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Author Topic: Lightning Madness (Bat Country)  (Read 28610 times)

Prophet

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Re: Lightning Madness (Lyeos why!?)
« Reply #255 on: July 02, 2014, 08:08:16 pm »

Go back to the room I was in before.
Logged
.... You've doomed us all. Granted. Everyone except for traps are executed. Random sci-fi nonsense is required to be taught in schools.
A cute intersex harem with everyone in love with the androgynous king and smart and useful enough into pushing the kingdom forward.

Scotsmen

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Re: Lightning Madness (Lyeos why!?)
« Reply #256 on: July 02, 2014, 10:26:06 pm »

Find the exit hatch. Exit.
Logged
As he waits to be unrestrained and taken backstage, he can't help but think I miss my fun bits.

Jack A T

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Re: Lightning Madness (Lyeos why!?)
« Reply #257 on: July 02, 2014, 11:21:22 pm »

Reenter the ship and grab a flare gun.
Logged
Quote from: Pandarsenic, BYOR 6.3 deadchat
FUCK YOU JACK
Quote from: Urist Imiknorris, Witches' Coven 2 Elfchat
YOU TRAITOROUS SWINE.
Screw you, Jack.

Nunzillor

  • Guest
Re: Lightning Madness (Lyeos why!?)
« Reply #258 on: July 03, 2014, 12:54:56 am »

Grab a flashlight and exit the ship.
Logged

BlitzDungeoneer

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Re: Lightning Madness (Lyeos why!?)
« Reply #259 on: July 03, 2014, 01:18:56 am »

Absorb 2 of those unconscious.
Logged
Swordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordsword

WillowLuman

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Re: Lightning Madness (Lyeos why!?)
« Reply #260 on: July 03, 2014, 02:04:59 pm »

So wait, we are ON a planet right now? or is the stone part of the ship? Either way, Diagnose how long the ship has before it explodes.
(heads, success)
There seems to be a backlog of warning messages from the last few minutes. When the machine's air tanks were punctured, the warnings were counting down from 12.2 minutes, but after the others patched them, they changed to different warnings about water circulation, and are counting down from 79.6 minutes. The warnings don't seem to mention explosions, though, just "ship death."

Push Baldwin in front.
(tails, failure)
"Baldwin" steps back into the ship.

Go back to the room I was in before.
(heads, success)
It's a bit creepy and agoraphobic out here. You head back inside.

Find the exit hatch. Exit.
(heads, success)
You climb down into the hold below and make your way out the back, following the trail of dried, splattered footprints. As you climb out, you notice that the exterior of the ship around the hatch seems to be embedded with large bristles, twice as long as your arm and half as thick.

Reenter the ship and grab a flare gun.
(heads, success)
The injured figure seems to have lost consciousness. Given it's cryptic last words, you decide it might be a good idea to go inside and get a flare gun, since it's both potentially weaponizable and could illuminate better than the flashlight. You take one of the remaining 2 flares from the closet.

Grab a flashlight and exit the ship.
(tails, failure)
You get a flashlight from the tool closet, but don't know where the others went to exit the ship.

Absorb 2 of those unconscious.
(tails, failure)
Using metagaming knowledge, your first thought on waking up in a strange place is to absorb the souls of other people in the same predicament. However, your metagaming knowledge was incomplete, forgetting that you can't absorb the unconscious ones.
Logged
Dwarf Souls: Prepare to Mine
Keep Me Safe - A Girl and Her Computer (Illustrated Game)
Darkest Garden - Illustrated game. - What mysteries lie in the abandoned dark?

Jack A T

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Re: Lightning Madness (Lyeos why!?)
« Reply #261 on: July 03, 2014, 02:24:47 pm »

Exit the ship and fire the flare.
Logged
Quote from: Pandarsenic, BYOR 6.3 deadchat
FUCK YOU JACK
Quote from: Urist Imiknorris, Witches' Coven 2 Elfchat
YOU TRAITOROUS SWINE.
Screw you, Jack.

Lyeos

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Re: Lightning Madness (Lyeos why!?)
« Reply #262 on: July 03, 2014, 02:26:20 pm »

Get ready to follow the leader.
Logged
Take a closer look at this text!

Prophet

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Re: Lightning Madness (Lyeos why!?)
« Reply #263 on: July 03, 2014, 02:41:37 pm »

Contemplate the meaning of my pathetic life.
Logged
.... You've doomed us all. Granted. Everyone except for traps are executed. Random sci-fi nonsense is required to be taught in schools.
A cute intersex harem with everyone in love with the androgynous king and smart and useful enough into pushing the kingdom forward.

BlitzDungeoneer

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Re: Lightning Madness (Lyeos why!?)
« Reply #264 on: July 03, 2014, 03:28:41 pm »

Figure out where my wings are gone.
Logged
Swordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordsword

Shadestyle

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Re: Lightning Madness (Lyeos why!?)
« Reply #265 on: July 03, 2014, 03:37:59 pm »

Expend one absorbed soul to create soul farm to grow more souls. And then Search for water failure location and diagnose what is wrong with it.
Logged
You are now having excessive amounts of fun

Scotsmen

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Re: Lightning Madness (Lyeos why!?)
« Reply #266 on: July 03, 2014, 03:50:45 pm »

"Hmm... Spikes..."
Examine the bristles, try to figure out what they are made of.
Logged
As he waits to be unrestrained and taken backstage, he can't help but think I miss my fun bits.

Nunzillor

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Re: Lightning Madness (Lyeos why!?)
« Reply #267 on: July 03, 2014, 11:49:35 pm »

Navigate around the ship, looking for an exit hatch.  Should I find one, enter it and exit the ship.
Logged

WillowLuman

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Re: Lightning Madness (Lyeos why!?)
« Reply #268 on: July 04, 2014, 08:31:49 pm »

Sorry for the delay. There was much to do these past 2 days.

Exit the ship and fire the flare.
(tails, failure)
There exit seems somewhat crowded.

Get ready to follow the leader.
(heads, success)
You decide to lead the others in exploration of this place.

Contemplate the meaning of my pathetic life.
(tails, failure)
Still hard to contemplate stuff with these alarms blaring

Figure out where my wings are gone.
(tails, failure)
Wings? What wings?

Expend one absorbed soul to create soul farm to grow more souls. And then Search for water failure location and diagnose what is wrong with it.
(heads, failure)
Thinking craftily, you set the device in the cockpit to download new minds directly into you, rather than into the inert vessels piled under it. It can only do this while you are plugged in, though.

"Hmm... Spikes..."
Examine the bristles, try to figure out what they are made of.
(heads, success)
They're bendy, but spring back into shape. Maybe if someone pointed a flashlight at the ship, you could see better.

Navigate around the ship, looking for an exit hatch.  Should I find one, enter it and exit the ship.
(heads, success)
You pass by someone examining the enormous bristles poking out of the ship's exterior as you exit.
« Last Edit: July 04, 2014, 09:31:38 pm by HugoLuman »
Logged
Dwarf Souls: Prepare to Mine
Keep Me Safe - A Girl and Her Computer (Illustrated Game)
Darkest Garden - Illustrated game. - What mysteries lie in the abandoned dark?

Jack A T

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Re: Lightning Madness (Lyeos why!?)
« Reply #269 on: July 04, 2014, 08:43:40 pm »

Exit the ship, fire a flare, and search using my flashlight.
Logged
Quote from: Pandarsenic, BYOR 6.3 deadchat
FUCK YOU JACK
Quote from: Urist Imiknorris, Witches' Coven 2 Elfchat
YOU TRAITOROUS SWINE.
Screw you, Jack.
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