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Author Topic: WH40K discussion thread: [loading grimdark, please wait]  (Read 1052790 times)

Loud Whispers

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Re: WH40K general discussion thread: Lictor, P.I.
« Reply #9765 on: December 02, 2017, 11:02:24 am »

I bet the plant is singing Sly Marbo's background music
♬He's just a mean green man from Catachan and he's bad♬

sprinkled chariot

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Re: WH40K general discussion thread: Lictor, P.I.
« Reply #9766 on: December 02, 2017, 03:15:17 pm »

I bet the plant is singing Sly Marbo's background music
♬He's just a mean green man from Catachan and he's bad♬
He is mean 360 no scope knife killer only if you are xeno or heretic.
And that is not mean, its  emperors love.

Not related : white dwarf has emperors phoenixes or something emperors children like named primaris chapter. They aim for perfection and turn military operations in SPECTACULAR SHOWS. They are painted in preheresy emperors children colours scheme and their symbol is golden wing above golden chalice.

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Tack

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Re: WH40K general discussion thread: Lictor, P.I.
« Reply #9767 on: December 02, 2017, 04:49:01 pm »

Oh hey they’re doing a big WH community survey.

I am gonna bitch, So hard.
But probably no. Marbo mini has made me too content.
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Yeah, he's a banned spammer. Normally we'd delete this thread too, but people were having too much fun with it by the time we got here.

Urist McScoopbeard

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Re: WH40K general discussion thread: Lictor, P.I.
« Reply #9768 on: December 03, 2017, 10:38:46 am »

Took the survey. It's 99% focused on the hobby side of things (obviously) but I got in some cutting remarks about their poor distribution of their IP and the quality of video games being produced.
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Trekkin

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Re: WH40K general discussion thread: Lictor, P.I.
« Reply #9769 on: December 03, 2017, 12:12:28 pm »

I got in some cutting remarks about their poor distribution of their IP and the quality of video games being produced.

And they're just devastated, I'm sure.

I took the survey too; it's even more pointless than the normal corporate survey. They just want to say they've done it so that they can tack "after community feedback" onto every stupid decision and price hike they make for the next few years and their social media interns can say they're engaged with the community.
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Urist McScoopbeard

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Re: WH40K general discussion thread: Lictor, P.I.
« Reply #9770 on: December 03, 2017, 12:34:29 pm »

Pretty much. It was obviously designed to lead people in a certain direction rather than to gather actual feedback.
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LordBaal

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Re: WH40K general discussion thread: Lictor, P.I.
« Reply #9771 on: December 03, 2017, 01:25:56 pm »

Where can I take it?
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My ship exploded midflight, but all the shrapnel totally landed on Alpha Centauri before anyone else did.  Bow before me world leaders!

Andres

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Re: WH40K general discussion thread: Lictor, P.I.
« Reply #9772 on: December 04, 2017, 02:57:22 am »

Took the survey. It's 99% focused on the hobby side of things (obviously) but I got in some cutting remarks about their poor distribution of their IP and the quality of video games being produced.
Extra Credits did a sequel on GW's policy towards video games. From watching the video it seems GW has a system that's pretty good for both them and the consumers.
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Mech#4

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Kaypy:Adamantine in a poorly defended fortress is the royal equivalent of an unclaimed sock on a battlefield.

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LoSboccacc

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Re: WH40K general discussion thread: Lictor, P.I.
« Reply #9774 on: December 04, 2017, 04:00:18 am »

that's a wonderful theory, it'd be a shame if facts would threaten it
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Sheb

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Re: WH40K general discussion thread: Lictor, P.I.
« Reply #9775 on: December 04, 2017, 04:04:08 am »

that's a wonderful theory, it'd be a shame if facts would threaten it

Well, what's the gripe with GW's IP and game approaches then?
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LordBaal

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Re: WH40K general discussion thread: Lictor, P.I.
« Reply #9776 on: December 04, 2017, 04:51:58 am »

To this day I have two major complains. Storm of Crapeance existing at all and no tactical naval battles in Total Warhammer.
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I'm curious as to how a tank would evolve. Would it climb out of the primordial ooze wiggling it's track-nubs, feeding on smaller jeeps before crawling onto the shore having evolved proper treds?
My ship exploded midflight, but all the shrapnel totally landed on Alpha Centauri before anyone else did.  Bow before me world leaders!

Egan_BW

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Re: WH40K general discussion thread: Lictor, P.I.
« Reply #9777 on: December 04, 2017, 10:37:17 am »

no tactical naval battles in Total Warhammer.
I don't think you can really blame GW for a feature missing from a game they didn't make themselves.
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LordBaal

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Re: WH40K general discussion thread: Lictor, P.I.
« Reply #9778 on: December 04, 2017, 11:24:54 am »

Well CA apparently didn't put them in the game because IP somewhat, being already a Man-o-war game. I don't think that hypothesis holds, but I still blame them as much as CA laziness to include them. If you are makig a Total War game about the whole fricking world you better include naval battles there. In the end GW should have forced CA to include naval battles, more sells, more money for GW.
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I'm curious as to how a tank would evolve. Would it climb out of the primordial ooze wiggling it's track-nubs, feeding on smaller jeeps before crawling onto the shore having evolved proper treds?
My ship exploded midflight, but all the shrapnel totally landed on Alpha Centauri before anyone else did.  Bow before me world leaders!

Egan_BW

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Re: WH40K general discussion thread: Lictor, P.I.
« Reply #9779 on: December 04, 2017, 11:30:28 am »

I think it's fairly likely that CA plan to add naval battles as a paid add-on at some point, thus making more money for GW.
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I would starve tomorrow if I could eat the world today.
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