Turn 256
Summon a celestial wolf. Use all of my essences.
CMP [4+1+1+4=10]
POT [3+1+1+2=7]
LUCK [9+1=10]
Sharrin called to the hunt again, and this time the wolf that arrived was fully ready to hunt. Celestial wolf, with fur as dark as night save for white spots that were as bright as night stars. This species was known appearing in hunting packs seemingly out of nowhere on cloudless nights. They were part fae, and usually rested when the night was not right, but this one would serve Sharrin with all of its mystical might.
follow the mages trying to escape, make 2 essences
SPD [(4)/2+2=4]
CMP [5+1=6]
POT [1+1=2]
CMP [5]
POT [5]
Seva flew southwards, away from the Tower and towards a group of mage planning an escape. He flew extra swiftly through the area that had attracted attention of the Young Gods, and the speed had been sufficient to avoid disintegration. There was already quite a group gathered there, preparing for the spell.
Travel to the mages, trying to escape.
EDIT: avoid doomed hexes
Skeliborn was unwilling to brave the dangerous are like Seva did, and chose to walk around the danger. This left him some distance short to the goal when the light struck again, but the light fell fair distance away from him.
Keep moving to the others. Don't be in the hex when it blows. 3 essences in preparation.
SPD [(6)/2+1=4]
CMP [4+1=5]
POT [6+1=7]
CMP [2]
POT [3]
CMP [2+1-2=1]
POT [3+1-2=2]
Gambler rushed forward as he felt something looking at him intensely. The feeling faded as he ran away, confirming that it was the land, not him that was doomed. For now at least. And if the plan of getting out worked, forever.
Use my Dimension dagger to blink to and stab Bob, and have my bladecubes begin orbiting me.
SPD [2] vs [2]
DEX [5]
STR [4+1=5]
DEX [4]
DEX [4-1=3]
END [5]
Cuberac waited until the dinosaurs were close enough to bite him and teleported forward using the dagger. The dagger that he then extended towards Bob's guts. But Bob, although surprised by this, managed to step out of the way of the knife, but into the way of an orbiting cube. The cube caught his robe and sent Bob sprawling to the ground, the perfect position for execution.
If NAV creates a portal, defend it/him with my affinity (exact details pm'd in order to keep my affinity a secret). Use 5 essences on this.
{No portal from James, nothing happens}
Strengthen my nervous system so that I may react timely to any danger. Two +1/+2 essences, one +1/+1.
Then, bid farewell to the Tower, and travel to the congregation of mages, avoiding destructive phenomena.
CMP [4+1+1+3=9]
POT [4+3+1+5=13]
SPD [(5)/2+1=3.5]
Ao reforged his nerves using the help of the Tower and moved out. He was slightly sad to go, the Tower was a place where he grew greatly in enchantments and items. But if this island was to sink, he did not wish to sink with it. Ao ran ant brisk pace around the land about to be annihilated and arrived at a congregation of mages who shared much the same thoughts.
Doktor Diabolical:
"Hurry up already! The apocalypse is a thing, I don't have time for this!"
Create some more robot parts(+1/+1, +1 POT) and some computing robot parts(+1/+1, +1/+1, +1 POT). Have the hauler dump them into the factory and have the factory assemble the parts into a tactician robot, which will aid the other robots in their fight against the earth spirit. Also make an essence, also another PM thing.
SPD [5-1=4] vs [6+1=7] vs [5] vs [1]
DEX [4-1=3]
END [1+1=2]
CMP [6+1+1=8]
POT [6+2+2=10]
CMP [1+1+2-1=3]
POT [2+2+3-1=6]
The earth spirit rose again, but this time when combat drone fired it's laser it seemed to have hit something important. Earth that made up the body of the spirit shuddered and it all fell to dust. Drill bot and miner bot spread the dust around just in case but the spirit did not return. This made Doctor significantly less upset about conjuring a pile of transistors instead of any actually useful computational parts. At least the robot parts were good.