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Author Topic: Magitech Mechs  (Read 8837 times)

Mephansteras

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Re: Magitech Mechs
« Reply #75 on: July 14, 2014, 03:44:36 pm »

One more question before I discard: can I use my Magic Attack together with my Magic Attack ALL? If so, does the ALL apply?
Technically, that's two questions, sorry.

Yes, you can apply your normal Magic Attack to the Magic Attack ALL and it works as a boost to that attack, giving you a Strength 5 Magic Attack against all enemies.
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EagleV

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Re: Magitech Mechs
« Reply #76 on: July 14, 2014, 04:38:40 pm »

Alright, then I'll kick off this discard phase with doing absolutely nothing.
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Third, stop listening when you should be fighting.

notquitethere

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Re: Magitech Mechs
« Reply #77 on: July 14, 2014, 04:55:12 pm »

I too will do nothing
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Varee

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Re: Magitech Mechs
« Reply #78 on: July 14, 2014, 06:34:31 pm »

Discard defendsive  screen
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Mephansteras

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Re: Magitech Mechs
« Reply #79 on: July 17, 2014, 10:05:45 am »

No response from Furtuka yet, despite me prodding him. Should we replace him?
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Varee

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Re: Magitech Mechs
« Reply #80 on: July 17, 2014, 10:10:37 am »

um maybe we should auto him for a day or two and then call for replacement


I vote for him to do nothing
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Furtuka

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Re: Magitech Mechs
« Reply #81 on: July 17, 2014, 10:12:38 am »

sorry, forgot things had occurred. Do nothing
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It's FEF, not FEOF

notquitethere

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Re: Magitech Mechs
« Reply #82 on: July 17, 2014, 10:16:43 am »

So, now they attack us?
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Varee

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Re: Magitech Mechs
« Reply #83 on: July 17, 2014, 10:19:30 am »

draw first then attack, i think furtuka should be able to lower their attack before they attack to right?
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Mephansteras

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Re: Magitech Mechs
« Reply #84 on: July 17, 2014, 02:39:55 pm »

Furtuka Draws: Evasion

EagleV Draws: Power Link

Varee Discards: Defensive Screen
          Draws: Parry


@Varee: Those are Attack cards, so he won't be able to play those until after their first attack has gone off.

You may begin playing defensive cards to deal with their attacks, however.


Story
The Invasion
Act 1
White Tokens: 1
Black Tokens: 0
Tokens needed for next Plot: 1


Characters
Furtuka
Huntsmaster
Hunter
Emerald Star
Longstrider Upgrade 
Hunters Hawk

Spoiler: Hand (click to show/hide)
Spoiler: Discard (click to show/hide)


notquitethere
Doctor
Hammer
Foe Cleaver
Medical Kit
Impact Armour

Spoiler: Hand (click to show/hide)
Spoiler: Discard (click to show/hide)

EagleV
Onyx knight
Guardian
Hand of Destruction
Defensive Field
Magic Capacitors

Spoiler: Hand (click to show/hide)
Spoiler: Discard (click to show/hide)

Varee
Topaz knight
Centurion
Ancestral swords
Engineering kit
Etheric beacon

Spoiler: Hand (click to show/hide)
Spoiler: Discard (click to show/hide)
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Civilization Forge Mod v2.80: Adding in new races, equipment, animals, plants, metals, etc. Now with Alchemy and Libraries! Variety to spice up DF! (For DF 0.34.10)
Come play Mafia with us!
"Let us maintain our chill composure." - Toady One

notquitethere

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Re: Magitech Mechs
« Reply #85 on: July 17, 2014, 03:25:14 pm »

I've no defense and am last so I will do nothing.
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Varee

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Re: Magitech Mechs
« Reply #86 on: July 17, 2014, 06:37:53 pm »

Go DISARM
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Mephansteras

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Re: Magitech Mechs
« Reply #87 on: July 17, 2014, 06:50:41 pm »

Bah, should have put this stuff in earlier.

Character Order is: Varee, Eagle, Furtuka, NQT

Enemy Units:
Captain Karus: Melee 3 Attack against position 1. Defenses: Melee 3, Ranged 3, Magic 3. HP 15/15  -- 3 Melee Attack against Varee
Magitech Mech: Melee 3 Attack against positions 1 & 3. Defenses: Melee 3, Ranged 2, Magic 4. HP 12/12  -- 3 Melee Attack against Varee & Furtuka
Infantry: Melee 3 Attack against position 1. Defenses: Melee 3, Ranged 2, Magic 4. HP 7/7  -- 3 Melee Attack against Varee
Infantry: Melee 3 Attack against position 1. Defenses: Melee 3, Ranged 2, Magic 4. HP 7/7  -- 3 Melee Attack against Varee

Varee has four separate Strength three Attacks going against him. You will need to defend against each attack.

Furtuka has one Strength three attack going against him.
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Varee

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Re: Magitech Mechs
« Reply #88 on: July 17, 2014, 06:55:54 pm »

How do i suppose to survival 12 attack with 4 defend and 7 hp? This seem wayyyy too strong. Also what is damage and qound card xan you explain that too
?
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Mephansteras

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Re: Magitech Mechs
« Reply #89 on: July 17, 2014, 07:59:27 pm »

How do i suppose to survival 12 attack with 4 defend and 7 hp? This seem wayyyy too strong. Also what is damage and qound card xan you explain that too
?

It's a bit of an unusual attack. You don't normally get so many enemies that all target the same positions. So, yes, this is very strong. As for surviving it, keep in mind that you guys can shift positions each round by discarding cards to move 1 space. So while you may be taking all of the attack this time, you could switch with someone else (like Eagle) to take the hit next round.

Damage cards are gained for every point of an Enemy Attack that gets past your defenses. A single wound card is gained if you are completely unable to defend against an attack.

For instance, in your case you have Disarm (Melee Def 3) and Parry (Melee Def 1). You can Block the first attack completely and block 1 Point of the second attack (Taking two Damage cards). You will take two Wound cards from the two attacks you can't deal with.

Damage cards go in your Discard pile and don't really effect you until you cycle your deck and draw them. They're just junk that clogs up your hand and reduces your effectiveness. You can't discard them except during the Discard phase or when a card specifically lets you discard Damage (like an Armor card). Wound cards are worse, they go directly into your hand as soon as you get them, and they don't get discarded during the Discard phase. You get to discard one at the end of each Story card, though.

Fortunately for you, NQT can get rid of a lot of the damage/wounds you'd get this round. And Eagle is going to be able to do serious damage with his AOE attack this round, so next round is going to be much less painful for you guys.


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Civilization Forge Mod v2.80: Adding in new races, equipment, animals, plants, metals, etc. Now with Alchemy and Libraries! Variety to spice up DF! (For DF 0.34.10)
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"Let us maintain our chill composure." - Toady One
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