I am trying to design a functioning dwarf-in-a-box fort - vampires, each locked in their own rooms, with minimal exceptions.
This is partly a post to ramble about that, partly a couple questions about vampires, and partly an invitation to discussion thereof.
- Getting items in and out of locked rooms:
- Best way I've come across so far is a hole in the roof and a pressure plate hooked to two hatches, one that blocks the hole in the roof and one that blocks access to the pickup zone. Then have a minecart stop above dump into it.
- Still vulnerable against building destroyers, unfortunately
- There remains the question of where to place the pressure plate
- What rooms do vampires wander into when they are on break / not working?
- Alternatively, dropping the minecart itself might be better
- Keeping tantrum spirals from occurring:
- Things that produce happy thoughts that I could take advantage of:
- Well-constructed furniture/buildings (preferably owned and something the dwarf likes)
- Does anyone know if there is diminishing returns on happiness gain versus value?
- Do multiple pieces of furniture to admire help?
- What building would be best?
- Baths?
- Would it make sense to deliberately introduce contaminants so dwarves would wash? (Especially with soap, athough that costs wood?)
- Waterfall
- Caged creature?
- "Satisfied at work lately"
- Don't let dwarves talk to each other
- Critical dwarves (lever room, etc) should be ones that made artifacts, as they won't go insane