>C'Tan get back together
>Get resharded
Rinse and repeat. They're not the gods they were
IIRC, Necrons got them by surprise. Either way, it took them a while, during which C'Tan are capable of fucking up entire systems.
Necrons & Imperium having the same enemy in a corrupted Mechanicus is leagues better than the Imperium having to fight Necrons AND a corrupted Mechanicus on the same side
I hope you're aware how painfully stupid this idea is. There is no such thing as "Imperium against Mechanicus". It's either both together, or either one. If Mechanicus go corrupt, presumably due to Void Dragon, they are now in control of Terra and hold the remains of Imperium by the balls because nobody else knows how to dickslap buttons to make things go. Sure, that wouldn't be smooth and it would be Horus Heresy level event, but yeah, Necrons wouldn't be getting much help from Imperium.
Seems pretty likely atm
Just as it always been. Honestly, I would absolutely hate it if Emperor actually got off his Golden Popper and do a thing, since it's either total victory for Imperium, which does seem fine, but it'd feel cheap, or it would be another insane stalemate which would just make the biggest, most fucking important event for Imperium meaningless. Thanks, GW.
Didn't say they were reasonable, peaceful or tolerant, only that they're now not exclusively non-negotiable murdercrons, with only a few Empires being murdercrons. This gives wiggle room for writers to write in more alliances & accommodations. Zahndrekh unifying the Necrons would be the best thing to happen to 40k lore in a while, have the most grimdark faction led by noblebright
I wouldn't consider Zahndrekh ruling Necrons (which in itself is somewhat far shot) specifically noblebright. He might be, but Necrons aren't, even now while he tends to fight honorably and so on, his subordinates seem to think about the same as we'd do, as in he's old insane fart and most of his orders aren't to be listened to particularly carefully. Either way, any alliances and accommodations, while for time being (Silent King actually getting people to listen to him) would be something like uniting against Tyranids, beating them off and then going "hey those Space Marine bodies are cool" or something like that, resulting in another shitfest which ends in one side victory. Might pause again there, but still, Tyranids are now gone.
Destruction, but not total annihilation. Ork victory would end with orks fighting orks, allowing for the defeated to reclaim lost turf (and teef)
Mmm, yes, cut all factions except Orks. It's a bit scary that there are heretics who wouldn't mind this.
Which is a quirk of personality which allows enemies to leave alive and well, instead of the logical world-ending crons of yore which would in every case, choose extermination. Even when it comes to spreading fear, oldcrons were founded with horror in mind, flayed ones erupting from piles of corpses and such. The threat is downgraded whenever it runs the risk of turning the gears of plot
Except that one time when all survivors were going to die anyway, so it was probably even more horror. Or when he lets a named character go and goes like "I'm coming for all you hold dear next" and so on. The threat is delayed, maybe somewhat smaller, but it's still looming over the horizon and now it's not something easily understandable as machine zombie murder wave, but it's now death robots that are like people, which might be even more horrifying.
Nah, there's plenty of ways out of any faction victory, even Necrons. Setting up a grand narrative arc for a second war in heaven led by a revanchist humanity making desperate alliances or bringing back big E is ez
Big E comes back, and unless he turns out to be giant disappointment, he wins. It might take him a while, you may make WH50K out of it, but there will still be a winner, and there will be losers that no longer exist.
Unfortunately they also rip and tear necrons
They don't tear each other that much, and as I said, there is that one place where that one immune Lord actually just goes around leading a horde of them to raid everyone around him. If ALL Necrons were suddenly infected, except the immune ones, it's just a giant metallic zombie army led by a couple of super-logical robots, which is kinda reminiscent of their old stuff, except with fleshy suits all over. Even if they went through considerable losses in long run due to killing each other mindlessly, they'd destroy a lot.
With Slaanesh dead, the Eldar repopulate
So that means another time where they rule the Galaxy, effectively removing Imperium (not humanity, but Imperium), fighting Necrons (and Tyranids) in War In Heaven 2. That's also implying the God of Death wouldn't just, you know, kill all Eldar, and then everyone else to boot.
Being the Kings of the webway makes them more important than the Eldar tbh, same way the Harlequins are more important because they guard the Black Library even though they're a handful of clowns. In the long run their just as planned dickings matter, the Imperium needs the webway, while the DE can be anywhere, any time, and possess over seven hundred ways to kill the Imperium with their bear hands. Not only are they extensively trained in Eldar warfare, but they have access to the entire arsenal of the Eldar Empire (at its height!) and can use its full extent to wipe the Imperium's arse off the face of the galaxy. Until the Imperium counters Dark Eldar copypasta by dropping a Sly Marbo copypasta exterminatus into Comorragh, they're invincible
Imperium did drop few times into Commorragh, as did a lot other factions. The thing was, someone wanted them to. Now, if Imperium actually got around to thinking "hey what about we invade the Dark Eldar place in a big-ass Crusade", Dark Eldar are effectively reduced to nothing. Still, it doesn't even matter, I don't even think really hard about this argument - Dark Eldar just generally don't sling around the same type of force Imperium, Necrons, Nids or even unified Orks do.
*Orks win, for the same reason
They'd just get put in the zoo by Khorne to watch them fight when he's bored. There's a precedent.
Reminds me of when GW said they would decide how the lore progressed based on a tournament, but Failbaddon failed so much that they had to write in victories for him just to save face for the villain they really wanted to big up. Honestly they should've ended it with the Cadians using their power balls to invade the eye of terror itself
They should have never started.
Just because GW is retarded doesn't mean advancing the plot is heresy,
It is, even if they weren't. Too much time has passed.
while killing off special characters is the salvation of YOUR DUDES, because it breaks the mold. Progressing the plot doesn't throw the setting out of the window,
It very well does. The setting is upset, it's no longer "set", it has changed. Things are now different, and old cool things aren't a thing anymore. It's now new lame things, like Primaris Marines.
while keeping it in perpetual stasis creates failbaddons out of every faction, all continually working towards the next big thing which never arrives.
No. Not moving the plot doesn't do this. Moving the plot without consequences does it. The Failbaddon meme takes a lot from mentioned try to advance the plot with tournaments, and them just advancing the plot-but not.
It is odd to say that TTSD or greentexts will cease to be made, or gamers will cease to create their own narratives because the plot progressed, because it is wholly a nonsensical understanding of the scale of 40k.
Advancing the plot is based on nonsensical understanding of the scale of 40K.
It's like arguing that Tanith should be brought back to life otherwise the Tanith First & Only won't exist, which doesn't make sense at all.
No, the thing is, Tanith is widening the scale. The whole setting remains in stasis, because Tanith First and Only doesn't somehow do something like bringing back Emperor or other "important" stuff. They can exist as a separate part of the world. It's "Your Dudes" but canon.
TTSD is built upon the lore made by plot progression, right up to the insertion of the War in Heaven, the insertion of the Necrons, the Tyranids, Cypher's machinations, Failbaddon's Crusades, the hints of Primarchs returning and Ghazkull uniting the Orks.
TTS is built upon expanding the lore, not *progression*. The closest thing to *progression* it has inside is the latter parts, such as Ork unification theories, Primarch return theories, and so on, but that's the point. It's theories. It was not canon as to how it will happen. You can take it and go with it however you want. By advancing plot you just cut away from what one can do, forcing upon a canon solution to one of those fun theories of yore. I mean, sure, you can still go "well but My Dudes defended Cadia and Cadia still stands" but that's a bit... different in how it works.
As these events unfold, GW can't stop you from making your greentext about your dudes in some solar system that has fuck all to do with the GW narrative, or perhaps it does - doesn't matter, the choice is yours. Arguing that 40k is improved by allowing GW to bring the setting into 42nd milennium without any of the inevitable threats actually triggering into a threat robs them of any teeth. When does allowing the plot move forward become acceptable? When they're at 43rd? 44th? 50th? 100th? Keeping the setting in stasis is only possible if you stop the lore nerds at Black Library and the Codex departments from expanding the setting forwards in time
I don't argue 40K is improved by allowing GW to bring the setting into 42nd millenium without doing anything. I argue that 40K is best kept in complete time block where it was, but even if the writers can't fucking figure that shit out, another couple hundred years changes fuck-all, since all that was happening for *at least* thousand years, it's not like Emperor has to die on midnight 0.999.999.M41. I am all for making the lore deeper, wider, more inclusive between birth of Universe and some undefined point that happens before "The End Game".