PTW. Is it alright if I waitlist/replace list?
Also, is this alright? If anyone wants some of these, of course, I'm not actually in yet, so you can have them instead.
Emerald Knight
Dragon
Locust Dagger
Saphire Reactor Upgrade
Stealth Field
Deck abilities:
Discard 1 = 1 Work
Flight
Discard 1 = 1 Ranged Attack
Stealth
Deck:
Targeting (Ranged Attack 1, Work 1)
Spark (Magic Attack 1, Wealth 1)
Resist (Magic Defense 1, Wealth 1)
Draw Fire (Defend, Ranged Defense 1, Work 1)
Pin (Ranged Boost +1, Diplomacy 1)
Flare (Magic Attack 2, Work/Wealth 1)
Aim (Ranged Attack 2, Work 2)
Side Step (Ranged Defense 2, Work 2)
Sharpshot (Ranged Attack 3, Work 3)
Covering Fire (Melee/Ranged/Magic Defense Boost 1, Diplomacy 3)
Dodge (Range Defense 1, Work 1)
Resist (Magic Defense 1, Work 1)
Spark (Magic Attack 1, Wealth 1)
Armor (Discard 1 Damaged and Draw 1, Melee Defense 1, Diplomacy 1)
Slam (Melee Attack 1, Chain Start, Diplomacy 2)
Center Shot (Ranged Attack 1, Chain Middle - + Attack 2, Work 2)
Flame Strick (Magic Attack 1, Chain End - + Attack 3, Wealth 2)
Swooping Strike (Melee/Magic 2, Work 3)
Evasion (Melee/Ranged Defense 2, Diplomacy 2/Work 2)
Targeting (Ranged Attack 1, Work 1)
Spark (Magic Attack 1, Wealth 1)
Pin (Ranged Boost +1, Diplomacy 1)
Focus (Magic Boost +1, Diplomacy 1)
Dodge (Range Defense 1, Work 1)
Dagger Swarm (Ranged Attack 1 ALL, Work 2)
Dagger Swarm (Ranged Attack 1 ALL, Work 2)
Dagger Swarm (Ranged Attack 1 ALL, Work 2)
Shunt (Magic Defense 2, Wealth 2)
Screen of Blades (Melee/Ranged/Magic Defense 1, Diplomacy/Wealth/Work 1)
Rain of Blades (Ranged Attack 2 ALL, Diplomacy 3)
Power Surge (Draw 2 Cards)
Power Surge (Draw 2 Cards)
Power Focus (Discard Deck and Reshuffle)
Power Arc (Draw 2 Cards (ANY))
Link Enchancement (Search Discard for 1 Card, Goes in Hand)
Withdraw (Stealth - You may not attack this turn and are not a valid target until you attack, Work 1)
Withdraw (Stealth - You may not attack this turn and are not a valid target until you attack, Work 1)
Preperation (Put up to 2 Cards under this card, Discard this Card to draw all cards under it, Stays in Play)
Surprise Attack (Melee/Range Boost +2, Must be Stealthed, Diplomacy 2)
Surprise Attack (Melee/Range Boost +2, Must be Stealthed, Diplomacy 2)