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Author Topic: new to modding df, tips?  (Read 2337 times)

newjrmint21

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Re: new to modding df, tips?
« Reply #15 on: July 06, 2014, 01:37:36 pm »

another question, can i make it possible for a creature to mine with it's head?
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Quietust

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Re: new to modding df, tips?
« Reply #16 on: July 06, 2014, 01:46:47 pm »

can i make it possible for a creature to mine with it's head?
No.
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It's amazing how dwarves can make a stack of bones completely waterproof and magmaproof.
It's amazing how they can make an entire floodgate out of the bones of 2 cats.

newjrmint21

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Re: new to modding df, tips?
« Reply #17 on: July 06, 2014, 02:02:29 pm »

claws maybe?
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newjrmint21

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Re: new to modding df, tips?
« Reply #18 on: July 06, 2014, 02:04:44 pm »

can i make inorganic material edible by certain creatures?
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Enemy post

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Re: new to modding df, tips?
« Reply #19 on: July 06, 2014, 05:11:32 pm »

can i make it possible for a creature to mine with it's head?
No.
What if he gave heads [GRASP]? Then they could wield a pick with their heads.
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Enemy post has claimed the title of Dragonsong the Harmonic of Melodious Exaltion!

newjrmint21

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Re: new to modding df, tips?
« Reply #20 on: July 06, 2014, 05:18:33 pm »

lmao thats a great idea... that would be good for some laughs.
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newjrmint21

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Re: new to modding df, tips?
« Reply #21 on: July 06, 2014, 09:12:14 pm »

ok... i made a civ for dragons.... just got rid of that ^.^
« Last Edit: July 07, 2014, 06:35:23 pm by newjrmint21 »
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Enemy post

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Re: new to modding df, tips?
« Reply #22 on: July 06, 2014, 09:41:08 pm »

Give dragons [FLIER]. If you want them to have wings, in their raws change this
Code: [Select]
[BODY:QUADRUPED:TAIL:2EYES:NOSE:2LUNGS:HEART:GUTS:ORGANS:THROAT:NECK:SPINE:BRAIN:SKULL:4TOES_FQ_REG:4TOES_RQ_REG:MOUTH:TONGUE:GENERIC_TEETH_WITH_LARGE_EYE_TEETH:RIBCAGE]to this
Code: [Select]
[BODY:QUADRUPED:TAIL:2EYES:NOSE:2LUNGS:HEART:GUTS:ORGANS:THROAT:NECK:SPINE:BRAIN:SKULL:4TOES_FQ_REG:4TOES_RQ_REG:MOUTH:TONGUE:GENERIC_TEETH_WITH_LARGE_EYE_TEETH:RIBCAGE:2WINGS]
« Last Edit: July 06, 2014, 09:44:46 pm by Enemy post »
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Putnam

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Re: new to modding df, tips?
« Reply #23 on: July 06, 2014, 11:10:05 pm »

Use
Code: [Select]
[code] tags so that your post doesn't take 20 pages.

newjrmint21

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Re: new to modding df, tips?
« Reply #24 on: July 07, 2014, 05:05:38 pm »

ok, so i tried making some bird people. they came out alright... except i tried to replace mouth with beak and it appears as though they dont have either now. and despite having given them wings they can't fly. i might have missed the [flier] part. i'm gonna check.
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newjrmint21

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Re: new to modding df, tips?
« Reply #25 on: July 07, 2014, 06:39:17 pm »

i got them to fly alright, but i think i have encountered another problem with population. my birdman towns are nearly empty.
Code: [Select]
[CREATURE:BIRDMAN]
      [DESCRIPTION:A medium creature fond of military and order.]
      [NAME:birdman:birdmen:birdminian]
      [CASTE_NAME:birdman:birdmen:birdminian]
      [CREATURE_TILE:1][COLOR:5:1:4]
      [CREATURE_SOLDIER_TILE:2]
      [FLIER]
      [INTELLIGENT]
      [TRANCES]
      [BENIGN]
      [CANOPENDOORS]
[BODY:HUMANOID:2EYES:2EARS:2LUNGS:HEART:GUTS:ORGANS:HUMANOID_JOINTS:THROAT:NECK:SPINE:BRAIN:SKULL:5FINGERS:5TOES:BEAK:TONGUE:RIBCAGE:2WINGS]
      [BODY_DETAIL_PLAN:STANDARD_MATERIALS]
      [BODY_DETAIL_PLAN:STANDARD_TISSUES]
      [BODY_DETAIL_PLAN:BODY_FEATHER_TISSUE_LAYERS]
      [BODY_DETAIL_PLAN:VERTEBRATE_TISSUE_LAYERS:FEATHER:FAT:MUSCLE:BONE:CARTILAGE]
     
      [USE_TISSUE_TEMPLATE:EYEBROW:EYEBROW_TEMPLATE]
      [TISSUE_LAYER:BY_CATAGORY:HEAD:EYEBROW:ABOVE:BY_CATAGORY:EYE]
      [USE_TISSUE_TEMPLATE:EYELASH:EYALASH_TEMPLATE]
      [TISSUE_LAYER:BY_CATAGORY:EYELID:EYELASH:FRONT]

      [SELECT_TISSUE_LAYER:HEART:BY_CATAGORY:HEART]
       [PLUS_TISSUE_LAYER:SKIN:BY_CATAGORY:THROAT]
            [TL_MAJOR_ARTERIES]

      [BODY_DETAIL_PLAN:STANDARD_HEAD_POSITIONS]
      [BODY_DETAIL_PLAN:HUMANOID_HEAD_POSITIONS]
      [BODY_DETAIL_PLAN:HUMANOID_RIBCAGE_POSITIONS]
      [BODY_DETAIL_PLAN:HUMANOID_RELSIZES]
      [RELSIZE:BY_CATEGORY:LIVER:200]
     
      [USE_MATERIAL_TEMPLATE:SINEW:SINEW_TEMPLATE]
      [TENDONS:LOCAL_CREATURE_MAT:SINEW:200]
      [LIGAMENTS:LOCAL_CREATURE_MAT:SINEW:200]

      [HAS_NERVES]

      [USE_MATERIAL_TEMPLATE:BLOOD:BLOOD_TEMPLATE]
      [BLOOD:LOCAL_CREATURE_MAT:BLOOD:LIQUID]

      [CREATURE_CLASS:GENERAL_POISON]

      [GETS_WOUND_INFECTIONS]
      [GETS_INFECTIONS_FROM_ROT]
      [USE_MATERIAL_TEMPLATE:PUS:PUS_TEMPLATE]
      [PUS:LOCAL_CREATURE_MAT:PUS:LIQUID]
 
      [BODY_SIZE:0:0:4000]
      [BODY_SIZE:1:168:17500]
      [BODY_SIZE:5:0:70000]

      [BODY_APPEARANCE_MODIFIER:HEIGHT:75:95:98:100:102:105:125]
[APP_MOD_IMPORTANCE:500]
      [BODY_APPEARANCE_MODIFIER:BROADNESS:75:95:98:100:102:105:125]
[APP_MOD_IMPORTANCE:500] 
      [SET_BP_GROUP:BY_CATEGORY:EAR]
[BP_APPEARANCE_MODIFIER:SPLAYED_OUT:0:70:90:100:110:130:200]
[APP_MOD_NOUN:ears:PLURAL]
[BP_APPEARANCE_MODIFIER:HANGING_LOBES:0:70:90:100:110:130:200]
[APP_MOD_NOUN:ears:PLURAL]
[BP_APPEARANCE_MODIFIER:BROADNESS:90:95:98:100:102:105:110]
[APP_MOD_IMPORTANCE:700]
[APP_MOD_NOUN:ears:PLURAL]
[APP_MOD_DESC_RANGE:91:94:98:102:106:109]
[BP_APPEARANCE_MODIFIER:HEIGHT:90:95:98:100:102:105:110]
[APP_MOD_IMPORTANCE:700]
[APP_MOD_NOUN:ears:PLURAL]
[APP_MOD_DESC_RANGE:91:94:98:102:106:109]
      [SET_BP_GROUP:BY_CATEGORY:SKULL]
[BP_APPEARANCE_MODIFIER:HIGH_CHEEKBONES:0:70:90:100:110:130:200]
[BP_APPEARANCE_MODIFIER:BROAD_CHIN:0:70:90:100:110:130:200]
[BP_APPEARANCE_MODIFIER:JUTTING_CHIN:0:70:90:100:110:130:200]
[BP_APPEARANCE_MODIFIER:SQUARE_CHIN:0:70:90:100:110:130:200]
      [SET_BP_GROUP:BY_CATEGORY:THROAT]
[BP_APPEARANCE_MODIFIER:DEEP_VOICE:0:70:90:100:110:130:200]
[BP_APPEARANCE_MODIFIER:RASPY_VOICE:0:70:90:100:110:130:200]
      [SET_BP_GROUP:BY_CATEGORY:HEAD]
[BP_APPEARANCE_MODIFIER:BROADNESS:90:95:98:100:102:105:110]
[APP_MOD_IMPORTANCE:700]
[APP_MOD_DESC_RANGE:91:94:98:102:106:109]
[BP_APPEARANCE_MODIFIER:HEIGHT:90:95:98:100:102:105:110]
[APP_MOD_IMPORTANCE:700]
[APP_MOD_DESC_RANGE:91:94:98:102:106:109]
      [BABY:1]
      [CHILD:5]
      [CAN_SPEAK]
      [CAN_LEARN]
      [CAN_DO_INTERACTION]
      [EQUIPS]
      [HEMEOTHERM:10067]
      [SWIMS_LEARNED][SWIM_SPEED:2000]
      [DIURNAL]
     
      [CASTE:FEMALE]
              [FEMALE]
              [LAYS_EGGS]
      [CASTE:MALE]
              [MALE]

[MANNERISM_FINGERS:finger:fingers]
[MANNERISM_NOSE:nose]
[MANNERISM_EAR:ear]
[MANNERISM_HEAD:head]
[MANNERISM_EYES:eyes]
[MANNERISM_MOUTH:mouth]
[MANNERISM_HAIR:hair]
[MANNERISM_KNUCKLES:knuckles]
[MANNERISM_LIPS:lips]
[MANNERISM_CHEEK:cheek]
[MANNERISM_NAILS:nails]
[MANNERISM_FEET:feet]
[MANNERISM_ARMS:arms]
[MANNERISM_HANDS:hands]
[MANNERISM_TONGUE:tongue]
[MANNERISM_LEG:leg]
[MANNERISM_LAUGH]
[MANNERISM_SMILE]
[MANNERISM_WALK]
[MANNERISM_SIT]
[MANNERISM_BREATH]
[MANNERISM_POSTURE]
[MANNERISM_STRETCH]
[MANNERISM_EYELIDS]
[SPOUSE_CONVERSION_TARGET]

           

     

here's my birdman creature.
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Putnam

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Re: new to modding df, tips?
« Reply #26 on: July 07, 2014, 06:43:31 pm »

You have them laying eggs, but they don't actually have eggs or a clutch size; that could be it.

newjrmint21

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Re: new to modding df, tips?
« Reply #27 on: July 07, 2014, 07:26:59 pm »

where would i put those?
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Putnam

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Re: new to modding df, tips?
« Reply #28 on: July 07, 2014, 07:28:26 pm »

Check out ducks or whatever bird is in there. Chickens. Peafowl.

newjrmint21

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Re: new to modding df, tips?
« Reply #29 on: July 07, 2014, 07:30:00 pm »

is size important at all?
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