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Author Topic: Life of an Alteran Citizen - SG/RtD - Week 1  (Read 5234 times)

The Froggy Ninja

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No toe-stepping here, no sirree. How about the (not-so-)simple skill of Emotional Manipulation?

Invention/Innovation/Creativity/etc.
-1. We already have a sister game for that, no thanks.
Yes but the development of technology is one of the easiest and most effective way to paradox.

Playergamer

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No, that's politics.

Persuasion.
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IcyTea31

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Yep, uniting the Alteran Valley under the power of a single guild, for example, would have greater effects on the future than most kinds of revolutionary inventions.
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The Froggy Ninja

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Yep, uniting the Alteran Valley under the power of a single guild, for example, would have greater effects on the future than most kinds of revolutionary inventions.
Yes but that would also prevent the great war (and arguably the Guilds survival) which is according to the GM a fixed point in time. Anything we do to change it will be met with complete failure.

SaberToothTiger

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Okay, I'll go with Persuasion too, just to start the game proper, if anything.
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I gaze into its milky depths, searching the wheat and sugar for the meanings I can never find.
It's like tea leaf divination, but with cartoon leprechauns.
There are only two sure things in life: death and taxes and lists and poor arithmetic and overlong jokes and poor memory and probably a few more things.

Samarkand

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((I'll take Emotional Manipulation and Persuasion to be close enough.))

Joseph danced fairly well, and despite his lack of skill in the art he managed to avoid the poor old woman's toes. After the song ended he accepted dances with several different partners, enjoying his time with each of them, though none stood out. Soon the crowd began to disperse, each family back to their own homes. It was a tiring night, and Joseph fell asleep quickly. When he awoke it would be time to get back to daily life.

What will you do this week? ((You must additionally decide how it is your family has money.))

Spoiler: Game Mechanics (click to show/hide)

Spoiler: Joseph Miller (click to show/hide)
Spoiler: Assets (click to show/hide)
Spoiler: Relationships (click to show/hide)
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SaberToothTiger

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Our family is obviously getting money, trading and otherwise being merchants.

We should make ourselves look like low-middle class and head to the tavern to get some friends. I mean, alone we nuthin'.
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I gaze into its milky depths, searching the wheat and sugar for the meanings I can never find.
It's like tea leaf divination, but with cartoon leprechauns.
There are only two sure things in life: death and taxes and lists and poor arithmetic and overlong jokes and poor memory and probably a few more things.

The Froggy Ninja

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Re: Life of an Alteran Citizen - SG/RtD - Week 1
« Reply #37 on: July 11, 2014, 06:18:34 pm »

Our family makes money due to our fathers work in studying magic crystals, their applications and their affect on lower creatures. Otherwise STT's bar idea.

Samarkand

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Re: Life of an Alteran Citizen - SG/RtD - Week 1
« Reply #38 on: July 11, 2014, 06:46:34 pm »

((To clarify, do you mean to go to the bar every day or just one?))
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The Froggy Ninja

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Re: Life of an Alteran Citizen - SG/RtD - Week 1
« Reply #39 on: July 11, 2014, 06:54:25 pm »

Just the one as an event.

SaberToothTiger

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Re: Life of an Alteran Citizen - SG/RtD - Week 1
« Reply #40 on: July 11, 2014, 09:46:57 pm »

Yeah, just once.
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I gaze into its milky depths, searching the wheat and sugar for the meanings I can never find.
It's like tea leaf divination, but with cartoon leprechauns.
There are only two sure things in life: death and taxes and lists and poor arithmetic and overlong jokes and poor memory and probably a few more things.

IcyTea31

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Re: Life of an Alteran Citizen - SG/RtD - Week 1
« Reply #41 on: July 12, 2014, 03:02:30 am »

Does the Alteran Valley use the same weekdays as in real life? If so, which one starts the week?

Day 1: Socialize at a middle-class tavern.
Day 2: Learn about the current political situation.
Day 3: Socialize at an upper-class establishment.
Day 4: Help own family around.
Day 5: Socialize at an upper-class establishment.
Day 6: Help own family around.
Day 7: Throw a party, everyone's invited.

Our family makes money due to our fathers work in studying magic crystals, their applications and their affect on lower creatures.
+1.
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Samarkand

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Re: Life of an Alteran Citizen - SG/RtD - Week 1
« Reply #42 on: July 12, 2014, 08:59:16 am »

Does the Alteran Valley use the same weekdays as in real life? If so, which one starts the week?
((I'll have an Alteran calendar designed soon, for now post day numbers like you are, and it is a seven day week.))

Just the one as an event.
((I wouldn't consider that action an event because the first time you go to a tavern you'll meet dozens of people and slowly weed through them. To illustrate "Go to Tavern" is just a normal action, because you associate with many people and gather small tidbits, but do not interact with any particular individual particularly strongly, unless a random event occurs in which case something will stand out. On the other hand "Go to the Tavern to meet with Henry" is more likely an event, especially if there is a particular agenda. Things that are gauranteed to be events are ones in which many decisions get made, such as "Form Political Plan with Father" or "Interrogate Witness" or something similar, where autopilot just won't do.))
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The Froggy Ninja

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Re: Life of an Alteran Citizen - SG/RtD - Week 1
« Reply #43 on: July 12, 2014, 11:09:48 am »

((That would be true if we were gathering info. Our purpose is to socialize and meet people who will then be our friends. Early interactions with potential allies are key and should be given much attention.

Samarkand

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Re: Life of an Alteran Citizen - SG/RtD - Week 1
« Reply #44 on: July 12, 2014, 11:40:36 am »

((That would be true if we were gathering info. Our purpose is to socialize and meet people who will then be our friends. Early interactions with potential allies are key and should be given much attention.
((Socializing and meeting random people does not require micromanagement.))
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