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Author Topic: Stuck in an MMO OOC thread  (Read 58553 times)

Lyeos

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Re: Stuck in an MMO Interest Check
« Reply #60 on: June 27, 2014, 12:04:00 pm »

I have an idea for the ranged weapon debate.

At the highest skill levels of ranged weapons, you can use a variety of shortbows with low range and basic damage, but some decent arts.

At the lowest skill levels of ranged weapons, you have the throwing picks and spikes that don't even have arts.

At the middle skill levels of ranged weapons, you have throwing knives, daggers, and throwing stars with low range where you may only get 1-2 off unless your REALLY good evading the enemies advances. They would also have a few arts connected to them.
This is sorta shoving ranged weaponry into a secondary weapon role, but, eh, whatever.
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kj1225

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Re: Stuck in an MMO Interest Check
« Reply #61 on: June 27, 2014, 12:08:25 pm »

Or we can say screw SAO and just let people have fun.
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RangerCado

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Re: Stuck in an MMO Interest Check
« Reply #62 on: June 27, 2014, 12:09:30 pm »

Well we want the focus to be melee still, this just makes it so people who want to try ranged can do so. And maybe throwing weapons could be a fully fledged art side of things. This is just a rough idea.
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kj1225

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Re: Stuck in an MMO Interest Check
« Reply #63 on: June 27, 2014, 12:11:54 pm »

Why do we want melee to be the focus though? It seems very limiting. And if melee is the focus I'm only going to use only ranged.
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Lyeos

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Re: Stuck in an MMO Interest Check
« Reply #64 on: June 27, 2014, 12:15:20 pm »

Well we want the focus to be melee still, this just makes it so people who want to try ranged can do so. And maybe throwing weapons could be a fully fledged art side of things. This is just a rough idea.
Who is "we"?

Don't get me wrong, I appreciate your attempt to propose a solution, but it puts ranged characters at a severe disadvantage for the entire game, and forces a playstyle.

Or we can say screw SAO and just let people have fun.
Basically this.

Thinking on it, mixing different potions and whatnot with different effects would be fun. Aciiiiiid. Acid in the eeeeeeyes. And, ingredients would require [currency], the things would take time to make... Hmm...

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WillowLuman

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Re: Stuck in an MMO Interest Check
« Reply #65 on: June 27, 2014, 12:15:46 pm »

What about magic?
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kj1225

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Re: Stuck in an MMO Interest Check
« Reply #66 on: June 27, 2014, 12:18:34 pm »

Maybe we should take something that would work with this. Dragon age 2 is something that comes to mind as working. It has a fairly even divide of ranged and melee and covers everything in a standard MMO.
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PewdsRocks

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Re: Stuck in an MMO Interest Check
« Reply #67 on: June 27, 2014, 12:23:44 pm »

No magic. Magic invariably becomes OP. But ranged should be less effective then melee. Until guns came in missile weaponry was less effective then melee.

If you make them equal then melee is going to lose almost every time, the ranged guy is going to get multiple attacks before melee can even fight back.

Question is how do you balance it? If arrows are realistic then melee are reduced to hiding behind shields and have no other choice.
If they don't then they'll run through arrows and missile get hacked to pieces.
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kj1225

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Re: Stuck in an MMO Interest Check
« Reply #68 on: June 27, 2014, 12:27:15 pm »

Let them have a chance to cut the missiles out of the air. Or dodge them. Why is realism something we need to enforce? After all, it's a vidoe game.
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Lyeos

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Re: Stuck in an MMO Interest Check
« Reply #69 on: June 27, 2014, 12:32:47 pm »

Let them have a chance to cut the missiles out of the air. Or dodge them. Why is realism something we need to enforce? After all, it's a vidoe game.
I just watched a clip of it, and that thing is in no way realistic. Hit points? Regenerating 600 every ten seconds? The guys sat there and slashed him over and over and did nothing to him. Tch.

Again, it's a game. Things have stats. Also, we're going to run out of arrows - and we're not exactly an army, you know?

No magic. Magic invariably becomes OP. But ranged should be less effective then melee. Until guns came in missile weaponry was less effective then melee.

If you make them equal then melee is going to lose almost every time, the ranged guy is going to get multiple attacks before melee can even fight back.

Question is how do you balance it? If arrows are realistic then melee are reduced to hiding behind shields and have no other choice.
If they don't then they'll run through arrows and missile get hacked to pieces.
That entire post...

And of course magic becomes relatively OP. Mages start weak, then get ridiculously powerful, but are limited by mana or limited spell uses. If they didn't get much more powerful, nobody would ever be one, because melee would be easier.  :-\
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BlitzDungeoneer

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Re: Stuck in an MMO Interest Check
« Reply #70 on: June 27, 2014, 12:34:45 pm »

Let them have a chance to cut the missiles out of the air.
Even using SAO as a basis, this is entirely possible, as demonstrated by Kirito in GGO.   
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WillowLuman

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Re: Stuck in an MMO Interest Check
« Reply #71 on: June 27, 2014, 12:35:50 pm »

Also, armor.
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kj1225

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Re: Stuck in an MMO Interest Check
« Reply #72 on: June 27, 2014, 12:36:33 pm »

Let them have a chance to cut the missiles out of the air.
Even using SAO as a basis, this is entirely possible, as demonstrated by Kirito in GGO.
well that's just to boring.
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PewdsRocks

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Re: Stuck in an MMO Interest Check
« Reply #73 on: June 27, 2014, 12:39:53 pm »

I'm just gonna stay out of this entirely.
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BlitzDungeoneer

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Re: Stuck in an MMO Interest Check
« Reply #74 on: June 27, 2014, 12:40:45 pm »

What? I don't understand your post, kj. Also, Hugo, armor did jack-all against the more powerful enemies.
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