Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 [2] 3 4 ... 12

Author Topic: Shallow Space IV: Invaders Must Die  (Read 13068 times)

Playergamer

  • Bay Watcher
  • Dance dance hadoken!
    • View Profile
Re: Shallow Space IV: Invaders Must Die [9/12]
« Reply #15 on: June 28, 2014, 09:26:37 am »

Lieutenant Commander of the Space Whale, reporting!
Logged
A troll, most likely...But I hate not feeding the animals. Let the games begin.
Ya fuckin' wanker.   

My sigtext

TopHat

  • Bay Watcher
    • View Profile
Re: Shallow Space IV: Invaders Must Die [10/12]
« Reply #16 on: June 28, 2014, 10:26:52 am »

I have a few questions regarding some of the new cards:
1. Does firing your phaser through a security bot end your movement, the bot's, or both?
2. Can security and repair bots use the teleport chamber to board other ships?
3. Does the card a crewmember gains from the Executive Officer card count against their max crew card limit? If not, is there any limit to the number of captain cards a crewmember can gain in this way?
4. Can you heal a security bot using the heal card?
Logged
I would ask why fire can burn two men to death without getting hot enough to burn a book, but then I read "INEXTINGUISHABLE RUNNING KAMIKAZE RADIOACTIVE FLAMING ZOMBIE" and realized that logic, reason, and physics are all occupied with crying in the corner right now.

Squeegy

  • Bay Watcher
  • I don't really have any answers for you.
    • View Profile
Re: Shallow Space IV: Invaders Must Die [10/12]
« Reply #17 on: June 28, 2014, 10:43:35 am »

1. Firing your phaser through a security bot ends the security bot's movement.
2. Security and repair bots may not use the teleport chamber. They must remain in whatever ship you played them in.
3. The card a crewmember gains from the Executive Officer card counts towards their max crew card limit. However, they will still draw it if they have 4 cards at the start of their next turn; they just won't be able to draw anything else until they're below 4 again.
4. I'm inclined to say you can heal security bots with the repair card. It's more common anyway.
Logged
I think I'm an alright guy. I just wanna live until I gotta die. I know I'm not perfect, but God knows I try.
Kobold Name Generator
⚔Dueling Blades⚔
Fertile Lands
The Emerald Isles

Squeegy

  • Bay Watcher
  • I don't really have any answers for you.
    • View Profile
Re: Shallow Space IV: Invaders Must Die [10/12]
« Reply #18 on: June 30, 2014, 04:17:34 pm »

Only two more players!
Logged
I think I'm an alright guy. I just wanna live until I gotta die. I know I'm not perfect, but God knows I try.
Kobold Name Generator
⚔Dueling Blades⚔
Fertile Lands
The Emerald Isles

Comrade Shamrock

  • Bay Watcher
    • View Profile
Re: Shallow Space IV: Invaders Must Die [10/12]
« Reply #19 on: August 05, 2014, 04:29:27 pm »

I'll join the Marshal Rokossovsky serving under Captain Avis-Mergulus if they'll accept and if this game is still going.

Avis-Mergulus

  • Bay Watcher
  • This adorable animal can't work.
    • View Profile
Re: Shallow Space IV: Invaders Must Die [10/12]
« Reply #20 on: August 05, 2014, 05:16:08 pm »

I'll join the Marshal Rokossovsky serving under Captain Avis-Mergulus if they'll accept and if this game is still going.
I sure accept. Still, we need one more soul to play.
Logged
“See this Payam!” cried the gods, “He deceives us! He cruelly abuses our lustful hearts!”

Comrade Shamrock

  • Bay Watcher
    • View Profile
Re: Shallow Space IV: Invaders Must Die [10/12]
« Reply #21 on: August 05, 2014, 05:23:59 pm »

« Last Edit: August 05, 2014, 06:48:19 pm by Comrade Shamrock »
Logged

Squeegy

  • Bay Watcher
  • I don't really have any answers for you.
    • View Profile
Re: Shallow Space IV: Invaders Must Die [10/12]
« Reply #22 on: August 23, 2014, 10:42:27 am »

We got so close, and yet, so far.
Logged
I think I'm an alright guy. I just wanna live until I gotta die. I know I'm not perfect, but God knows I try.
Kobold Name Generator
⚔Dueling Blades⚔
Fertile Lands
The Emerald Isles

Comrade Shamrock

  • Bay Watcher
    • View Profile
Re: Shallow Space IV: Invaders Must Die [11/12]
« Reply #23 on: August 23, 2014, 10:49:42 am »

Need one more. I know you're out there. Get in here now!  >:(

Avis-Mergulus

  • Bay Watcher
  • This adorable animal can't work.
    • View Profile
Re: Shallow Space IV: Invaders Must Die [11/12]
« Reply #24 on: August 23, 2014, 10:58:47 am »

Aye, what the hell? This game's been at 11/12 for what, a month now?
Logged
“See this Payam!” cried the gods, “He deceives us! He cruelly abuses our lustful hearts!”

Salsacookies

  • Bay Watcher
  • PRAISE THE CHUNKS!!!
    • View Profile
Re: Shallow Space IV: Invaders Must Die [11/12]
« Reply #25 on: August 23, 2014, 04:24:55 pm »

LC for Stardust Hopper reporting for duty sir
« Last Edit: August 23, 2014, 04:27:45 pm by Salsacookies »
Logged
Yep, the sig is here
Whoops. Well, shit. Typical salsacookies.
I don't need my cavities checked. I just went to the dentist! Ba-dum-tiss.
I am a Christian

Squeegy

  • Bay Watcher
  • I don't really have any answers for you.
    • View Profile
Re: Shallow Space IV: Invaders Must Die [11/12]
« Reply #26 on: August 24, 2014, 08:59:20 pm »

I'll send a message to the other players to see if they're still in.
Logged
I think I'm an alright guy. I just wanna live until I gotta die. I know I'm not perfect, but God knows I try.
Kobold Name Generator
⚔Dueling Blades⚔
Fertile Lands
The Emerald Isles

ShadowHammer

  • Bay Watcher
  • God is love.
    • View Profile
Re: Shallow Space IV: Invaders Must Die [11/12]
« Reply #27 on: August 24, 2014, 09:22:04 pm »

If you need to replace someone, Graduating Cadet ShadowHammer puts forth his qualifications.
Logged

Varee

  • Bay Watcher
    • View Profile
Re: Shallow Space IV: Invaders Must Die [11/12]
« Reply #28 on: August 25, 2014, 04:42:06 am »

am still here :3
Logged
Living on the opposite part of the world is sometime a problem

BlitzDungeoneer

  • Bay Watcher
  • heh
    • View Profile
Re: Shallow Space IV: Invaders Must Die [11/12]
« Reply #29 on: August 25, 2014, 04:46:48 am »

Still interested.
Logged
Swordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordswordsword
Pages: 1 [2] 3 4 ... 12