About no building underground, does that include staircases?
Precisely, on the level I was digging you are only allowed to make a single down or up/down stair. The level below mine is yours to dig freely, so you have to build a single up stair there. ( Because up,down stair would reveal anything below it, so it would be kinda cheate-y. )
Anyway, here's the final report for winter: ( with !!SCREENSHOTS!! )
Craftknives - Year 3 - WinterThe winter started with the arrival of the outpost liason and our caravan. Finally, we will be able to get some
precious iron and steel! Finally-
What? That mayor is at it, AGAIN. She wants another set of three crossbows. I'm tired of her, really.
Back to the caravan, they did bring us a couple bars of steel. That's great news for us. Even better news is that
they had quite a few steel crafts. Enough that we can even get a few sets of steel armor! We will celebrate tonight,
for sure. Skullsploders' face lit up when he saw all those hammers and maces. Figures.
Suddenly, we've heard the alarm! "GOBLINS! GOBLINS ARE ATTACKING!"
I'm glad I've decided to employ sentries. We've wasted no time to prepare; The gate has been ordered to be closed while I went to learn more about the enemy.
"What are the enemy's numbers?"
"Sir, so war we have discovered 6 enemies. It is unknown if there aren't more nearby."
"What about their equipment?"
"They have a mixture of clothes and copper armor. They all seem to be using spears and pikes."
Well then, that shouldn't cause us much trouble. We've been decent soldiers, after all. Besides, the caravan guards had our backs. Such small force would never break thr-
"The gate failed to close! The gate failed to close!"
Because I didn't realize the most important bridge to our safety was a retracting one. I've rebuilt it as a drawbridge afterwards and tripped it to the lever.
May Armok damn our engineers! If that was a full-blown siege we'd be done for. Fortunately that was just a couple of weaklings. We didn't really have to do much, since the caravan guards got them before we could. We had no casaulties on our side.
Well, we did catch one in our traps. We'll treat him with utmost Dwarven hospitality, mwa ha ha ha ha!
A glassmaker has been struck with a fey mood. A glass furnace had to be built for him. Unfortunately, he needed what
we couldn't give him; rough gems. Meanwhile the Mayor YET AGAIN came over and demanded a construction of a hatch
cover. That worthless elf!
Meanwhile, I've been followed by a single dwarf. That's when it hit me; That was our liason! I completely forgot
about him! I apologized for my rude behaviour but he seemed okay. He'd make a way better mayor than our is, frankly.
I've requested more metal to be supplied to our growing settlement. Then I get ANOTHER request from our cursed Mayor!
Obviously, ONE HATCH COVER wasn't enough! She wants 2 more now! What a b****. Meanwhile I get an raport that our fishery worker died of dehydration on his bed. If that moron would drink booze that wouldn't happen. Ordering us to bring him MERE WATER in WINTER when the river is FROZEN!?
Our glassmaker is about to go crazy... Wait, did I say crazy!? HE WENT STARK RAVING MAD! To top it off, THE MAYOR IS AT
IT AGAIN! F*** IT! I QUIT! I QUIT! I QUIT! Whoever comes after me I hope he can handle that mess!
Stocks Screen:
First Floor + Entrance:
Basically, Lever no. 1 goes to bridge marked as 1, 2 to bridge no. 2, etc.
Second Floor:
Third Floor:
And here is the
save.
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Basically what you ( Kaladin ) need to do is melt the remaining crafts ( and probably some of the weapons ) make some armor from the steel and roof over the stockpile floor. And do something about the Mayor.
Iamblichos, your dwarf is High Master so I guess it's okay if he remains named, right? Oh, I forgot to tell you... Your dwarf is Mayor's HUSBAND. My deepest condolences, man.