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Author Topic: Lightning Madness (Bat Country)  (Read 28169 times)

Nunzillor

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Re: Lightning Madness (Experimental game)
« Reply #135 on: June 27, 2014, 08:58:19 pm »

Look for a weapon of some kind in the northeast room.

((By the way, could you post that ASCII map again please?))
« Last Edit: June 28, 2014, 01:41:12 am by Nunzillor »
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WillowLuman

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Re: Lightning Madness (Experimental game)
« Reply #136 on: June 27, 2014, 09:59:16 pm »


((It's also in the OP))
« Last Edit: June 28, 2014, 02:51:53 am by HugoLuman »
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Dwarf Souls: Prepare to Mine
Keep Me Safe - A Girl and Her Computer (Illustrated Game)
Darkest Garden - Illustrated game. - What mysteries lie in the abandoned dark?

WillowLuman

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Re: Lightning Madness (Experimental game)
« Reply #137 on: June 28, 2014, 02:49:25 am »

(Reviewing the map is a good idea. Also, that manual.)

Check out the hallway past the double doors.
(heads, success)
You step over the completely exsanguinated figure with the dismembered leg, and follow the bendy corridor to the source of the bright light. It seems astounding, given the red dimness of the rest of the ship so far. As it turns out, the light comes from white lamps along the ceiling and walls of a room roughly the size of the bunk-tube room behind you. A large machine fills most of the room, connected to the back wall, and if you had to guess you'd say it was either an engine or a generator (or reactor). Several tubes and pipes come out of the walls into it, including a couple of large transparent ones on the floor and ceiling containing a dark red fluid.

Attempt to create new user credentials for yourself so you can go down there without getting your head-device shot off. Search room plan for maintenance hatch
Separate flips.
(tails, failure)
The computer system is strange, not seeming built with the concept of "users" in mind at all. It doesn't seem designed to recognize people interfacing with it at all. Why you find it strange, you can't say, but you feel as if computers usually aren't this way.
(heads, success)
However, in reviewing the room plan, you remember about the downwards hatch supposedly located in the tube-bunk room.

Looks for supplies related to partying!
(tails, failure)
Can one party with dozens of capsules of "cocoa"?

Nod at Jack A T and say "Door's open!", then try to operate the machine within.
"Door's Open!" you say, though the other person seems to have lost interest and gone to investigate the corridor in the back.
(heads, success)
You press a button, and the machine opens up, revealing many moving parts and what looks like a space for someone to lie down inside.

Become a child!
(heads, success)
Having hurt yourself last time, you resolve to behave childishly instead. Besides, the proportions of this body seem of indeterminate age, from a human perspective. All you can say for sure is that you're not shaped like an infant.

Look for a weapon of some kind in the northeast room.
(tails, failure)
From the heat of the door, you don't think it's safe to open. It's as if there's a fire on the other side...
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Dwarf Souls: Prepare to Mine
Keep Me Safe - A Girl and Her Computer (Illustrated Game)
Darkest Garden - Illustrated game. - What mysteries lie in the abandoned dark?

Jack A T

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Re: Lightning Madness (Experimental game)
« Reply #138 on: June 28, 2014, 02:52:14 am »

Examine the large machine carefully, without touching it.

"Hey, maybe someone can bring that manual sheet over here!  I have found... LIGHT!"
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Quote from: Pandarsenic, BYOR 6.3 deadchat
FUCK YOU JACK
Quote from: Urist Imiknorris, Witches' Coven 2 Elfchat
YOU TRAITOROUS SWINE.
Screw you, Jack.

Prophet

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Re: Lightning Madness (Experimental game)
« Reply #139 on: June 28, 2014, 02:55:49 am »

"Nii-san?" Reach for the nearest conscious person.
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.... You've doomed us all. Granted. Everyone except for traps are executed. Random sci-fi nonsense is required to be taught in schools.
A cute intersex harem with everyone in love with the androgynous king and smart and useful enough into pushing the kingdom forward.

Shadestyle

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Re: Lightning Madness (Experimental game)
« Reply #140 on: June 28, 2014, 03:04:17 am »

"Hey numbskulls, anyone without something fun and interesting to explore, Head down the hatch in the tube room so we can get this hunk of junk up and running." Use camera to read manual on the ground.
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Lyeos

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Re: Lightning Madness (Experimental game)
« Reply #141 on: June 28, 2014, 10:26:42 am »

Grab the nearest player and do the Tango!
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Take a closer look at this text!

Nunzillor

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Re: Lightning Madness (Experimental game)
« Reply #142 on: June 28, 2014, 11:26:34 am »

"Hey numbskulls, anyone without something fun and interesting to explore, Head down the hatch in the tube room so we can get this hunk of junk up and running." Use camera to read manual on the ground.

"Where is the tube room?"
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Shadestyle

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Re: Lightning Madness (Experimental game)
« Reply #143 on: June 28, 2014, 01:36:45 pm »

"Big hatch in the middle if the central room."
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WillowLuman

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Re: Lightning Madness (Experimental game)
« Reply #144 on: June 28, 2014, 05:26:33 pm »

(Didn't roll for some, as they seemed like more RP)

Examine the large machine carefully, without touching it.

"Hey, maybe someone can bring that manual sheet over here!  I have found... LIGHT!"
(heads, success)
You find a panel on it engraved with "power core." Sounds like a generator or reactor, alright.

"Nii-san?" Reach for the nearest conscious person.
(tails, failure)
You grab one by the shoulder. No reaction.

Grab the nearest player and do the Tango!
(tails, failure)
You accidentally judo-throw the dimmer glowing person to the floor.
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Dwarf Souls: Prepare to Mine
Keep Me Safe - A Girl and Her Computer (Illustrated Game)
Darkest Garden - Illustrated game. - What mysteries lie in the abandoned dark?

Lyeos

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Re: Lightning Madness (Experimental game)
« Reply #145 on: June 28, 2014, 05:28:43 pm »

Go do something useful and figure out where I am.
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Prophet

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Re: Lightning Madness (Experimental game)
« Reply #146 on: June 28, 2014, 05:32:00 pm »

Start to whimper. "Nii-san! Nii-san?"
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.... You've doomed us all. Granted. Everyone except for traps are executed. Random sci-fi nonsense is required to be taught in schools.
A cute intersex harem with everyone in love with the androgynous king and smart and useful enough into pushing the kingdom forward.

Shadestyle

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Re: Lightning Madness (Experimental game)
« Reply #147 on: June 28, 2014, 05:40:24 pm »

"Want something done right..." Disengage from the machinery, Head to the hatch leading to the central core and enter it.
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WillowLuman

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Re: Lightning Madness (Experimental game)
« Reply #148 on: June 28, 2014, 05:59:29 pm »

Start to whimper. "Nii-san! Nii-san?"
(Lyeos just judo-threw you to the floor)
(heads, success)
You whimper, upset at having been thrown to the floor.

Go do something useful and figure out where I am.
(tails, failure)
Oops. Well, time to look around, you figure. You seem to be back in the cockpit.

"Want something done right..." Disengage from the machinery, Head to the hatch leading to the central core and enter it.
(tails, failure)
Your head is fairly well stuck in the control panel.
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Dwarf Souls: Prepare to Mine
Keep Me Safe - A Girl and Her Computer (Illustrated Game)
Darkest Garden - Illustrated game. - What mysteries lie in the abandoned dark?

Prophet

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Re: Lightning Madness (Experimental game)
« Reply #149 on: June 28, 2014, 06:01:28 pm »

Cling to Lyeos! "Don't leave me Nii-san!" ((I'm going to have so much fun with this.))
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.... You've doomed us all. Granted. Everyone except for traps are executed. Random sci-fi nonsense is required to be taught in schools.
A cute intersex harem with everyone in love with the androgynous king and smart and useful enough into pushing the kingdom forward.
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