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Author Topic: Stuck in an MMO OOC thread  (Read 58266 times)

BlitzDungeoneer

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Re: Stuck in an MMO Pre-Game Planning
« Reply #1245 on: July 13, 2014, 08:26:57 am »

Oh, of course. Currently writing up the intro.
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Unholy_Pariah

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Re: Stuck in an MMO Pre-Game Planning
« Reply #1246 on: July 13, 2014, 08:39:27 am »

I keep forgetting you dont know fancy sounding english words that mean the same thing as non fancy english words.

Hehe, english is quite singular in its proliferation of vocabularian redundancy.
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Clearly running multiple missions at the same time is a terrible idea.  The epic battle to see which team can cock it up worse has escalated again.

And Larry kinda gets blueballed in all this; just left with a raging bone spear and no where to put it.

BlitzDungeoneer

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Re: Stuck in an MMO Pre-Game Planning
« Reply #1247 on: July 13, 2014, 08:45:08 am »

Translation: English has lots of words that mean the same thing, but are longer and/or fancier.
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PewdsRocks

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Re: Stuck in an MMO Pre-Game Planning
« Reply #1248 on: July 13, 2014, 08:49:47 am »

You got it. Thieving Americans stole our language once so we made it so complicated nobody else ever will.
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3man75

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Re: Stuck in an MMO Pre-Game Planning
« Reply #1249 on: July 13, 2014, 11:25:50 am »

You got it. Thieving Americans stole our language once so we made it so complicated nobody else ever will.

What culture? Your National dish is from India you thieving oil snakes. 

At least we have apple pie.

 :P
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PewdsRocks

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Re: Stuck in an MMO Pre-Game Planning
« Reply #1250 on: July 13, 2014, 12:02:46 pm »

I'm pretty sure fish and chips ain't from India. Nor is the full English breakfast and thats our national dishes.
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Before you start a war, you better know what your fighting for.
If loves a fight, then I shall die, with my heart on a trigger.

I'm an angel with a shotgun, Fight until the wars won. I'd throw away my faith, just to keep you safe.

Unholy_Pariah

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Re: Stuck in an MMO Pre-Game Planning
« Reply #1251 on: July 13, 2014, 04:32:22 pm »

That sir is a blatant lie, India has no kangaroos with which to throw on a barbecue.

Australia, the only country to eat its own coat of arms.
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Clearly running multiple missions at the same time is a terrible idea.  The epic battle to see which team can cock it up worse has escalated again.

And Larry kinda gets blueballed in all this; just left with a raging bone spear and no where to put it.

Lyeos

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Re: Stuck in an MMO Pre-Game Planning
« Reply #1252 on: July 14, 2014, 01:32:51 am »

Question for Blitz, due to reading through the IC thread:

Are global chat and quest windows going to be a thing?

Asking about the first because, it, well... Makes having to deliver messages or meet to discuss things next to obsolete, since you can talk through it - and if there's global, chances are there's private or "guild" chat.

Second, quest windows. Would it not, for the sake of immersion, since this is VR, be more of a book?

 :-\

Just asking, because windows in a VR game would really be immersion breakers.
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StupidElves

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Re: Stuck in an MMO Pre-Game Planning
« Reply #1253 on: July 14, 2014, 01:33:57 am »

I can edit my post if quest windows aren't a thing.
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WillowLuman

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Re: Stuck in an MMO Pre-Game Planning
« Reply #1254 on: July 14, 2014, 01:35:31 am »

I was just about to post about it XD

Seriously though, we gotta remember this is VR, and VR means immersion.
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BlitzDungeoneer

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Re: Stuck in an MMO Pre-Game Planning
« Reply #1255 on: July 14, 2014, 01:37:25 am »

Quest books.
And while global chat is a thing, you gotta remember there is 500,000 players here. That's a lot of people talking at the same time.
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Lyeos

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Re: Stuck in an MMO Pre-Game Planning
« Reply #1256 on: July 14, 2014, 01:45:41 am »

Quest books.
And while global chat is a thing, you gotta remember there is 500,000 players here. That's a lot of people talking at the same time.
Yes. So many voices, it's like you're in a classroom, but worse.
Unless it's text.
In which case, all I can see in my mind is text bubbles popping up over characters' heads.

Also, people can't clutter up the chat if they're dead.
Like when people ask what how the elves in DF would react, and you tell them it doesn't matter because they're all gonna die anyways, so they can't complain.
Except for this, it is a less reasonable solution.
« Last Edit: July 14, 2014, 01:47:19 am by Lyeos »
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PewdsRocks

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Re: Stuck in an MMO Pre-Game Planning
« Reply #1257 on: July 14, 2014, 10:18:46 am »

You kinda have to have global chat and that kinda thing. Can you imagine if you had to walk around talking to each person individually? It'd take months IRL just to manage to recruit a guilt doing it 1 person at a time considering the number of players we have.
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Before you start a war, you better know what your fighting for.
If loves a fight, then I shall die, with my heart on a trigger.

I'm an angel with a shotgun, Fight until the wars won. I'd throw away my faith, just to keep you safe.

Unholy_Pariah

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Re: Stuck in an MMO Pre-Game Planning
« Reply #1258 on: July 14, 2014, 10:27:48 am »

Personally id limit it to maybe zone wide chat and telepathic comms to your friends list and guild members.
Makes it that little bit more challenging and realistic.
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Clearly running multiple missions at the same time is a terrible idea.  The epic battle to see which team can cock it up worse has escalated again.

And Larry kinda gets blueballed in all this; just left with a raging bone spear and no where to put it.

PewdsRocks

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Re: Stuck in an MMO Pre-Game Planning
« Reply #1259 on: July 14, 2014, 10:44:29 am »

Or some kind of PDA system for sending messages. Something strapped to your wrist or something that you can use for it so that it's something everybody would understand.
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Before you start a war, you better know what your fighting for.
If loves a fight, then I shall die, with my heart on a trigger.

I'm an angel with a shotgun, Fight until the wars won. I'd throw away my faith, just to keep you safe.
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