Thanks for the review of RT. I've been waiting for someone to tell me what if any problems they have with it, and that's the first mention of loading screens I've seen.
I'm surprised no one else mentioned the loading screens. I've got a powerful PC and each loading screen takes 3-12 seconds. This can start to add up when you're on the bridge (loading screen) go to the travel map (loading screen, with a very high likelihood of an event which takes you to the bridge (loading screen) which then returns you to the travel map (loading screen)) then the local system map (loading screen) to reach the planet you want to visit (loading screen), if you haven't had an event taking you back to another loading screen. Managing your colonies, gear purchases, exploration e.t.c. as the game unfolds requires a lot of switching between the bridge, ship and map which just adds more and more loading screens to the point where I wilfully held off actually selling stuff to the main 4 factions because it would require me to stop exploring and go through four more loading screens every time. Chinese water torture of mildly inconveniencing you to death. Makes me dread the cutscenes, because each one needs a new loading screen every time it changes scene
That reminds me of Pathfinder: Kingmaker that while i liked the game had me never finish it because of some of the most infurating amount of loading screens every where and the overall lack of optimisation (ah all those useless items you needed to download a plugin to regularly destroy and avoid crippling your loading time even more), it reached a point i was wondering if my time was not spent more in loading time than in actual game time (as loading time became longer and longer the more you played, due probably to lack of optimisation/unity stuff)
#start
- go from map to capital -> loading screen (this one i understand)
- go to throne room to deal with your kingdom stuff -> loading screen (why the hell was it not loaded along the capital, the town is very small, smaller than even the old Baldur Gate starting town, and the throne room is just a room)
- do whatever you need to do oh now let's go to our room in the back -> loading screen (you got to be kidding me)
- go back to throne room -> loading screen ( *sigh* )
- leave throne room to deal with some quest guy in capital -> loading screen
- leave capital to world map -> loading screen
- move toward quest location, oh an ambush -> loading screen
- deal with ambush and go back to worldmap -> loading screen
- going back to quest location -> need to sleep and heal in camp first -> loading screen
- back to world map -> loading screen
- arrive on quest location -> loading screen
- surprise turn of event, you need to go back to your throne room to talk to a specific guy, leave to world map -> loading screen
#go back to start