their turns and then have my action.
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Re: "Upon the High Seas: Age of Abandon" - 3.5 DnD OOC Thread [Full]
« Reply #424 on: August 13, 2014, 10:52:07 pm »

If anything comes through that door, shoot it in it's green face.
This action was actually a Ready action.

Nerjin

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Re: "Upon the High Seas: Age of Abandon" - 3.5 DnD OOC Thread [Full]
« Reply #425 on: August 13, 2014, 10:56:50 pm »

A... Ready action?
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Nerjin

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Re: "Upon the High Seas: Age of Abandon" - 3.5 DnD OOC Thread [Full]
« Reply #427 on: August 14, 2014, 06:02:32 am »

Alrighty... I fixed the turn. You shot him and nearly killed Goblin 8.
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Flying Dice

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Re: "Upon the High Seas: Age of Abandon" - 3.5 DnD OOC Thread [Full]
« Reply #429 on: August 14, 2014, 10:53:48 pm »

Hah, Kyle may have chosen poorly. I wonder what the DC would be to jump onto the roof of the monastery from that tree; it's only a 5' gap after all.
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My Name is Immaterial

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Re: "Upon the High Seas: Age of Abandon" - 3.5 DnD OOC Thread [Full]
« Reply #430 on: August 14, 2014, 11:00:21 pm »

I think I stepped back out of the corridor in my last action. Did I? I want to try and cast a spell, and then run.

Nerjin

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Re: "Upon the High Seas: Age of Abandon" - 3.5 DnD OOC Thread [Full]
« Reply #431 on: August 16, 2014, 12:13:11 pm »

Okay. I'm gonna start penalizing people with experience loss if they keep posting OOC comments in the IC thread. 1xp at first. Then 2, then 4, so on and so on. I've asked nicely. Stop posting in the IC thread with OOC comments. I'm trying to keep it a cohesive story. OOC comments break immersion.

Anyways, last warning.

It's 5 feet.
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kj1225

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Re: "Upon the High Seas: Age of Abandon" - 3.5 DnD OOC Thread [Full]
« Reply #432 on: August 16, 2014, 12:35:46 pm »

I just don't see the need to go over to here to ask a question that has simpleanswer. And it's not like we can get much more immersion broken then we are right now considering we're in combat.
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Nerjin

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Re: "Upon the High Seas: Age of Abandon" - 3.5 DnD OOC Thread [Full]
« Reply #433 on: August 16, 2014, 12:36:48 pm »

That's fair enough. Still, I would prefer you post OOC comments over here.
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Is the admiral of the SS Lapidot.

kj1225

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Re: "Upon the High Seas: Age of Abandon" - 3.5 DnD OOC Thread [Full]
« Reply #434 on: August 16, 2014, 12:40:24 pm »

Well, if there's something you can't answer while posting the turn or it's something that just isn't as relevant to the current fight then I'll post here, how's that?
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